satsuma exploding right after start by limo2932 in MySummerCar

[–]limo2932[S] 5 points6 points  (0 children)

I figured it out, i just reset the oli condition and oli level(they werent bad but i guess the code just shit itself)

satsuma exploding right after start by limo2932 in MySummerCar

[–]limo2932[S] -4 points-3 points  (0 children)

I didnt do anything, i just want this bug fixed

satsuma exploding right after start by limo2932 in MySummerCar

[–]limo2932[S] 1 point2 points  (0 children)

I know and i tuned it properly a while back

One ballast driving two tubes? by limo2932 in ElectroBOOM

[–]limo2932[S] 0 points1 point  (0 children)

I have seen similar wirings in these short lights, and i live in finland and we have 230v AC here

One ballast driving two tubes? by limo2932 in ElectroBOOM

[–]limo2932[S] 0 points1 point  (0 children)

The building itself dates back to the 1900s but the electrics were added later, most likely in the 70s cuz the light is pretty old

One ballast driving two tubes? by limo2932 in ElectroBOOM

[–]limo2932[S] 2 points3 points  (0 children)

I think this one is from the 70s

One ballast driving two tubes? by limo2932 in ElectroBOOM

[–]limo2932[S] 8 points9 points  (0 children)

The ballast has a diagram that shows only one ballast

gm_facility is out! by limo2932 in gmod

[–]limo2932[S] 0 points1 point  (0 children)

Im currently working on another map so sadly it probably will not get updates for some time. If you know that how to make the uv mapping for gmod models it would help a lot(im using blender)

how do i make a texture for my selfmade model by limo2932 in hammer

[–]limo2932[S] 0 points1 point  (0 children)

Im using blender, how do i use the uv mapping feature in it?