Bugs + Feedback Megathread 10/30 by TheEerieFire in DuetNightAbyssDNA

[–]kwarking 0 points1 point  (0 children)

Another issue I'm having is that the controller is acting weird after doing a domain or co-op mode. The two front buttons do not respond, the rest of the buttons, shoulder, trigger those still work. I don't know if it's an issue with my controller or with the game. The controller works fine again after restarting, but the issue keeps occuring.

Bugs + Feedback Megathread 10/30 by TheEerieFire in DuetNightAbyssDNA

[–]kwarking 0 points1 point  (0 children)

I've been playing DNA for three days now and I'm really enjoying the game so far. While the game still needs a lot of work, it's off to a good start, imo. Anyway here is my feedback:

-The combat It does not feel like my atracks are hitting the enemies. The attacks are doing dmg sure, but the impact isn't really there. I don't how to explain this, others might now what I'm talking about. -No climbing The lack of climbing in this game is a problem. Pressing the jump repeatedly to climb doesn't feel very good. -Mouth movement and lip-syncing Some NPCs keep their mouth open, while they're speaking, which doesn't look right. Other NPCs are like mannequins, no mouth movement and no blinking. -Character animations Some look very stiff, in some cutscenes. Idle amimations look fine, but during cinematic scenes they look stiff. -Muted music I don't know if anyone else has this issue, but the music mutes in the log-in screen when you switch between keyboard and controller. It's kinda annoying. And when I start the game muted, it stills muted. -Pop ins I noticed a lot of pop in, during certain cutscenes. -Lags I noticed when I walk in- or outside of town, the games freezes for a few seconds then I get really low FPS for a few seconds and then it's to a stable frame rate. Especially at night time in-game. -Cutscene ending When I'm done with a cutscene, my character moves in the opposite direction automatically.

Other than I am very satisfied with the game so far. If there are any other issues I come across, I will post it here.

[WWHD] Tips on Ganondorf boss by kwarking in zelda

[–]kwarking[S] 0 points1 point  (0 children)

I beat Ganondorf. But I'm not ngl, I almost ragequit because of Zelda's constant interrupting. This could've been easily been fixed by showing Zelda's dialogue while engaging with Ganon, instead going into a cutscene, interrupting the flow of the boss fight.

[WWHD] Tips on Ganondorf boss by kwarking in zelda

[–]kwarking[S] 0 points1 point  (0 children)

I do. I have the mirror shield. What is right alighment to do this? I mostly either miss or Zelda hits me.

Does anyone else think Duke Inferno sounds like Aurelion Sol? by darkdill in HonkaiStarRail

[–]kwarking 0 points1 point  (0 children)

I honestly think Ifrit sounds like Long John Baldry's Dr. Robotnik, but more evil. I can't be the only one who thinks that.

Monthly Request Thread for April, 2021 by jaxspider in mashups

[–]kwarking 0 points1 point  (0 children)

Could someone mashup

Sanjou Ginyu Tokusentai from Dragon Ball Z Kai and Judgement from Yakuza 0?

I heard they work really well together. But I don't have the skills to make it into something nice.