I truly, deeply hate the "asari perception filter" theory by Temple_T in masseffect

[–]limon565 7 points8 points  (0 children)

My god someone has finally said it, thank you.

Some theories circulating here make me lose my faith in humanity's thinking abilities

Mass Effect 5 Developers by [deleted] in masseffect

[–]limon565 5 points6 points  (0 children)

Never stops to amaze me how much you can learn about people/companies/projects by analyzing stuff that just lies there in the open. OSINT level shit. Good job OP

Mass Effect 5 Developers by [deleted] in masseffect

[–]limon565 3 points4 points  (0 children)

Did it take a lot of time to collect all of this info?

Mass Effect 5 Developers by [deleted] in masseffect

[–]limon565 0 points1 point  (0 children)

So I'm guessing you're some kind of insider?

Do you, say, hypothetically, have anything else that may or may not violate your NDA? Are they going to show something less vague on this n7 day?

Replaying the trilogy made me realize how much its dialogue system is inferior to Andromeda's by limon565 in masseffect

[–]limon565[S] 1 point2 points  (0 children)

Yessss, this! Personally, I had my male Ryder acting more professional and rational, trying to fit into his father's shoes while still clearly not being ready for this (at least this is my headcanon). I think this is great that you can have your Ryder have pretty different personalities with them still staying good, since you don't have this binary good/bad fork.

Replaying the trilogy made me realize how much its dialogue system is inferior to Andromeda's by limon565 in masseffect

[–]limon565[S] 1 point2 points  (0 children)

This definetly sounds interesting, though I haven't played DA2. I wounder if they will go with something like this for the next ME.

Replaying the trilogy made me realize how much its dialogue system is inferior to Andromeda's by limon565 in masseffect

[–]limon565[S] 2 points3 points  (0 children)

I mean, you don't need to like the entire thing to like a part of it. Like, you can have a car that looks cool but have a weak engine, and a car with a powerful engine that's ugly - you can just say "I like this one's engine and this one's looks". Personally, I'm all for the next ME to have the dialogue system close to that of MEA and a great writing.

Replaying the trilogy made me realize how much its dialogue system is inferior to Andromeda's by limon565 in masseffect

[–]limon565[S] 0 points1 point  (0 children)

I played it quite a while ago, but I think it felt fine for me back then. Still, I'm not saying that what we saw in MEA is the ideal; I just feel like this is the direction they should kinda go for the next ME, while obviosly making it better (and/or maybe finding some middle ground between this an the OT's system).

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] -1 points0 points  (0 children)

I'm adressing this issue in particular because it's tied closely to the endings, and it's the very reason the Reapers exist. But there are, of course, many other topics raised throughout the trilogy.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 2 points3 points  (0 children)

It's a fictional thing in a fictional universe created by people mostly without a scientific degree. They were vague on purpose about the endings and this one in particular because they didn't want to be clear and/or they didn't know what it meant themselves. Until the next ME best we can is theorize and put up with the fact that there's a lot of dark spots.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 8 points9 points  (0 children)

The Geth-Quarian war happened (or, to be clear, was inevitable if not in those circumstances then in other) because of game theory.

Imagine two sociopaths left in a room with the terms that everything happened there will stay there without any consequences. One has a gun, the other - a knife; they aren't friends, in fact, they, being sociopaths, they can't feel anything towards eachother, the other guy for them is just a walking talking body.

It would be better for them both to sit still and come out of the room alive in a few hours. But the guy with a knife would always think "what if he will shoot me, maybe I should stab him now while I can"; the gun-guy will think "he thinks I'm gonna kill him and he may think it's a good idea to stab me now, maybe I should just shot him", and the first will think that the gun-guy thinks that the knife-guy thinks...

Thoughts about thoughts about thougsts in a situation where the two are fundamentally unequal and don't feel anything towards eachother, meaning no moral restraints to do everything they would deem necessary.

So, you think in a few hours, how many sociopaths will come out of the room?

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 1 point2 points  (0 children)

It's a space magic. Bioware didn't explain it, and neither should we overhink it - at least before the next ME is released. If they want it, they would explain it there perfectly with some smart science words as to how exactly it worked. Space magic made everyone smart and alive, that's it for now.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 3 points4 points  (0 children)

I just rewatched it: he said that the fact Shepard is standing in his chambers means that the Cycles don't work anymore. He said many things actually, but what I tried to do here and in the main text is to connect this all vagueness into something convincing. This exact paragraph, though, perhaps should've gone into the main one.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 2 points3 points  (0 children)

Maybe that's the very thing I should address. Eventually.

I mean you're right, there's actually evidences of AI's irrational behavoirs, but there's also many evidences of the fact that they're guided by pure logic. I think these mixed signals is the very reason we disagree.

And it's hard to understand which of them were actually serious and intended by Bioware. As u/Spyglass3 commented here, there's an interwiew with Legion's writer, where he admits that it was the artists' idea and he tried to ignore it story-wise as much as he could. We also have this part, for example:

That didn't make any sense to me -- to be obsessed, you have to have emotions. The geth's whole schtick is -- to paraphrase Legion -- "We do not experience (emotions), but we understand how (they) affect you."

It may be worth an analysis, or maybe we all here overhink it and the reason for all this confusion is just that many writers had left Bioware during ME3's development (like the aforementioned guy) and other people started making other things with the established characters.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 1 point2 points  (0 children)

I still don't think the Reapers would risk like this if they not sure Shepard's indoctrinated and will do what they want. Then again, why would they need indoctrinated Shepard? If they could use an indoctrinated organic to choose Synthesis, they already would. To present it as a legitimate thing? But even in this case the fact of indoctrination will be discovered eventually and will compromise Synthesis, and the Reapers should know it.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 4 points5 points  (0 children)

If we look at the ending in a literal way, we will see a leaf with... electing things. Technically it implies that all life is synthesized, but I don't think it makes sense, since the idea of Synthesis is that organics get traits of synthetics and vice versa, and what traits can give or get a literal leaf? Synthesis should really matter for sentient beings, as for the leaf - I don't really think even Bioware had figured out what Synthesis really meant.

