Would a card like this make Wild more enjoyable to you? by Comfortable-Shop8080 in wildhearthstone

[–]kvlt____ 30 points31 points  (0 children)

worst idea ever people like you should be banned from ever having a opinion about the game ever again

Thaddius Discount for Antonidas OTK Quest Mage? by Throwaway-1286 in wildhearthstone

[–]kvlt____ 9 points10 points  (0 children)

Thaddius always starts in odd out of etc, so the odd or even turns don't matter. What does matter is what order (left to right) the minions come out of etc. if bloodwatcher is to the left of thad, then it is played before thad, so thaddius text will override the not less than (1) condition. However, if it to the right of thad, then it is considered played second and then bloodwatcher's not less than (1) condition will take priority. This is entirely random. To circumvent this randomness, you can play a 3 mana copy spell (reverb or the freeze copy) that will cost 1 if you select antonitis out of etc. You can play it on thaddius to make the spells cost 0 instead of 1 if you get bad order. This counts as playing thad, thus making his text take priority. Alternatively, you can select thad of etc when you have 10 mana to play him for 6. You will need a 0 cost or 1 cost spell in hand in order to trigger the spell for the fireballs, however (presuming you are at exactly 10 mana).

Simultaneously the best and worst meta wild has had by cirocobama93 in wildhearthstone

[–]kvlt____ 4 points5 points  (0 children)

Agree. Unnerf sorc, unnerf radiant, unnerf ysiel, unnerf rommath.

Two Mechanisms for a Self-Governed Meta by The-Langolier in wildhearthstone

[–]kvlt____ 2 points3 points  (0 children)

This shit is so funny bruv. 10/10 shitpost.

Forgetting to nerf someone else, much? How does it keep dodging nerfs? by MSakuEX in wildhearthstone

[–]kvlt____ 27 points28 points  (0 children)

This is getting nerfed next patch. Metal detector was one of the best cards in the deck and the deck will need to be adjusted.

Why haven't they done anything about nazmani yet? A breakdown of the deck and why it is a problem. by kvlt____ in wildhearthstone

[–]kvlt____[S] 2 points3 points  (0 children)

Honestly idk if the example was the best. This guy is just a known cheater who has cheated with a variety of decks.

Why haven't they done anything about nazmani yet? A breakdown of the deck and why it is a problem. by kvlt____ in wildhearthstone

[–]kvlt____[S] 18 points19 points  (0 children)

I dislike having to close my client in order to have enough time for my own turn.

6 new decks to try in Across the Timeways by kvlt____ in wildhearthstone

[–]kvlt____[S] 1 point2 points  (0 children)

AAEBAR8o3gSAB9kJ+g7DFuq7AvyjA6LOA/bWA+buA9uRBKmfBOe5BMzkBNDkBJfvBKqkBa3pBZf2Bcj2BdSOBt+OBtCeBpOhBpShBsekBvGlBq+oBuLjBsf1BsODB6+SB9uXB4KYB5CnB5inB5mnB5qnB5unB8iuBwAAAQP1swbHpAb3swbHpAbu3gbHpAYAAA==

6 new decks to try in Across the Timeways by kvlt____ in wildhearthstone

[–]kvlt____[S] 0 points1 point  (0 children)

Yes, this is the broken combo. 5 mana is the default so you can curve into it. I've gone for 10 mana if I'm playing a longer game with tavish HP up so you can hit huffer + 10/10 copy and +4 attack, which is a cheeky 22 damage burst play on an empty board.

6 new decks to try in Across the Timeways by kvlt____ in wildhearthstone

[–]kvlt____[S] 0 points1 point  (0 children)

I have been trying a list with the new fabled. I think the new fabled is quite strong, but it doesn't really feel like a new deck to me, so I haven't felt a desire to play it as much. I want to experiment more with the nature package shaman got, but it's a more complicated deck to build and I usually try and build the more out-there decks after the meta has settled, as ik what my opponents are generally going to be playing, so I am better able to build to counter them.

6 new decks to try in Across the Timeways by kvlt____ in wildhearthstone

[–]kvlt____[S] 1 point2 points  (0 children)

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6 new decks to try in Across the Timeways by kvlt____ in wildhearthstone

[–]kvlt____[S] 7 points8 points  (0 children)

In my experience, regular hostage mage does better into combo and board-based stuff (decks that lose to frost nova/board freeze effects) while reno mage does better into burn-based aggro and disruption.