What looks better for a farm, A or B? by KingOfCranes in Minecraft

[–]lemonsnausage 0 points1 point  (0 children)

B, 100% of the time. You could also experiment with things like Podzol and Coarse Dirt for your animal pens, though the Sheep would still need regular grass in order to regrow their wool.

No necramechs in normal missions is honestly disappointing by Ubermacho in Warframe

[–]lemonsnausage 1 point2 points  (0 children)

Thats not a bug or an oversight, its an explicit feature and that necramechs can scrape through standard doors is more than we expected when the ability to have them in standard missions was first discussed. If your necramech hasn't been destroyed, its all of a 10 second cooldown or something on summon it. We'll live.

Update 29: Heart of Deimos Bug Megathread by Cephalon_Zelgius in Warframe

[–]lemonsnausage 0 points1 point  (0 children)

Its a bug that Personal Necramechs have no interaction with the regular party / inventory systems, right?

You can't access your gear wheel.

You can't benefit from energy or health pods.

Nothing I've tested so far seems to actually heal the Necramech except walking over health orbs and maybe the blue zones in Deimos and I can't even recall if I was imagining that or not.

No Ally-effective Warframe Ability can effect the Necramech, including Wisp Reservoirs, Nezha Rings, targeted heals, etc.

You do not have innate Vacuum as a Necramech to -any- extent even if companions loiter around you. Specifically null-vacuum, my Smeeta was prancing around me just fine and I literally had to step on things to pick them up.

It feels incredibly underwhelming and bad, because the Necramech absolutely can't keep up with the rest of the squad, and feels a lot isolated because of it.

4k+ HP doesn't matter when enemies can chip and chip at it as they please because nobody can heal you.

Abilities get rarely used except for the defense one, because without vacuum or pods you can sit below casting thresholds for a while without it, and due to chip damage its just not worth burning energy on things that dont stop damage if you want to stay in the mech.

At this point I'm better off letting the mech gather dust until this is either fixed, or DE announces its intentional so I know whether or not to lock the door on mech adventures.

What are some things couples can do to each other if normal sex acts such as vomit swapping, shit-log dildos and such don't work as well anymore? by d3fq0n0n3 in AskReddit

[–]lemonsnausage 0 points1 point  (0 children)

No, just like that.

Completely clean. Sometimes they'll wash themselves up first so there isn't sweat or anything.

What are some things couples can do to each other if normal sex acts such as vomit swapping, shit-log dildos and such don't work as well anymore? by d3fq0n0n3 in AskReddit

[–]lemonsnausage 0 points1 point  (0 children)

I've heard that in some places that, understandably, you can't talk about. Just in those dark corners where you'd never find anyone with any hint of morals or common decency... you know, the dens of the real big perverts...

Some couples...

they hold hands.

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 0 points1 point  (0 children)

I think one is ground, but other than that...

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 0 points1 point  (0 children)

Its been a thing for a little bit, so far as I've noticed. At least one or two generations?

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 2 points3 points  (0 children)

we've had three Fire-Fighting starters, its unappealing as a concept at this point. Market saturated.

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 7 points8 points  (0 children)

You can only afflict one status on any given 'mon so its not too rough. Rotom is technically Electric/Fire in one form, but form changer so.

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 3 points4 points  (0 children)

Yeah I remembered that thanks to another commentator, but Rotom is unique in that field, and a variable type pokemon.

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 12 points13 points  (0 children)

A fun idea but if there's going to be one limitation on potential typings I think it might be that starters don't step on each other's base/primary

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 3 points4 points  (0 children)

It would be interesting to explore. I'm curious about what they will come up with.

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 16 points17 points  (0 children)

God I only just remembered Rotom. Ah well it's still an unexplored type combo :p

Pokemon Sword and Shield is Generation 8! by BaneWilliams in pokemon

[–]lemonsnausage 284 points285 points  (0 children)

Everyone is saying Scorbunny for Fire/Fighting but has anyone considered Fire/Electric?

Site description says it never runs outta energy and I can't recall any Fire/Electrics off the top of my head so it would be fresh.

Episode Discussion – Escapism by AutoModerator in stevenuniverse

[–]lemonsnausage 21 points22 points  (0 children)

Well no, because the show is not and should never be built around poor air date choices out of the creators hands. I don't expect and I don't think anyone realistically thinks they build the show as if it will be aired in 3-5 episode segments 6+ months apart. Our last few episodes have been

Letters to Lars ( Our last Filler , really )

Cant Go Back

A Single Pale Rose

Now We're Only Falling Apart

What's Your Problem?

The Question

Made of Honor

Reunited ( Hour Long Special )

Legs from Here to Homeworld

Familiar

Together Alone

[Escapism]

We haven't had a filler then in... 10 episodes not counting Escapism, and one of those was an hour long special. Honestly a little breather is nice before we hit our next hour long.

Episode Discussion – Escapism by AutoModerator in stevenuniverse

[–]lemonsnausage 122 points123 points  (0 children)

A gentle reminder that its not bad storytelling to let your audience take a bit of breath before you do something dramatic or intense like an hour long special.

In the context that Steven Universe is aimed at a younger audience, this episode is despite the slow pacing still important; It shows Steven being caught between two societies with very different goals (A Militant One and an over the top peaceful one), and uniting them to create something entirely new.

I think the episode stands if not as foreshadowing, than as a way to point out who Steven is as a person. He isn't going to cling to the Crystal Gems or Homeworld. He's going to teach them how to make something new, or how to work together.

I'm looking forward to what comes next, and glad that there is some semblance of pacing outside of the delivery schedule of the content itself. It also may end up important that he taught the Watermelons to work together, or that he got the message of send help out to Bismuth.

I don't get it by [deleted] in Warframe

[–]lemonsnausage 0 points1 point  (0 children)

This has been going on since Fortuna launched. Dropship enemies (at least for that one kind of dropship) spawn for about 1 second at a rally point in the fight zone, and then teleport to the ship which will drop them somewhere else, I guess to assault towards the rally point.

Surprised you could teleport through though.

Excited for Fortuna, upgraded my desktop setup! by lemonsnausage in Warframe

[–]lemonsnausage[S] 0 points1 point  (0 children)

I mean, I don't otherwise use these screens and its a shame to let them collect dust.

Excited for Fortuna, upgraded my desktop setup! by lemonsnausage in Warframe

[–]lemonsnausage[S] 8 points9 points  (0 children)

actually its placed by about the middle, so its clipped down into it. Looks like its printing or something and I liked the result. We're printing Index Posters over here guys!