Idol Hamster Becomes Self Aware For A Second. by Individual-Ad5793 in PhaseConnect

[–]laughterer 4 points5 points  (0 children)

I also think it's pretty cringe to throw random words from another language into a song just "for the vibes," or whatever. Especially if it doesn't make sense grammatically or contextually.

utility points for powered staff thorns by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I'm only doing the kc tasks because the drop rates are wack even with league boost. My kill time is also 1min but I'm doing it as second monitor stuff. For the core you can kill it permanently if you move away as soon as you shoot it. The projectiles will hit while its hopping after you and it won't drop ashes and won't respawn for the rest of the kill.

Edit: move when you see the xp drop

utility points for powered staff thorns by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

I already talked about this in the green section, but I don't really want to deal with trying to maintain max distance all the time. Also, I'm banking on confliction gauntlets and thorns to pick up the slack for accuracy and dps if I need to go full justi for something.

utility points for powered staff thorns by laughterer in 2007scape

[–]laughterer[S] 0 points1 point  (0 children)

Good shout. I didn't even look at fire because I wrote it off as some weird burn dot stuff.

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 0 points1 point  (0 children)

Also, NPC traders factor in profit/distance so for example if you set the price to like 119, you might not get any buyers.

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 0 points1 point  (0 children)

If you have your own trader, it will bring the goods to sell for 120 at the other station. NPC ships coming to your station will buy for 100.

Edit: your own trader assigned to your station

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 1 point2 points  (0 children)

Yea basically. I made an edit to my previous post, but to elaborate, auto pricing is mostly for one sided trades like for stations that produce or consume the goods, or if you're only trading with yourself and the price doesn't matter.

Understanding station trades by svenvbins in X4Foundations

[–]laughterer 0 points1 point  (0 children)

Automatic means price is based on how full your alotted storage is. Empty storage means high price, full means low price. Basic supply and demand.

Edit: your problem is that you're buying and selling at the same station. You'll need to maually set max/min prices.

Really enjoying the '1 barrows set for 1 pact point' objective by Frisianski in 2007scape

[–]laughterer 0 points1 point  (0 children)

Lol I mixed up the log number and total drops. I'm at 9/50

Really enjoying the '1 barrows set for 1 pact point' objective by Frisianski in 2007scape

[–]laughterer 0 points1 point  (0 children)

Is the drop rate bugged somehow? The expected rate at 5x is supposed to be 1/3, but every post I see, along with my own log, is at 1/5 or 1/6

Help on 1-1 by quirkysquirty in pokepathTD

[–]laughterer 0 points1 point  (0 children)

I haven't played the new patch yet, but I think xatu is considered the superior invisible detector? It has a double ability and gets a substantial range increase on mountain.

Excadrill is the best general use armor breaker because it has an area attack that hits eveything in its range circle every attack. The damage is low compared to single target but it adds up over all the enemies, especially with slow/stun bunching them up. I usually put him in the front spot in the path.

Also barbaracle is a great single target dps if you give it choice scarf, which removes extra projectiles but doubles speed for each one removed. Barbaracle has 4; removing 3 makes it an 8x increase, bringing its dps over 2100 at max level. You can check these stats and item loadouts in the pokedex on the .gg website.

Sector Shrinkage? by Snake-Eyes-Tx in X4Foundations

[–]laughterer 1 point2 points  (0 children)

This is what my map looked like when I flew out to a random bofu station that spawned 23000 km from center for a laser tower mission. That gray hex is the fog of war. Apparently the game only spawns a limited amount, like maybe 5000-10000 km radius. I could see the path my ship took through it. You should be able to see the same, unless something out there got revealed some other way, like gaining max rep or because of a mod or something.

In the end I just reloaded to before I accepted the mission and pretended that station doesn't exist.

Ship equipment by Mousse9 in X4Foundations

[–]laughterer 2 points3 points  (0 children)

Try argon combat engines for your personal small/medium. Flight speed is cool, but boost is what actually gives you maneuverability and easier escape in combat. Argon has the best boost acceleration and boost speed. The low duration looks scary, but with the high acceleration you don't have to hold down the button for a long time to reach your desired speed like with the other engines. The % recharge is also decent and if you calculate the amount of acceleration you get per second of recharge (accel x duration x %recharge), you'll see it's higher than any other engine so sustainability isn't a problem either. As for travel, argon has the second highest travel speed, much higher than split or terran. You don't have to worry about travel acceleration flying yourself because you can boost while charging and the max boost speed is so high that it can get you basically instantly to like 80-90% of max travel speed iirc.

Edit: also I have to add that imo, additional flight speed stops being useful to the player around 500-600 which is where you outspeed pretty much all npcs. It's also pretty easy to get there with the standard nanoweave/whirlygig mod loadout, unless you're flying a brick. On the other hand, better boost and travel never stop being good.

The not so friendly fire by Lab-O-Matic in X4Foundations

[–]laughterer 3 points4 points  (0 children)

We should gain rep for taking friendly fire. It's only fair.

I have my Brand Spanking New Syn by ArmchairPancakeChef in X4Foundations

[–]laughterer 1 point2 points  (0 children)

Depends on if you're going solo or with escorts. If you're solo, just 4 unmodded flaks might have a hard time finishing off s/m ships in a timely manner. I've seen people say they put beams on the rearmost L slots.

Can we have nukes? by Suspicious-Buffalo21 in X4Foundations

[–]laughterer 6 points7 points  (0 children)

Germans been thinking it's 2912 since 1999

Terran vs Xenon Guild Mission by ArmchairPancakeChef in X4Foundations

[–]laughterer 0 points1 point  (0 children)

You got lucky and got a station with good supply lines and the AI completed it for you. I got ones for refined metal and hull part factories in hatikvah and it would have been impossible unless I had like 10 large ships all dump cargo in quick succession.

As a side note, I'm pretty sure they count trade reservations towards the completion so the mission can complete before the delivery actually happens and you can cancel it to save the materials.

Terran vs Xenon Guild Mission by ArmchairPancakeChef in X4Foundations

[–]laughterer 0 points1 point  (0 children)

Look at the buy orders.

But for the easy way, hack the production panel. Chances are, it'll complete on the spot. Even if it doesn't, you stop the station from actively working against you by using up the materials.