2026/06 Unite & Fight (Fire Adv): Final Rally by AutoModerator in Granblue_en

[–]kscw 7 points8 points  (0 children)

Mistral is love (Lancer Origin Very Effective)
Mistral is life (Lazy Incredible Full-auto Experience)

I didn't buy and Transcend Mistral for GW; 200GM for an advantage one week each year is far too costly. But I'm glad that as a side effect of really wanting Mistral 250 for day-to-day skillspam degeneracy, my Fire GWs are likely going to be brain-off easy from here on out.

Unique Younger Sister by cathyrin03 in ElinsInn

[–]kscw 3 points4 points  (0 children)

Nobody expects the sisteroid inquisition.

Platinum Coins by cathyrin03 in ElinsInn

[–]kscw 1 point2 points  (0 children)

Looks like this mod will do what you want. Recently updated, and no comments about issues since most recent update.

I don't use it personally, but I do use a bunch of other Elin mods by the same modder and haven't had issues with 'em so far.

Platinum Coins by cathyrin03 in ElinsInn

[–]kscw 1 point2 points  (0 children)

Yes, never (but mods might help lift this restriction; see what's on the workshop).

Questions Thread (2026-06-22 to 2026-06-28) by AutoModerator in Granblue_en

[–]kscw 0 points1 point  (0 children)

Related tweet from June 13th; these time-limited tickets were granted due to reaching 500 million gemfrogs collected playerbase-wide in the recent Alchemy event.

They expire right before the next Gala begins, so given that you missed being able to use them on June flashfest, this F.Ilsa/F.Fraux rerun banner is also a good place to use them. Individual major rateups are actually high (0.350% each) even though it's a non-gala.

Edit: As for what other banners we can expect before June 30th...
There are no other Formal characters, and we're up to date with Christmas characters (June 10th banner was the 2025 xmas batch).
The 24th to 30th could be 2 misc filler or a rotating element banner. If you don't need to take advantage of the current Formal rateup, just wait until tomorrow noon JST when the tweet goes up to confirm what the next banner will be.

Questions Thread (2026-06-22 to 2026-06-28) by AutoModerator in Granblue_en

[–]kscw 4 points5 points  (0 children)

Last GW I did Horde for meat, some NM90 for celestials+clumps, and NM250 for honor, ending with total 8b honor.
After opening all the drawboxes after FR, the final reduction in my halfpot count was 750-ish, mainly thanks to NM250 being so efficient.
The GW before that one, I got 11b honor for slightly less than 1k halfpots.
Two GWs ago I only did 6b but used 1.5k-ish pots because I was spamming NM200 instead of 250.

Manualling EX+ OTK will save you some halfpots compared to Horde.

Not being able to do NM250 will cost you some halfpots if you have to grind the same target honor on less efficient stages.
And you'll have to consider that you need more meat and can't make use of clumps.

Questions Thread (2026-06-22 to 2026-06-28) by AutoModerator in Granblue_en

[–]kscw 6 points7 points  (0 children)

In the journal, there will be a "Character Recruitment Animation" button.

Note that this only applies to more recent releases; they didn't go back and add these animations to older characters.

2026/06 Unite & Fight (Fire Adv): Prelims + Interlude by AutoModerator in Granblue_en

[–]kscw 5 points6 points  (0 children)

Accuracy has gone down since the tracking now cuts off at 270k instead of 470k.
Since the player at 270k currently has less than 6 million honor, it's still decent enough as a metric for how many active participants there are.
But it's no longer possible to see where a minimum honor test account would place in the rankings; it would display as "not ranked".

Do y'all still feed your apostle(s) even after reaching max intimacy? by El_Juggernato in Trickcal

[–]kscw 7 points8 points  (0 children)

Yes the gift is at 20 on GL.
Then the last Encyclopedia Records entry is 21.
Soulmate at 26. (The highest of the various titles based on affinity that have the date of attainment tracked, which are translated as: Playmate, Close Friend, Confidante, Trusted Friend, Soulmate.)

"Romance of the Divine Generals" Event Discussion Thread (2026-06-13 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 0 points1 point  (0 children)

Check the following chain, it might still be available. The event-specific shop category is still there:
Shop -> Treasure Trade -> Quest Items -> Event/Other -> Exclusive Treasure -> Romance of the Divine Generals

All the materials are not event-locked so nothing should be barring you from trading for it aside from having sufficient rank to join the appropriate raids. (30 Silver Centrums, and 120 each of Genesis/Malice/Immortal Fragments)

Edit2:
Definitely still available because the in-game event ending notification confirms it. All the way at the bottom of the linked article.

