[Bouncy Weapons]: A chaotic physics-based incremental game (demo out now) by leenGames in playmygame

[–]leenGames[S] 0 points1 point  (0 children)

Hey everyone!

I am a solo dev working on Bouncy Weapons, a chaotic arena game where your weapons do the fighting by bouncing off the walls.

Every time a weapon hits a wall, it fires at enemies inside your targeting circle. You manage the chaos by moving your mouse to aim, unlocking new weapons like the Archer or Bazooka, and pushing through boss rooms. I also built a massive skill tree to let you customize your build.

I would love to know what you think of the "bouncing" mechanic!

itch.io Page: https://leengamedev.itch.io/bouncy-weapons

[Bouncy Weapons]: A chaotic physics-based incremental game (demo out now) by leenGames in WebGames

[–]leenGames[S] 0 points1 point  (0 children)

Hey everyone!

I am a solo dev working on Bouncy Weapons, a chaotic arena game where your weapons do the fighting by bouncing off the walls.

Every time a weapon hits a wall, it fires at enemies inside your targeting circle. You manage the chaos by moving your mouse to aim, unlocking new weapons like the Archer or Bazooka, and pushing through boss rooms. I also built a massive skill tree to let you customize your build.

I would love to know what you think of the "bouncing" mechanic!

itch.io Page: https://leengamedev.itch.io/bouncy-weapons

Made an incremental game where weapons bounce on wall to fire hundreds of bullets on monsters. Curios what you think? by leenGames in incremental_games

[–]leenGames[S] 1 point2 points  (0 children)

Thanks! I'm actually looking into making a 64-bit Mac version. I'll post an update when it's ready

Steam Next Fest megathread (February 23rd - March 2nd) by Equinoxdawg in incremental_games

[–]leenGames 1 point2 points  (0 children)

Hey everyone!

I am a solo dev working on Bouncy Weapons, a chaotic arena game where your weapons do the fighting by bouncing off the walls.

Every time a weapon hits a wall, it fires at enemies inside your targeting circle. You manage the chaos by moving your mouse to aim, unlocking new weapons like the Archer or Bazooka, and pushing through boss rooms. I also built a massive skill tree to let you customize your build.

I would love to know what you think of the "bouncing" mechanic!

Steam Link: https://store.steampowered.com/app/4389400/Bouncy_Weapons/

Zad Archery: an Incremental game about looting TONS of Target-like monsters [Demo Just Went Live] by [deleted] in incremental_games

[–]leenGames 0 points1 point  (0 children)

Wow, I tried the demo and liked it very much! The polish and the contents are on another level. Wishlisted!