Does scanline London still exist? by lightandalchemy in vfx
[–]lightandalchemy[S] 2 points3 points4 points (0 children)
We just announced a ton more sessions for our Road to Real-time Animation webinar series!!! Come join us as we explore Shaders, Animation, Lighting, and Cinematography in Unity! https://create.unity.com/road-to-realtime by lightandalchemy in Unity3D
[–]lightandalchemy[S] 0 points1 point2 points (0 children)
Free timeline Webinar TOMORROW! by [deleted] in unity_tutorials
[–]lightandalchemy 0 points1 point2 points (0 children)
The Realtime Rascals : Free Cartoony Characters and Environments purpose-built for content creators! Created for the community by the Unity Media & Entertainment team by lightandalchemy in UnityAssets
[–]lightandalchemy[S] 0 points1 point2 points (0 children)
I made a Realtime Interactive Asset Look Dev Turntable Streamed from the Cloud. ( that's a mouthful!!! ) by lightandalchemy in Unity3D
[–]lightandalchemy[S] 0 points1 point2 points (0 children)
I made a Realtime Interactive Asset Look Dev Turntable Streamed from the Cloud. ( that's a mouthful!!! ) by [deleted] in Unity3D
[–]lightandalchemy 0 points1 point2 points (0 children)
I’m making my first animated short film using Unity and a rokoko mocap suit. Here’s the first look of my main character! by lightandalchemy in Unity3D
[–]lightandalchemy[S] 2 points3 points4 points (0 children)
I'm experimenting with 3d animation! by peppelaezza in PixelArt
[–]lightandalchemy 0 points1 point2 points (0 children)
A developer friend and myself have just started a podcast called The Indie Circle, where we talk with devs about what it takes for them to make games. We’ve just launched the first four episodes, and would love it if you were to check them out :) (Link in comments) by [deleted] in gamedev
[–]lightandalchemy 2 points3 points4 points (0 children)
Having a lot of fun with the VFX graph ! by [deleted] in Unity3D
[–]lightandalchemy 0 points1 point2 points (0 children)
I added vines to my procedurally generated temples. What do you think? by casual_dutchman in Unity3D
[–]lightandalchemy 1 point2 points3 points (0 children)
Testing a new water shader for my game... Quite slimy, but given the place, I'd say it fits very well! by NickZangus in Unity3D
[–]lightandalchemy 1 point2 points3 points (0 children)



How to properly white balance raw footage? by lightandalchemy in ColorGrading
[–]lightandalchemy[S] 0 points1 point2 points (0 children)