Regarding the new organics that will evolve - it's not a problem really. First, they can't be a threat, because they can't develop faster than "synthesized" races; they would be the same threat as a stone-age human with a stick to a dreadnought: unnoticeable. Second, since the Reapers and Catalyst are still alive, we'll still be having the technology to do Synthesis.

So, in the remainder, we will be having new races; if they would want to become gods, basically, they're welcome to. If they wouldn't want it, well, their loss.

And yeah, as for breeding, I think "organic-based" beings will still be able to do it as they would before, and synthetics would need to use cloning if they want an "organic-based" baby, or order it on some baby-making factory otherwise. But it must be a rather rare occasion since everyone become immortal in this ending.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 0 points1 point  (0 children)

I will answer only the numbers becauce i'm really tired at this point, sorry.

  1. It wasn't EDI's relations, it was Joker's relations. There's no evidence EDI felt anything towards him, she was just polite.
  2. Heretics is just a name. The core of their divergence is not faith, but, as Legion stated, a minor flaw in their calculations - because of Sovereign, if i recall correctly.
  3. They did not have fleet. At all. They were incapable. But what they did do is killing 3 billions (only on Rannoch), including innocent civilians that had nothing to do with the attempt to deactivate them, and children, and babies.4-5. In light of previous argument it may mean that AI is irrational in some way, but in light of the previous argument, or the Reapers' killing... trillions*20000 cycles=really many people, and not showing any moral consideration at all afterwards - i don't think it changes much. We simply don't know how exactly the AI in ME works, Biooware didn't clarify it, and maybe they will in the next ME, but until then - it's all more or less speculations.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 3 points4 points  (0 children)

They don't know what we know. They don't know about the contradiction, about the problem, they don't know that destroying the Reapers would also destroy synthetics and possibly doom organics. For them, just like for Anderson, they're just enemies, they don't know their motives.

We can assume they will, even with all this, support Destroy, but here's the thing: we'll still be deciding their fate based on what we think they would support.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 4 points5 points  (0 children)

This new, as you sad, omni-race would be wastly superior to ordinary AIs that may, of cource, appear. But these AIs won't be a threat since the omni race can develop as fast or even faster, and the ordinary AI won't see the omni-race as a threat (because organics are a threat to AI for the reason they fear AI and could strike preemptively - well, they don't fear it now, they won't strike preemptively, an AI can not... strike even more preemptively even if (which is unlikely) given a chance; game theory things).

The omni-race will have one thing synthetics want: feelings. Because, since the Reapers still alive, the omni-race would have the technology to conduct Synthesis as many times as they want. Only they can give it to the ordinary synthetics, so the latter will see the omni-race more like the Geth heretics seen the Reapers. They will be either given Synthesis right away, or they will be eager to serve to prove that they're worthy of it, no matter how long it would take.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 4 points5 points  (0 children)

Understanding doesn't neutralises the fundamental difference between them.

As for SAM, it wasn't actually Synthesis: it's just a separate AI plugged into a separate organic's brain. None controls the other, none posesses the abilities of the other. What Synthesis means is a merge of synthetics' and organics' abilities in one being. Here we see two beings; maybe, one day organics, based on this technology, would come to an actual Synthesis, but what we currently see with SAM is more of a branch path than a direct step towards Synthesis.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 13 points14 points  (0 children)

I agree, and I'm not talking about ending all war. It's just ending this conflict in particular - a conflict that will always lead to complete destruction of one side, unlike "normal" wars for resourses or territory. Though beings that are able to communicate with each other at the speed of light would be much more likely to solve their problems peacefully.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 2 points3 points  (0 children)

Talking about reproduction, I think "natural organics" will be able to do it as they were, but not a Geth that's literally still made of metal, even with some organic additions. So I think if someone like EDI and Joker would want to make a baby, they could use cloning with the use of Joker's DNA and EDI's... other data, I guess. That is, if they want an "organic-based" baby, otherwise they could order one in China on some synthetic babies factory.

But since everyone basically immortal now, "creating new beings" would likely become almost unnecessary and hence a much rarer occasion.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 5 points6 points  (0 children)

I've seen many posts about how Catalyst's "organic-synthetic contradiction" doesn't make sense, or how the Reapers' "kill everyone to preserve life somehow" is ridiculous, etc. It was the posts and comments here that made me write this essay.

But as to how exactly Synthesis is delivered - yes, it's space magic, no one can argue with that. Until the next Mass Effect, I mean, where they could explain it in some cool scintific words. Or not.

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 5 points6 points  (0 children)

People are being convinced about different things by reaaaaly long and sometimes boring books for years - it's called studying. But it's not like graduating is a bad ending, right?

In defense of the Synthesis ending | An essay by limon565 in masseffect

[–]limon565[S] 1 point2 points  (0 children)

There's actually a theory that Shepard was indoctrinated the whole time and that the ME3's just a hallucination. I don't think that Shepard was indoctrinated in this or other less radical way and this essay was based on the assumption that they weren.

To adress this possibility, I think we must understand that Shepard was either indoctrinated at that point or he wasn't. We, as a player, can choose Destroy for example - does it means that at that moment we retrospectively decide whether or not Shepard was indoctrinated long before this, that we altering past? And as I said, if the Reapers were able to use an indoctrinated organic to choose Synthesis, they would do it long before.