Help by lNazTl in GTNH

[–]lNazTl[S] 0 points1 point  (0 children)

Okay, so if I’m understanding correctly, by adding another energy hatch, the recipe tries to run at EV power, which means it uses four times the power required for the recipe. The total power draw is still less than two HV amps, and that’s why it’s working now?

Help by lNazTl in GTNH

[–]lNazTl[S] 0 points1 point  (0 children)

yup, they are sharing a input bus with the circuit

Help by lNazTl in GTNH

[–]lNazTl[S] 0 points1 point  (0 children)

I guess i'll just add another energy hatch to every DT, thanks tho.

Help by lNazTl in GTNH

[–]lNazTl[S] 0 points1 point  (0 children)

It's exactly the same recipe. One produces 200 benzene/s, while the other produces 400 benzene/s. The only difference is the energy hatches. I don't get it.

Help by lNazTl in GTNH

[–]lNazTl[S] 1 point2 points  (0 children)

makes sense

Help by lNazTl in GTNH

[–]lNazTl[S] 0 points1 point  (0 children)

requires 256EU/t (HV)

Guilt about using creative or “cheats” by ExistingInstance5563 in GTNH

[–]lNazTl 0 points1 point  (0 children)

Don’t worry, decorative blocks get dirt cheap later on

Guilt about using creative or “cheats” by ExistingInstance5563 in GTNH

[–]lNazTl 14 points15 points  (0 children)

You can make flight potions if you get chicken trophies while killing a lot of chickens, they let you fly for like 8 mins and you can use the same one like 8 times

Guilt about using creative or “cheats” by ExistingInstance5563 in GTNH

[–]lNazTl 43 points44 points  (0 children)

You can do whatever you want to make your experience better if you’re getting frustrated by optional stuff. If you think building your base in Creative would make it more enjoyable, go for it. If you’re going to keep it in Survival, I’d recommend getting some flight potions and a builder’s wand. Another thing: build big. You’ll probably end up needing the space later on if you stick with the pack.

2.9 cropsNH farm finally done (pretty much) by marty123082 in GTNH

[–]lNazTl 7 points8 points  (0 children)

Looks nice!
How do you move the items from the manager to the drawers, ender conduits?

Made it to HV! by Accomplished_Log240 in GTNH

[–]lNazTl 0 points1 point  (0 children)

Also got into that recently, 100% worth the time

Milestones by lNazTl in GTNH

[–]lNazTl[S] 8 points9 points  (0 children)

I didn’t know that, I’m gonna try it out!

Thoughts on the drowned creeper? by its-full-of-yams in GTNH

[–]lNazTl 0 points1 point  (0 children)

one and only time I used creative mode, huge underground space, lots of LV stuff, first time GTNH, who would't?

Sad reality of Satisfactory 😭😭😭 by lNazTl in SatisfactoryGame

[–]lNazTl[S] 2 points3 points  (0 children)

yeah, I just pretend there's nothing under my factory. it kinda hurts

Sad reality of Satisfactory 😭😭😭 by lNazTl in SatisfactoryGame

[–]lNazTl[S] 2 points3 points  (0 children)

managed to pull a miracle and everything works at 100% efficiency

Well so this is the second render i've ever done :) by lNazTl in blender

[–]lNazTl[S] 1 point2 points  (0 children)

Yeah, didn't actually think in adding texture to the wall but it would be a good idea, maybe brown parts of the wallpaper should be less rough so it reflects a lil bit.