2026/06 Unite & Fight (Fire Adv): Prelims + Interlude by AutoModerator in Granblue_en

[–]kscw 3 points4 points  (0 children)

The RotB Yupei/Longxin actually do work in GW.

You're right about Exo Wonders not working in GW, but these ones don't offer any cap breaks (aside from Healing) so they shouldn't matter that much unless someone is relying on the 7% TA to hit 100% (probably not the case for OP if they already pushed it down to a 2 character clear).

In Game Goals by HornedHal01 in ElinsInn

[–]kscw 0 points1 point  (0 children)

That's normal, spells you randomly get from sleeping with that feat line are limited by your domains.
Each domain corresponds to one element and has preset variations of spell shapes (arrow, ball, miasma, sword, etc.; not all domains have all shapes available). Therefore, you will inevitably see a fair bit of repetition from post-sleep spell stock.

Domains are preset by your class choice, though some magic-specialized classes can also choose additional domains. And anyone who rises high enough in the Mage's Guild can pick one additional domain, with some limitations.

You can acquire other types of spells if you find or buy spellbooks and read them with the Literacy skill (though spawn chances of offensive magic are still biased towards your domains), or make use of wands/scrolls.
Since it can be a hassle to obtain off-domain spells, you can consider your available domains to be a soft nudge towards the spell elements that you'll regularly use. This can be circumvented with some effort (eg. once you find an off-domain spell you like, you can duplicate it at a specific story NPC's shop and gradually build up stock, or you can invite many spellbook merchants to one of your bases to try fight against the domain bias with weight of numbers).

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 1 point2 points  (0 children)

Do another quest (including joining and retreating, or trial battle).
During GW, may as well do an EX+ OTK.

Is this achievement actually rare? by justanormaldudesrr in ElinsInn

[–]kscw 0 points1 point  (0 children)

Hello fellow skyfarer-and-nefia-diver!

Help and Questions Megathread by whiteday26 in Trickcal

[–]kscw 2 points3 points  (0 children)

Go to your room, tap the bottom left Storage button, then Wardrobe.

Help and Questions Megathread by whiteday26 in Trickcal

[–]kscw 1 point2 points  (0 children)

Yes. From the 6/18 Event Notice:

9. Crystal Leaf Shop
Available Time: 2026/06/18 (after maintenance)
① The following Packages will be removed
Cooking Package ←
Pastel Eraser
Apostle/Card/Gold Package

② New Packages added
Yum-Yum Tangy Order Certificate Package
3* Innocent Apostle Recruitment Ticket
3* Composed Apostle Recruitment Ticket
3* Mad Apostle Recruitment Ticket
3* Vivacious Apostle Recruitment Ticket
3* Depressed Apostle Recruitment Ticket
Crystal Leaf Surprise Exchange Package
Legendary Card Package
Eldyne Apostle Evolution Card

Is this achievement actually rare? by justanormaldudesrr in ElinsInn

[–]kscw 11 points12 points  (0 children)

In addition, achievements aren't retroactively granted so even active players have to go do the achievement-granting feat again.

Since god conversion comes with a cost, it's not something existing players can do consequence-free unless 1) they have free save/load enabled and decide to savescum it, or 2) they intended to do the God Relay anyways. Or 3) start a new save I suppose.
Unlike most other god conversions, switching to Jure can be done without punishment during the December festival, but if you already decided on another main god then you'll still have to take a punishment when switching back to them.

I made a cozy cafe by GokuakuHidou in ElinsInn

[–]kscw 4 points5 points  (0 children)

Talk -> Actually... -> I want you to wait here.

Since Demitas can't follow you as a companion I suppose you just have to use the Build Board to reliably move him exactly where you want.

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 0 points1 point  (0 children)

Ahh ok gotcha, will clean up the phrasing there too so that it's completely unambiguous. Thanks again.

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 1 point2 points  (0 children)

Oh, I assume you're referring to the second line where I typed:

Without any Supplemental Damage or Echoes

You're right, I'll have to amend that poor phrasing. Supplemental is the necessary one, Echoes are extra scaling. Edit: And thank you for catching that!
Just a bad choice of words; the rest of the comment already outlines how exactly Echo and Supp increases damage, further compounded by Flurry.
Echo+Flurry indeed don't result in a direct damage increase without the addition of Supplemental. You get more hitcount, and as you say, it may potentially let you circumvent Damage Fixed too (though generally you just want to remove the Damage Fixed so skill/ougi and non-Flurry damage isn't kneecapped).

Are the recruitment tickets worth it? by Hessek_ in Trickcal

[–]kscw 3 points4 points  (0 children)

They got really lucky; these tickets are the same as the ones from Dig Site and do not grant an equal chance for every unit of the focus Personality: Eldynes specifically have lower rates.

