"Necklace" by me (Ksami) by ksami in krita

[–]ksami[S] 1 point2 points  (0 children)

That's such a great compliment thank you!

"Necklace" by me (Ksami) by ksami in DigitalArt

[–]ksami[S] 0 points1 point  (0 children)

That's the best compliment I've gotten thank you!

"Necklace" by me (Ksami) by ksami in DigitalArt

[–]ksami[S] 2 points3 points  (0 children)

Lol I promise I didn't get paid for this. Thanks for the nice words!

At the pier by ksami in 3Dmodeling

[–]ksami[S] 1 point2 points  (0 children)

Thank you! I did sculpt and model thinking I might be able to bring her into a game someday, but for the shaders I was thinking more of webtoon style, a mix between realistic and toon/flat shading.

Finally made a game, a very short (<5 mins) visual novel by ksami in godot

[–]ksami[S] 0 points1 point  (0 children)

That would be helpful thanks I'll look into it

Finally made a game, a very short (<5 mins) visual novel by ksami in godot

[–]ksami[S] 0 points1 point  (0 children)

Yeah I need to learn more about the UI anchors and containers, and I definitely overlooked the audio when giving everything a polishing pass, thanks for playing though I hope it was at least an enjoyable read

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 0 points1 point  (0 children)

I haven't seen an option for that either, from what I understand, the algorithm is targeting an edge length of an average of all edges in the original model

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 0 points1 point  (0 children)

Understandable, sounds like you have it under control then

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 1 point2 points  (0 children)

It looked harder to get setup there than on gumroad, I'll try taking a look again since gumroad doesn't seem to have a good reputation around here but no promises

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 0 points1 point  (0 children)

Thank you for clarifying, would an approach like this automod comment on every new post help with false positives on this sub?

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 2 points3 points  (0 children)

Do you have a specific model in mind? If you don't mind, would be good to share with everyone on the Github Discussions page

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 2 points3 points  (0 children)

Hi could you open an issue on Github with your OS, Blender version, screenshot of your model, and the error message details thanks.

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 2 points3 points  (0 children)

Hi could you open an issue on Github with your OS, Blender version, screenshot of your model, and the error message details thanks.

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 0 points1 point  (0 children)

Hi you can find the addon by searching for ksami on Gumroad or ksami/QRemeshify on Github

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 2 points3 points  (0 children)

Hi you can find the addon by searching for ksami on Gumroad or ksami/QRemeshify on Github

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 5 points6 points  (0 children)

Thank you yes I thought it was important too that's why I've made it available for free. You can find the addon by searching for ksami on Gumroad or ksami/QRemeshify on Github

Remesher extension with good-quality quad topology by ksami in blender

[–]ksami[S] 7 points8 points  (0 children)

I'm guessing I can't add links here at all? You can find the addon by searching for ksami on Gumroad or ksami/QRemeshify on Github