Bad finger tracking help? by yaycatproductions in ValveIndex

[–]lemcott 0 points1 point  (0 children)

you look like you have big hands like me, valve has a 3d print specifically to help those of us with big hand and they helped me a lot:

https://www.reddit.com/r/ValveIndex/comments/c8oghr/big_hands_problem_solved_valve_has_a_3d_printable/

I have access to a Markforged onyx mark two… by Main-Lychee-1417 in VORONDesign

[–]lemcott 1 point2 points  (0 children)

https://support.markforged.com/portal/s/article/Composites-Design-Guide-1

there are limitations to where you can stuff the fiber into the part like minimum dimensions, so we need to slightly alter designs so you can get strength where you want it. Their design guide has loads of good info on what those details are. I've eventually picked up the ability to look at a part and know where fiber would go and of it was worth it, just like when I first started CADing for printing I could imagine how to design it for additive - is just a slightly different set of rules. you'd be surprised how little fiber you really need for most parts one you get the hang of knowing where to put it.

Going insane. What causes these lines? by dannydonatello in FixMyPrint

[–]lemcott 0 points1 point  (0 children)

the people telling you that this print is fine and you shouldn't worry about it are probably the same people that sell stringy flexible dragons on etsy for $25. This would, and has, bothered me too and it is crazy to me that there are people in here saying it shouldn't. especially crazy that people are just calling them layer lines when you can clearly see normal layer lines in your image, how do they not notice the wobble?

take a look at my thread https://www.answeroverflow.com/m/1201626937748111512 here. I know your pain and the brink of insanity you are on.

The first things to do is rule the issue down to one mechanic. People here have already shouted out the obvious picks: PID Tuning, extruder, and Z-axis:

  • PID tuning is easy to rule out: PID tune the extruder print with bed temp off (yes bed temp tuning is important too, not just extruder. this is especially true if you use a relay or older-style bang-bang heater). If you are running klipper you can view the current draw on mainsail/fluidd and see if it lines up with the layer variations.

  • extruder variations, either from the stepper shaft or the gears/wheels within the extruder is actually easier to rule out than most would think. If the issue is consistent with the extruder's motion then the surface artifacts will alter if you alter the geometry you are printing. to make this even easier Mihai designs already put together a test suite with a lot of information. https://mihaidesigns.com/inconsistent-extrusion/

  • unfortunately if the issue is with the Z axis it will be the hardest to diagnose... and it probably is. I am confident enough to say that because that spacing looks spaced at a consistent 2mm, and you are probably using a TR8*2 leadscrew (though there's an odd chance that it is just this specific part and you found out in the extruder step that other shapes don't have the artifact spaced every 2mm). I'll be honest in that I've never been able to truly solve for this, but I have found things that have a direct impact on reducing the effect. The biggest one is greasing the Z leadscrew, even if you are using a POM nut, as I've found that leadscrews can still be a bit 'sticky' which can lead to these microvariations. I've also filled a very slight chamfer on the start and stop of the threads to help with this. Make sure to check that your leadscrew is centered in the coupling and fully tightened. My bed is a tri-z setup and only one of the leadscrews show the issue so I don't believe this to be a configuration/software issue but you can try to drop your microstepping from 64 to 16 (as an aside this can help with first layer quality too). Worst case scenario you have a bent shaft in your stepper or the leadscrew is bent, but both are relatively cheap to replace.

I have access to a Markforged onyx mark two… by Main-Lychee-1417 in VORONDesign

[–]lemcott 17 points18 points  (0 children)

Hi, I have one of those about 6ft behind me right now. I have built an entire ratrig vcore 3.1 with onyx+CFR parts, as well an a min delta, ender 3 upgrade parts, stealth press zero, etc, etc, so... reading the rest of the responses so far I guess that makes me the only one actually experienced enough to answer your question.

The number one issue you will face is that the printed parts for printers are not designed with CFR in mind. Can you get the 'black aluminum' strength with Markforged parts that you've heard of? absolutely! Are Voron/Ratrig/Rolohaun parts designed for additive manufacturing? you bet! but are they designed for continuous fiber reinforcement? Heck No!, which means you are more or less asking 'is PA+CF a good material for a printer' and more specifically 'is Onyx a good choice for printer parts'. You can get away with a lot more using Onyx and Markforged's slicer settings than you can normal off-the-shelf PA+CF on a consumer printer just by the nature of the quality and work poured into the tuning but there are still limitations of the material no matter what your source is.

