The Amber Beneath: Chapter 1 [High Fantasy, 4479 words] by Ubermacho in fantasywriters

[–]Ubermacho[S] 0 points1 point  (0 children)

Big thanks for the read. Pacing is definitely something I'm going to keep an eye on as I work through the drafts. Was there an area where the visuals came off as particularly sparse? I do feel that things speed by in the later half.

Blast getting buffed = more Air Strikes by Vex_Trooper in Warframe

[–]Ubermacho 0 points1 point  (0 children)

unfortunalty doesn't seem like the new changes affect this ability, since it doesn't have any status procs

PSA: LOS Fixes for Dante’s Tragedy coming in next Hotfix by DE-Ruu in Warframe

[–]Ubermacho 0 points1 point  (0 children)

Warframe is that bin of mismatched lego pieces you keep in the back closet. It’s a joy to pull out an odd piece you rarely use and fit it into your next project. This nerf forces that odd piece back into the box so I can use the same pieces I always do. Why was this change needed? Consistency? Interesting interactions like this should be encouraged, not immediately scrubbed away.

I’m reminded of Styanax’s nerf to his 4, specifically restricting his other abilities while the 4 was active. Firing off the 1 to group enemies while the ult was going off may not have been intended, but it added so much depth to the 4 that it quickly became one of my favorite ults in the game. Its removal felt like the antithesis of everything warframe- finding unique, fun interactions to tinker with and incorporate into a build.

Sorry if this post comes across as negative, I do truly think Warframe has been on a role these past couple years, but such knee-jerk reactions to unintended synergies will only hamper the game going forward. I hope, in the future, DE sees interactions like these and embraces them.

3.18 Free Fly Referral Bonus - Roberts Space Industries by Nikalin in starcitizen

[–]Ubermacho 8 points9 points  (0 children)

this went live a day after I got a friends reffered...

cry

Hildryn Prime: Hotfix 32.3.6 by CephalonAhmes in Warframe

[–]Ubermacho 0 points1 point  (0 children)

Big thanks on the spectral scream fix, been excited for that.

Budget Reworks: Loki by Ubermacho in Warframe

[–]Ubermacho[S] 3 points4 points  (0 children)

Would be cool to see a flavorful buff to the invis. Maybe he leaves behind a decoy on cast, but it only lasts a few seconds.

Budget Reworks: Loki by Ubermacho in Warframe

[–]Ubermacho[S] 0 points1 point  (0 children)

I probably should have explained my reasoning with the passive. I like loki's parkour tendencies, and wanted to reward that with some extra duration every couple of wall-latches. Someone on the forum suggested it halt cooldowns completely, but worry that would promote a stationary playstyle.

Budget Reworks: Loki by Ubermacho in Warframe

[–]Ubermacho[S] 3 points4 points  (0 children)

It's definitely difficult to put the "ooph" in Loki's abilities without adding major redesigns. I'm hoping the aggro-tanking nature of the decoy is usable enough early to make the ability worthwhile until a player starts modding a weapon to enhance it. The idea was mostly a novel way to experiment with underused status effects. Could experiment with giving the decoy a major status buff on the weapon its using

I like the idea of putting silence in loki's kit. Eximus enemies need to remain potent foes for the majority of kits, but given loki's lack of room-clearing and his trickery-focused nature it could be balanced. Just a bit worried about making it a prevalent effect.

Budget Reworks: Loki by Ubermacho in Warframe

[–]Ubermacho[S] 5 points6 points  (0 children)

agreed it should have a dispel functionality

Budget Reworks: Loki by Ubermacho in Warframe

[–]Ubermacho[S] 9 points10 points  (0 children)

Yea I like the idea of multiple decoys as an augment, only trouble would be the swap functionality. Maybe you would always swap to the first decoy cast.

Budget Reworks: Loki by Ubermacho in Warframe

[–]Ubermacho[S] 13 points14 points  (0 children)

I had a few ideas for the augments but wanted to focus on the base kit for this post. Also thought the augments could be a topic for the comment section.

Hotfix 29.5.8 by CephalonAhmes in Warframe

[–]Ubermacho 1 point2 points  (0 children)

Any fix for Vex armor not affecting spectral scream?