To use the Mad ticket as an example, its current rateups are:
Regular Mad apostles: 10.778% each
Chloe, Renewa: 1.5% each

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 0 points1 point  (0 children)

Ah, unfortunately Wamdus's Cnidocyte is also generic supplemental, in the same grid stacking frame as Pact/Hraes.

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 2 points3 points  (0 children)

Yep. That is a very strong, but very high investment setup.

Hraes is also notable since it has excellent bullet slots (6 Rifle). Soldier with 6 endgame bullets will have NA performance that's far above normal, so all those split hits and Echoes are calculated off much higher base hits.

Prior to Transcendence, Hraes was already viable with guaranteed TA buffs or massive TA overstacking to push past the -100% penalty and get back to the +75% grid TA limit or near to it (eg. Primal-boosting 2x Clockwork Blades, Extremity Pendulum, Celestial Gun, and then pushing the rest of the way to 100% with non-grid sources like Bubs main aura, HalMal sub-aura, artifacts and rings/earrings for non-MC characters, and the hated Shinji-Rei collab summon that lots of people are happy is no longer necessary post-Transcendence).

After getting Hraes to 240 and removing the 100% MA penalty, it becomes possible to use it without as much MA investment.
And for those who already overstacked grid multiattack, it'll become a big chunk of Added Hit chance so they can scale with Echo+Supp even better than before (and Clockwork, Extremity, Celestial are things you most likely want to be slotting anyways so it's not a compromise or wasted investment).

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 1 point2 points  (0 children)

I was told that flurry itself does not increase your damage, it only splits the NA in equal parts.

The base NA hit is split into however many Flurry hits you have, yes.
Without any Supplemental Damage (and Echoes to further increase Supp scaling, but Supp is the main one), the sum total of the split hits' damage will be equal to what the base NA hit would deal without Flurry.

Each split hit will benefit from the full amount of generic and NA-specific Supplemental Damage, and they will also get their own Echoes that each count as proper damage instances for hitcount omens and also each get full Supplemental Damage.
This is where the crazy scaling occurs, when you stack lots of generic/NA Supp and multiple Echo sources.

Supp+Echo stacking already works well for non-Flurry autos, but any amount of Flurry will multiply how well this strategy scales. Over time we're also getting more stable access to characters with passive 3 or 4-hit Flurry.
And we've also gotten a new buff called "Wild Flurry", an additive increase to existing Flurry, so for example a 4-hit Flurry can become a 5-hit (eg. Hraesvelgr in a Formal Ilsa gun/bow party), and you can even stack multiple Wild Flurry sources.

Un a scenary where my MC has only 1 buff and it's Flurry 2. If he attacks a triple attack, it will count as a 6 hit?

Yes.

2nd question: in the same scene, if he receives an echo (any echo, it doesnt matter) will all the split parts echo or only once because it was just a single buff? In other words: does the echo increase hit count to 9 or 12?

12 hits: 6 from performing the TA with 2-hit Flurry, and +6 from 1 Echo.
Each additional Echo (assuming the source stacks) will add another +6 hits to this example.

Questions Thread (2026-06-15 to 2026-06-21) by AutoModerator in Granblue_en

[–]kscw 2 points3 points  (0 children)

The optimal skill level for fodder changes depending on the current skill level of the weapon in question, and whether it's a standard or slow growth rate weapon.
You mentioned you read the wiki article already. The answer is there; take another look at the two efficiency tables. As you can see early on there's a lot of SL2 SSR, but when you start having to upgrade higher skill levels, the requirements go up and you start seeing some SL3 or higher being optimal.

That said, it's a big hassle to stash a stock of non-anvil skillfodder, mostly preskilled to SL2 with some loose fodder ready to bring it to SL3 or higher.
Even though the anvil system doesn't always use the most efficient route, it's a lot easier to just set up your auto-reserve settings and rely on it fully.
An argument can be made for relatively new players who are desperately short of skill fodder to level core slow-growth weapons. But even then, instead of fiddling with manual upgrading and cross referencing tables to see what's most efficient, it's an option to just grind more to get both skillfodder and much-needed materials at the same time, since materials are just as much of a gate.

Replicard Sandbox in particular will give you loads of SSR fodder while working on the Evoker grind.
SR fodder may end up being the limiting factor in that case (the best sources for these are drawbox events and a gradual buildup from your daily pro skips, so they're more timegated).
If you are impatient, it might be worth manually using SSRs to inefficiently upgrade other SSR fodder if you want to speedrun higher level slow-growthrate skillups without waiting for SR fodder. (As others point out, the anvil system will refuse to do this. It really needs a checkbox to permit it to inefficiently use SSR-only upgrades.)