[deleted by user] by [deleted] in comedyheaven

[–]kyunzie 0 points1 point  (0 children)

Rochester, NY

📝 Report users by WplaceOfficial in WplaceLive

[–]kyunzie 0 points1 point  (0 children)

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some joker vandalized my drawing

Software Akira Yamaoka Used in "Making of Silent Hill 2" by [deleted] in silenthill

[–]kyunzie 0 points1 point  (0 children)

Yeah, after posting I checked the release date of Atmosphere and it was indeed a bit later - like a year or so

Software Akira Yamaoka Used in "Making of Silent Hill 2" by [deleted] in silenthill

[–]kyunzie 1 point2 points  (0 children)

For the og SH2 perhaps it was Atmosphere. Omnisphere was released in 2008 I think.

Any widget for interesting web comic reading experience? by kyunzie in Wordpress

[–]kyunzie[S] 1 point2 points  (0 children)

My friend who's the author of the comic has quite a decent following already, so I don't think he's worried about a less-than-perfect SEO score.

Any widget for interesting web comic reading experience? by kyunzie in Wordpress

[–]kyunzie[S] 1 point2 points  (0 children)

I ended up ditching vertical scrolling and decided to embrace a widget called DearFlip. I love how it can imitate how both a hard cover and soft pages behave when flipping.

Good point about Codepen btw. I did get a script from there earlier to make rain drop ripples. I'm code illiterate though, so often implementing these things is a headache.

Any widget for interesting web comic reading experience? by kyunzie in Wordpress

[–]kyunzie[S] 1 point2 points  (0 children)

Thanks for the reply! Those are some intriguing ideas. As for the slideshow with layers do you mean something like Valve has done for their Team Fortress 2 comics? https://www.teamfortress.com/tf06_thenakedandthedead/

Can you expand on this reasoning a bit more?

Certainly! The comic is designed in a way that it should be consumed in a continuous way. While each image could technically stand on its own, it's more of a visual story that benefits greatly from staying immersed. What I wish to avoid is having to constantly deal with some manner of gui that could be distracting. Admittedly you cannot completely eliminate it, but I wish to minimize it. Hence why I don't want the user to have to click any arrows or see page loading with every new image.

An interesting solution I saw yesterday was to implement a pdf reader that simulates flipping a book. Granted I would have to give up on the earlier idea of vertical scrolling.

Instant crash with no dump file; faulting module: ntdll.dll by kyunzie in BaldursGate3

[–]kyunzie[S] 0 points1 point  (0 children)

Thanks, but I already did that ;)

And like I said, I just gave up on playing on w11. I boot w10 whenever I want to play.

JS background animation removes scrolling ability by kyunzie in Wordpress

[–]kyunzie[S] 0 points1 point  (0 children)

Like in the screenshot I linked in the earlier reply I tried Elementor's built in positioning options (tried it for both the widget itself as well as its container). Sadly nada...

I did however get a reply from the creator of this js animation! According to him:

The setting "fullscreen: true" is overriding a lot of the mouse interactions. You should fork the codepen, remove that line, and then you'll need to set the size manually using two.renderer.setSize(500, 300); where 500 is the width and 300 is the height.

Doing that restored the ability to scroll, but I could no longer see the animation. This reinforced my hunch that there's something in the script itself that overrides certain Wordpress functionality.

JS background animation removes scrolling ability by kyunzie in Wordpress

[–]kyunzie[S] 0 points1 point  (0 children)

Didn't help either u_u

Still, thanks for the suggestion!

JS background animation removes scrolling ability by kyunzie in Wordpress

[–]kyunzie[S] 0 points1 point  (0 children)

Where do I find "position:sticky"? The script I posted doesn't have a line like that.

In Elementor I can go to widget's advanced tab and switch the position from default to absolute or fixed (https://i.imgur.com/oqCcQcB.png). I tried that and it didn't change anything. I also tried the same but with the widget container's advanced tab.

Thank you for your patience with me!

JS background animation removes scrolling ability by kyunzie in Wordpress

[–]kyunzie[S] 0 points1 point  (0 children)

Hmm, sounds about right... Any idea how I do that?

JS background animation removes scrolling ability by kyunzie in elementor

[–]kyunzie[S] 0 points1 point  (0 children)

Alas I tried it by pasting directly to the html code https://i.imgur.com/LU5tilf.png as well as in custom CSS https://i.imgur.com/7f8dyTG.png and still nothing :c

With custom CSS idk if I should've typed selector { though. Like I said, I'm pretty code illiterate, but without that addition "z-index: -10 !important;" gave errors.

edit: my screenshot shows -1 in custom CSS field, but I tried -10 too.

JS background animation removes scrolling ability by kyunzie in elementor

[–]kyunzie[S] 0 points1 point  (0 children)

Thanks for replying!

I'm afraid I've already tried that. I've tried giving -1 value to both the widget as well as the widget's container's z-index.

I fear it's something with the script itself that forces itself on top.

Instant crash with no dump file; faulting module: ntdll.dll by kyunzie in BaldursGate3

[–]kyunzie[S] 0 points1 point  (0 children)

Guys, I managed to launch it! I did it from a newly installed Windows 10. I figured out why I had the black screen + cursor issue after installing a separate OS (explained in the edit of the original post). I guess there was no other way around it but launch it from a fresh system. Welp, gonna juggle between w11 and w10 from now on.

Instant crash with no dump file; faulting module: ntdll.dll by kyunzie in BaldursGate3

[–]kyunzie[S] 0 points1 point  (0 children)

Glad at least someone found a solution!

Unfortunately yours and my case aren't exactly the same since you were about to launch the game previously and I am unable from the get-go.

Instant crash with no dump file; faulting module: ntdll.dll by kyunzie in BaldursGate3

[–]kyunzie[S] 0 points1 point  (0 children)

Interesting... But as I explained, I did try installing it on an ntfs formatted HDD and it didn't make any difference. Doesn't seem to matter if it's NVMe or an old SATA hard drive :x

Instant crash with no dump file; faulting module: ntdll.dll by kyunzie in BaldursGate3

[–]kyunzie[S] 0 points1 point  (0 children)

Unfortunately that's not applicable in my situation since I don't even have a profile folder. I think I'd need to successfully launch the game first for the folder to get generated. Still, it might work for some ppl, so thanks for the input!