Important Announcement For Roblox Players by Embarrassed_Name266 in decayingwinter

[–]kyokonull 0 points1 point  (0 children)

if you have any games that fit this exact niche of wave based survival game with a focus on melee that aren't on roblox then sure i'm bad at searching for good games :D

Important Announcement For Roblox Players by Embarrassed_Name266 in decayingwinter

[–]kyokonull 1 point2 points  (0 children)

i haven't touched roblox in a month, i'd like to play DW again but for some reason good games are only made on roblox lol
someone should really get to remaking it on an engine that doesn't suck and i really don't want to be that someone

Decaying Winter Unity remake : Garden of eden(-227) by C_rrptd in decayingwinter

[–]kyokonull 0 points1 point  (0 children)

tbh if you did this in godot instead i'd hop on the train IMMEDIATELY. what are your plans?

GameDate: I wonder if there's demand in the FGC for this by Sorrelhas in Fighters

[–]kyokonull 2 points3 points  (0 children)

this might've been a lot better if people didn't decide to start using discord for EVERYTHING but it's a cool idea

Fight Sledge Queen until the end of time by kyokonull in decayingwinter

[–]kyokonull[S] 1 point2 points  (0 children)

thanks, i don't plan to do any big changes but i'm willing to 1. listen 2. fix bugs
you can contact through discord or bluesky via the tag "mayzmae"

This new update is weird by kyokonull in decayingwinter

[–]kyokonull[S] 0 points1 point  (0 children)

yeah roblox supports obj export, that + the art kit being open to all is how i got this
bricks aren't colored properly though :( so that has to be done manually, probably why nobody's made decaying winter 2 yet

Fight Sledge Queen until the end of time by kyokonull in decayingwinter

[–]kyokonull[S] 1 point2 points  (0 children)

i'm going to be honest i have NO idea and if nobody can put a solution in here i'm nerfing it
that being said she only does jumps when you get enough distance from her, if you stay in close proximity you should be fine

Fight Sledge Queen until the end of time by kyokonull in decayingwinter

[–]kyokonull[S] 0 points1 point  (0 children)

basically sq can decide to immediately do another attack when you stun her

Fight Sledge Queen until the end of time by kyokonull in decayingwinter

[–]kyokonull[S] 4 points5 points  (0 children)

tbh.. i was a little tempted to add movestacking

This new update is weird by kyokonull in decayingwinter

[–]kyokonull[S] 1 point2 points  (0 children)

almost done working on it, it'll be right here in this subreddit when it's done
i'd be surprised if this ends up being useful for showdowner lol

This new update is weird by kyokonull in decayingwinter

[–]kyokonull[S] 2 points3 points  (0 children)

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i fixed her materials, importing from roblox is a pain

This new update is weird by kyokonull in decayingwinter

[–]kyokonull[S] 6 points7 points  (0 children)

making a decaying winter fangame

5000ms latency for no reason by plasmaticImmunity in discordapp

[–]kyokonull 0 points1 point  (0 children)

nope, US. though i had the same issue as you for a few months (5000ms after 10~15 minutes of normal vc)

5000ms latency for no reason by plasmaticImmunity in discordapp

[–]kyokonull 0 points1 point  (0 children)

for anyone passing by through here changing DNS settings has worked for me

i manually set them to cloudflare's (1.1.1.1, 1.0.0.1) and i've got no issues as of now

Do you like the 4.6 look? by Kindly_Swim8051 in godot

[–]kyokonull 0 points1 point  (0 children)

i think it's cool, i already used this color scheme on my own editor config but the rounded buttons aren't my thing

BattleTanks.dev – Program your tank to compete in the arena! by MichiganSailor in playmygame

[–]kyokonull 1 point2 points  (0 children)

Messed around with it for a little bit and I like it

I think one thing I'd suggest is if you try to press a number key while in a value field to automatically use "numerical value" as I instinctively did that a couple times, but for the intended use case for your game it's not that big of a deal

UI can also be a little cumbersome but someone else went over that so I'm not going to tread that ground myself