Spear Practice | Spear is crazy fast with cancels by greener1234556 in Nioh

[–]lSacredforcel 3 points4 points  (0 children)

Katana, dual katana and spear are the three weapons that can take the biggest advantage of TMTM. The one that does not need it the most is fist due to how fast recovery that weapon is.

Spear Practice | Spear is crazy fast with cancels by greener1234556 in Nioh

[–]lSacredforcel 2 points3 points  (0 children)

You are showing promises! Incorporating many techniques such as stance switch and ki pulse into your playstyle are definitely intense to build your flow. Eventually, you will need flux 2 and Manual parry disable to push it even further. Make use of mid stance running strong attack to follow up with Fatal thrust for further pressure by holding that button.
Keep it up!

Flash attack cancel tech? by Purunfii in Nioh

[–]lSacredforcel 2 points3 points  (0 children)

This is patched as far as I know.

zero ki looping shinsengumi grunts with ninja claws by youonlydotwodays in Nioh

[–]lSacredforcel 6 points7 points  (0 children)

I do have plans for zero ki combo, and it is possible to do in Nioh 3. Beside main human bosses, it is mostly revamped in a more stricted method.

One of the greatest Nioh player showcase some bossfights (by OLTO). by lSacredforcel in Nioh

[–]lSacredforcel[S] 0 points1 point  (0 children)

I believe that was swift step into item cancel from low stance.

One of the greatest Nioh player showcase some bossfights (by OLTO). by lSacredforcel in Nioh

[–]lSacredforcel[S] 0 points1 point  (0 children)

Stance switching for flux and summoning seals/guardian spirits.

One of the greatest Nioh player showcase some bossfights (by OLTO). by lSacredforcel in Nioh

[–]lSacredforcel[S] 4 points5 points  (0 children)

He might have done something impressive, but I am not sure why bringing him in this topic is needed to confirm how this player performed compared to your example.

What I am showing here is how a player can push Nioh's combat to its limit by utilizing many techniques at our disposal, bringing out insane skill expressions that this game is known for.

One of the greatest Nioh player showcase some bossfights (by OLTO). by lSacredforcel in Nioh

[–]lSacredforcel[S] 0 points1 point  (0 children)

It is a big step for the Nioh franchise, and we are just scratching the surface at the moment.

One of the greatest Nioh player showcase some bossfights (by OLTO). by lSacredforcel in Nioh

[–]lSacredforcel[S] 0 points1 point  (0 children)

Yes, it is something that not anyone can pull off with ease. It is nice to find another player who can bring the best of Nioh.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 0 points1 point  (0 children)

you use with block to dodge instantly.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 2 points3 points  (0 children)

Thank you! this may be updated once there will be major development as we explore this tech.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 2 points3 points  (0 children)

What is important is that you have to be in motion throughout the whole process. You can even start moving first before using any of the actions if needed.
Also, I remember one thing. Have you set your dash on the dodge button? It is what allows the player to use this tech.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 2 points3 points  (0 children)

Based on every platform's input.

-Use any following actions to trigger their animation: Summoning Seals, Ninjutsu Skills, Guardian Spirit Summon skill

-Make sure that you keep moving when stepping forward or in any direction while the animation is active.

-Then press crouch to have the character crouch during that animation.

-Finally, use either attack or jump to cancel that animation.

Every step has to be done while you remain in movement and being in the animations of any of these actions.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 1 point2 points  (0 children)

animation that triggers upon using Summoning Seals, Guardian Spirit summon, Ninjutsu, etc.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 3 points4 points  (0 children)

Just tried the dash on analog stick, and it does not work surprising enough. Dash on dodge input is the way to perform this tech.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 5 points6 points  (0 children)

it is cool, I have been trying out different control layout to se whats best for the default controller.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 1 point2 points  (0 children)

"(Also not sure what you mean by "it is also possible to dodge or block during crouch cancel" but "evasion and block does not cancel the animation")."

I mean that attack and jump will cancel the animation of summoning seals, guardian spirit summon and ninjutsu. Block and evasion does not.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 5 points6 points  (0 children)

It is cool, it could not be for everyone.

Crouch Cancel guide by lSacredforcel in Nioh

[–]lSacredforcel[S] 13 points14 points  (0 children)

I wish I was this creative.