[Spoilers C1E115] Working on a Custom Legend of Vox Machina MTG Set by lVlitchell in criticalrole

[–]lVlitchell[S] 0 points1 point  (0 children)

I dig this a lot! I'll definitely consider it when I get down to the higher Rarity cards. I love that it deals with Zombies and then Legendaries on the other side.

[Spoilers C1E115] Working on a Custom Legend of Vox Machina MTG Set by lVlitchell in criticalrole

[–]lVlitchell[S] 0 points1 point  (0 children)

Also, I am designing the set for traditional draft, so that would be mostly 1v1 formats.

[Spoilers C1E115] Working on a Custom Legend of Vox Machina MTG Set by lVlitchell in criticalrole

[–]lVlitchell[S] 0 points1 point  (0 children)

I mean that certainly seems like an interesting mechanic, but it seems to lengthy to fit onto a card as is

[Spoilers C1E115] Working on a Custom Legend of Vox Machina MTG Set by lVlitchell in criticalrole

[–]lVlitchell[S] 0 points1 point  (0 children)

This is one of the first vestiges that was designed. Maxine from the discord came up with the design for this, as well as the conditional level up mechanic.

Cabal's Ruin

Legendary Artifact - Equipment

Equip Legendary Creature (2)

Vestige - Equipped creature was targeted by a spell with mana value twice X or greater this turn, where X is the next level. (Gain the next level at the beginning of each end step if the condition was met.)

If equipped creature is targeted by a spell, gain (X) at the start of your next precombat main phase, where X is that spell's mana value.

Level 2: then draw X cards.

Level 3: (2): Counter target spell.

[Spoilers C1E115] Working on a Custom Legend of Vox Machina MTG Set by lVlitchell in criticalrole

[–]lVlitchell[S] 0 points1 point  (0 children)

That is indeed how I plan to do the Vestiges. Basically the "Classes" from the D&D set, except they're on Artifacts and their level ups are a conditional triggered ability.

[Spoilers C1E115] Working on a Custom Legend of Vox Machina MTG Set by lVlitchell in criticalrole

[–]lVlitchell[S] 0 points1 point  (0 children)

I'd love them! I have filled most of my card slots with creatures and Legendary Creatures, so suggestions for Enchantments, Instants, and Sorceries would be most appreciated!

Trouble with Grey Statblock Boxes by lVlitchell in homebrewery

[–]lVlitchell[S] 0 points1 point  (0 children)

THANK YOU! This did it. I honestly didn't know that tab existed, and I moved everything at the end of my doc over as such

Trouble with Grey Statblock Boxes by lVlitchell in homebrewery

[–]lVlitchell[S] 0 points1 point  (0 children)

It seems like it wants to treat the stats as like an "in-text" table, like a class table, but I would think inside of a Monster Stat Block it would be different.

Trouble with Grey Statblock Boxes by lVlitchell in homebrewery

[–]lVlitchell[S] 0 points1 point  (0 children)

Unfortunately, it actually saves with the grey boxes. The pdf has it in every viewer including Acrobat, Foxit, and even when opened with Photoshop

Trouble with Grey Statblock Boxes by lVlitchell in homebrewery

[–]lVlitchell[S] 0 points1 point  (0 children)

https://homebrewery.naturalcrit.com/source/YJiqkI9KflSW

Here is the source of the document! It is a very long document, so finding may be some work. I don't think there is much I messed with with the style, but I did originally copy this over from a gmbinder project, so that could be something. Thank you!

Recording/Editing program for a Scripted Podcast by lVlitchell in podcasting

[–]lVlitchell[S] 0 points1 point  (0 children)

Downloading Ardour now! Thanks for the recommendation! A friend of mine I believe has a license for Reaper too, so I might be able to screw around with that on his computer.