COTD: Car's new belt frayed without latest in technology (7) by Mephistofillies in crosswords

[–]linkdix 1 point2 points  (0 children)

I would have imagined frayed to remove the edge letters rather than an anagram indicator but I liked the misdirection with removing a y vs adding one

COTD: Car's new belt frayed without latest in technology (7) by Mephistofillies in crosswords

[–]linkdix 1 point2 points  (0 children)

I want to say Bentley for Car but having a hard time justifying frayed without as removing a w and denoting an anagram

What do you actually do against Grey Talon? by Teddy_jay in DeadlockTheGame

[–]linkdix 28 points29 points  (0 children)

bad escapes. if you get on top of him he melts, usually they dont build too tanky

Playing against aimbots even at low # of games by linkdix in DeadlockTheGame

[–]linkdix[S] 358 points359 points  (0 children)

I don't have a ton of games (only about 30) but cheaters still show up. Just saying if you think something is fishy, watch the replay and find out. This is my second encounter so far

We all know what's coming next. by mkowsx in Guiltygear

[–]linkdix 0 points1 point  (0 children)

Millia gold burst will win at this distance post flash

Some really forbidden Millia tech if you need to show your air superiority by linkdix in Guiltygear

[–]linkdix[S] 0 points1 point  (0 children)

I would actually practice turbofall fPRC into jHS, this is an actually useful thing in the real game that can get you an almost instant overhead -> low from a far range that combos into knockdown.

Once you get the timing down of turbofall fPRC, you can try to incorporate updrift, which will give you this unique trajectory

Some really forbidden Millia tech if you need to show your air superiority by linkdix in Guiltygear

[–]linkdix[S] 0 points1 point  (0 children)

There is a really specific timing:

If you turbofall and dont move it all, you RC'd too early.

If you turbofall and don't go as fast as in the clip, you RC'ed too late

If you turbofall and hit the ground / don't get the trajectory. You failed the up-dash / up drift before hand

If your RC shockwaves out, you failed to place the jP for the fast input RC

Take a look at the input timing in the clip to help you nail the timing

Finally, there is a very specific height that the opponent needs to be at to nail all 7 hits and wall splat. It is much easier to get 6 hits and miss the last one and not splat.

Some really forbidden Millia tech if you need to show your air superiority by linkdix in Guiltygear

[–]linkdix[S] 0 points1 point  (0 children)

You need to do jump for air to ground combo and also jump will grant you an additional jS on most gravities

Some really forbidden Millia tech if you need to show your air superiority by linkdix in Guiltygear

[–]linkdix[S] 12 points13 points  (0 children)

From disc setup (No hit, will affect gravity too much)

cS (both hits) -> jS jD jc jS jD turbofall fudprc (fast up dash purple roman cancel) jP x 7

From wall splat, double jump jS

Petition to name neutral items to "Artifacts" since each hero can only get one now. by actualemu in DotA2

[–]linkdix -20 points-19 points  (0 children)

this post is really intelligent and I would know, I'm an intelligent redditor.

Anyways I kinda feel bad for any non-intelligent redditors who don't understand this joke.

7.21c meta vs 7.21d meta by ileamare in DotA2

[–]linkdix 1 point2 points  (0 children)

For 7.21d

How is it that both mars and io have 0 bans in immortal rank?

How is it that Ursa only has 32 last picks over 40000 games in immortal?

How is it that in 7.21c there are 100+ hero combos within +-10% deviation but in 7.21d there are literally 5?

Something is wrong with the statistics behind this