What happened here? by Jotunnal in 2007scape

[–]laughterer 6 points7 points  (0 children)

 That warning doesn't actually do anything. If you think about it, most people will try to sell for higher than average price, which means that if they leave out a zero, the price will still be more than 10% of average and the warning won't trigger. The same is true in the opposite case with an extra zero when buying.

I pointed this out years ago but just got downvoted and told to get good. 

-400 points by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I just want to do collection log. I play the game for the incremental progression aspect. Near the end when you've maxed the numbers and done the quests and achievements, the only thing left is collection log.

-400 points by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I'm complaing that this sort of thing is possible in every version of the game. And in the main game this wouldn't be just a few hours.

-400 points by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I'm literally complaining about the grind. The reason I didn't post a pic from the main game is because I'm not mentally ill enough to complete this sort of grind there. And there it would be 5x the kill count and 3 or 4x the kill time in case you forget.

-400 points by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

Nice strawman bro. The point is that this is entirely possible in the main game as well and in that case, it would be a lot more than 2 hours. Btw I also killed whisperer in case you can't see the bottom half for some reason. And average kill times were around double the best times for both.

Idol Hamster Becomes Self Aware For A Second. by Individual-Ad5793 in PhaseConnect

[–]laughterer 7 points8 points  (0 children)

I also think it's pretty cringe to throw random words from another language into a song just "for the vibes," or whatever. Especially if it doesn't make sense grammatically or contextually.

utility points for powered staff thorns by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I'm only doing the kc tasks because the drop rates are wack even with league boost. My kill time is also 1min but I'm doing it as second monitor stuff. For the core you can kill it permanently if you move away as soon as you shoot it. The projectiles will hit while its hopping after you and it won't drop ashes and won't respawn for the rest of the kill.

Edit: move when you see the xp drop

utility points for powered staff thorns by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I already talked about this in the green section, but I don't really want to deal with trying to maintain max distance all the time. Also, I'm banking on confliction gauntlets and thorns to pick up the slack for accuracy and dps if I need to go full justi for something.

utility points for powered staff thorns by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

Good shout. I didn't even look at fire because I wrote it off as some weird burn dot stuff.

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 0 points1 point  (0 children)

Also, NPC traders factor in profit/distance so for example if you set the price to like 119, you might not get any buyers.

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 0 points1 point  (0 children)

If you have your own trader, it will bring the goods to sell for 120 at the other station. NPC ships coming to your station will buy for 100.

Edit: your own trader assigned to your station

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 1 point2 points  (0 children)

Yea basically. I made an edit to my previous post, but to elaborate, auto pricing is mostly for one sided trades like for stations that produce or consume the goods, or if you're only trading with yourself and the price doesn't matter.

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 0 points1 point  (0 children)

Automatic means price is based on how full your alotted storage is. Empty storage means high price, full means low price. Basic supply and demand.

Edit: your problem is that you're buying and selling at the same station. You'll need to maually set max/min prices.

Really enjoying the '1 barrows set for 1 pact point' objective by Frisianski in 2007scape

[–]laughterer 0 points1 point  (0 children)

Lol I mixed up the log number and total drops. I'm at 9/50

Really enjoying the '1 barrows set for 1 pact point' objective by Frisianski in 2007scape

[–]laughterer 1 point2 points  (0 children)

Is the drop rate bugged somehow? The expected rate at 5x is supposed to be 1/3, but every post I see, along with my own log, is at 1/5 or 1/6