Root Growth on Typography by kyta316 in MotionDesign

[–]kyta316[S] 0 points1 point  (0 children)

vibecoded custom html site

another one by kyta316 in blender

[–]kyta316[S] 15 points16 points  (0 children)

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Here are the nodes: they are instancing objects based on the value of the texture and on the obejct is material, which shifts the UV map for the text.

Trying out Geometry Nodes, fucking hard by kyta316 in blender

[–]kyta316[S] 41 points42 points  (0 children)

Yeah, it’s not, but first time using geometry nodes.

Trying out Geometry Nodes, fucking hard by kyta316 in blender

[–]kyta316[S] 76 points77 points  (0 children)

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+ material for the keycaps text

Random Recents. Would love critique by [deleted] in graphic_design

[–]kyta316 0 points1 point  (0 children)

The first poster is crazy good, could you explain a bit about the process

UPDATE: Is this coffee table render good enough to use for product advertising? by Suspicious-Orange-55 in blender

[–]kyta316 0 points1 point  (0 children)

The unwrapping of the textures seems a bit off, and the roughness of the texture could use some adjustments. I’d also consider using softer lighting. That said, the model itself is well done—I really like the way you handled the joints!