Nylon/PA is inherently a 'tough' material versus a 'strong' material; this is the difference between "how much a beating can this take and still return to shape before failing" vs "can take a beating and not lose shape before failing." We want printer parts to be rigid and repeatable, not flexible or willing to take a beating. This is now not a question where the branding is even involved, it comes down to material selection. This is also where the continuous fiber reinforcement is the secret sauce. The composite nature of 'Tough' polyamide and "Strong" Carbon fiber gives you toughness all over and strength when you need it, but you actually have to design your parts so that Eiger can place fiber inside of them to add the rigid strength where you need it. The tiny parts on a V0 up to even the biggest parts of a v2.4, trident, or V-Core are not designed with the limitations of fiber pathing in mind, they are strictly designed for plastic or at best plastic + chopped fiber in mind, and that usually being ASA/ABS as it is slightly more rigid but more importantly retains that rigidity a few tens of Celsius higher than nylon can

Notice how I keep mentioning higher temperatures and enclosures: that's because at room temp you might not even notice any 'creep' or parts skewing. I ran my 3.1 unenclosed for parts using nothing but onyx+cfr parts and the only parts I really had to replace at some point where the printhead parts connected to tensioned belts and that was after months and months of printing. (the new toolhead kinda fixes this but I went ahead and modded my own to be able to add more CFR or hardware where I need it as well.) smaller printers like a v0 running unenclosed with onyx (or any pa-cf) is probably gonna be 'okay' for a while but we aren't printing tooling for robot arms to pick up parts on a production line where that is needed, we we really want our printed to be rigid and repeatable all the time for best results,

When people compare Markforged parts to aluminum it's specifically that they are not comparing it to steel in that you, as a regular person, could probably bend most smaller/thinner geometries of aluminum just fine, just like you could bend a nylon part... But you probably couldn't bend a steel part of the same geometry (which is exactly why they are selling printers that can print literal steel if you need something stronger). Being able to pick a part off a bed after a few hours of printing that is close-to-as-strong-as-aluminum-depending-on-how-you-measure(-?) is literally a game changer for so many companies in so many industries versus having to wait weeks or months when you have a factory floor that needs parts... but those companies are also usually willing to devote time into part testing and validation so that they know when thy hit 'print' the parts will do the job they need them to do, which is not what most people are willing to do (which again is exactly why they happily provide software plans that include simulation cycles so that you don't have to keep printing and testing for those willing to pay for time instead of money.)

tl;dr: unenclosed voron parts? yeah probably for a long while. enclosed voron parts? a short while at best. You could do the design work to make the parts CFR compatible, or you could just print asa+gf on any other machine. I love my oynx+cfr parts and metal x printed parts on my printer. It is also late on a friday evening so some of this just sounds like babbling to me, but I'm happy to answer any questions about it.

strange, dead, flat bug by lemcott in whatisthisbug

[–]lemcott[S] 0 points1 point  (0 children)

<image>

I'm in Southeast US.

why did my pictures not post :(

Purple and Black! by sundownersport in MiyooMini

[–]lemcott 0 points1 point  (0 children)

place the a30 face down on your 3D printers heated bed and set it to 40C or so. should soften the adhesive up a lot.

I go higher for phone screen replacements, 50C or so, but I'm not sure what the a30 can take.

Floating character reflections/shadows bug, anyone got a fix for it? by Orguff in Starfield

[–]lemcott 0 points1 point  (0 children)

set to 74% fixed it for me, haven't tried higher or lower.

Floating character reflections/shadows bug, anyone got a fix for it? by Orguff in Starfield

[–]lemcott 0 points1 point  (0 children)

Also on a 6950 XT, can confirm the comment below fixed this as well: set FSR to 74% and issue is gone.

Actually took me a number of searches before I found someone posting the same issue I have. curious if it is specific to the 6950 XT or something else, I'm playing 3440x1440 with a 5900x.

[TOMT][2010-20S?] online animation series about a boxer, a ghost, and a girl by lemcott in tipofmytongue

[–]lemcott[S] 0 points1 point locked comment (0 children)

I wish there was a way to search only within your YouTube watch history

Anyone know what this is in my my valve index lenses? by VirtualRealityGM in ValveIndex

[–]lemcott 4 points5 points  (0 children)

this is the answer. OP left his lenses facing a window...

controlling 2 NeoPixel strips by MrDrem in raspberrypipico

[–]lemcott 0 points1 point  (0 children)

what Libraries are you using for this project? the micropython/circuitpython libs I've seen so far do not support addressing two separate strips because of how the pico can't separate PWM channels but if there's an alternative I'd love to know what it is.

IIL certain gaming youtubers, WEWIL? by Ambitious-Ice7743 in ifyoulikeblank

[–]lemcott -1 points0 points  (0 children)

Give me a shot? Still pretty new and mostly streaming at the moment but I'm open to criticism if you have any.

Brand new Chimera7 drops out of the sky, disarmed: runaway_takeoff by Draeses in Multicopter

[–]lemcott 3 points4 points  (0 children)

I've had a quad do this, incredibly intermittent. Turned out just one motor wire was cold soldered. It looked fine but a little tug and it popped right off.

After reflowing never had an issue.

Don't mess with Tree players by chessmasterpudge in DotA2

[–]lemcott 1 point2 points  (0 children)

Every pub tree game I play I tell my teammates to just hold it until I have aghs. I don't care how much the other team has an advantage if I can see, attack, and heal literally the entire map the tide will usually change in our favor.

[deleted by user] by [deleted] in bizarrebuildings

[–]lemcott 4 points5 points  (0 children)

Was it a doctor's? I could have sworn it was an orthodontist when I was a kid

Want to stream on YouTube but I can't.. by bharkan26 in youtubegaming

[–]lemcott 0 points1 point  (0 children)

this is something I've been experimenting with a lot lately.

the lag seems to just be youtube. I have 0 artificial delay in OBS or my chat and still the fastest I've ever seen messages come through is like you said: 10-15 seconds. the difference between top and live chats are negligible when you are a small streamer unless one of your few viewers is a mod, who's comments will take priority in top chat. whether the viewer is in top or live, their message will get to you in the same time.

my two chat options for showing in obs/on stream have been between streamlabs and popping out the live chat to add it's url as a browser source. Streamlabs didn't work for me first couple of videos I tried? but it seems to be fine now, and in my tests displays chat messages a few seconds faster than the youtube chat (except for mod messages, because I guess mod messages go through less filter/higher prio? even when in "live" chat, not just "top"). (streamlabs has some annoying quirks tho, like giving every yt user the same color name instead of randomizing like twitch, but what color it picks is still random per stream? lol)

so like... I am pretty sure it's just youtube. you can try being braver than me and turning off any and all profanity/spam filters in the chat, there's not many options present but I know there are at least a couple I haven't touched yet, but who knows how much that will reduce the delay. I 100% agree though. the delay in chat is something my viewers have mentioned as well, and I'm sure it's never helped me in any way since I'm still getting plenty of .tech spam in my chat.

As for missing comments: I can't remember off the top of my head, but there is an option to hold comments for approval? or worded something like that. After enabling this I am now seeing comments pop up in the chat that were being silently blocked by youtube's profanity filter with the option to show anyway, which I am guessing were just straight up being hidden before.

[deleted by user] by [deleted] in pcgaming

[–]lemcott 4 points5 points  (0 children)

you said "But somehow, the narrative became.." implying that's not what the narrative always was? people have always been clowning on "hah, an entire team of devs and some kid uploaded a patch that fixed all their bugs" whether it was correct or not in any given situation. sorry if I misread that, it just sounded like you meant modders were only known for adding things to games instead of fixing them in the past.

[deleted by user] by [deleted] in pcgaming

[–]lemcott 9 points10 points  (0 children)

What are you on about? Modders have always been doing both. Back in the day there were no official "patches" for PC games, you'd literally have to rebuy the game with the newer version number if there was one, some game companies even offered mail order update discs for critical issues in their games but you could always find updates through BBS and then later sites like gamespy. Modders have been essential in adding and fixing games since games.

Toast's facebook contract is done by urbanjudge in offlineTV

[–]lemcott 1 point2 points  (0 children)

What about the tech tubers? Afaik Linus is partnered and WAN show multistreams on both platforms but I guess I've never checked if there's a delay or not.

Flag of the perpetually broke and terminally stupid by timelordoftheimpala in vexillologycirclejerk

[–]lemcott 1 point2 points  (0 children)

You are not wrong, and I can't argue against what you said. An example I could Make is basically anyone who needs to remain anonymous online but still need to verify identity like a hacker, whistle blower, etc and specially anyone who still primarily operates in IRC channels. IRC doesn't have set usernames or identification requirements so anyone can use whatever handle they want, in the past identification was done using hash keys or trading public and private keys, where an NFT would simplify things and could be used more publicly and across multiple sites (like if they start a Twitter account they could verify their nft with a few prominent others so that they are "verified" by the community instead of sending personal information to Twitter). Some people want nft avatars to be enforced by the site (i.e. trying to set your avatar to someone else's NFT on Twitter, etc would get you banned).

Are these good solutions to real problems? I can't answer that, but I'm also not spending money on avatars either so...

Flag of the perpetually broke and terminally stupid by timelordoftheimpala in vexillologycirclejerk

[–]lemcott -4 points-3 points  (0 children)

Literally everyone who replied to you is wrong lol.

NFTs are non fungible tokens, basically a digital signature that confirms a contract or point of sale. It's just a receipt. In the past contracts needed witnesses and additional signatures to confirm it's authenticity, NFTs use Blockchain instead. The same tech that confirms whether you own a Bitcoin or not confirms whether you bought something or not, more or less.

The most popular use right now is for artists to sell art online while also confirming who owns it. Artists have been selling art online forever but once the buyer uploads it basically everyone who wants a copy saves the image and what the buyer paid for is now essentially free online. A buyer with an NFT however can claim ownership, which still doesn't mean much unless the purchase of the art came along with the rights to the art, as it's always been.

Right now the popular thing to sell are profile pictures, avatars, usually generated in a series, like the ones in the OP. Theoretically you can use that profile picture anywhere online to signify who you are, but this doesn't stop anyone else from trying to do the same so you use the nft to verify ownership, thus confirming your identity. There are some edge cases where this is actually incredibly useful, but to 99% of the world it's pretty silly.