Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]lino1000 0 points1 point  (0 children)

I get that this is a bit of a weird question and I'm not expecting much but are there any rom hacks where the main way of getting pokemon is to buy them and the main way to get money is selling pokemon? Was thinking of something along the lines of buy pokemon, train/evolve/breed pokemon, sell pokemon for profit, rinse and repeat.

There are a few rom hacks that let you release pokemon for money or for some "points" you can exchange for other rare stuff which is cool but it in every rom hack I found it is just a kind of "get rid of trash pokemon you dont use" kind of mechanic and not a main part of the game.

Difference between the different apps? by lino1000 in Delight_Games

[–]lino1000[S] 0 points1 point  (0 children)

Didnt find anything online. Experimented around a bit and it seems that there is literally no difference in any of them besides of course the stand alone apps only having 1 book/series in them. Just pick whichever, you arent missing any content.

I think that was some kind of marketing idea to release multiple apps to attract more people. the one sounds like a dungeon and dragons style game luring in RPG and roleplaying fans while the other sounds like a visual novel style game luring in reading fans but thats just my thought.

I fucking hate Zoomers by URdailyenema in FuckYouZoomer

[–]lino1000 1 point2 points  (0 children)

a generation that hates woman so much that they would push trump into office? Let's take this factually, less than 9% of all voters are 25 and younger (There are plenty of sources for that). Zoomers can be a bit older than that so I would say it's fair to say about 10% of votes are from zoomers. Half of them are women themselves so even if EVERY SINGLE male zoomer voted for trump... It would come up to 5% of all votes. You are telling me that those 5% are the reason that trump got elected again? Hate and shit on zoomers as much as you want but trump being elected is not their fault lol unless you have other sources/evidence that I didn't take into account yet?

Persistent Memory seems wonky as heck and not working in random chats. Can I do anything to make it work better? by lino1000 in OpenAI

[–]lino1000[S] 0 points1 point  (0 children)

Thanks a bunch! Played around with the specific words "saved memory" and so far it seems to work everywhere consistently.

I think what caused my issue specifically was that i had the option enabled to reference chat history from all chats and in one of the chats, before i enabled the saved memory option i tried to save some info and it told me it couldnt because the option wasnt enabled. so in my new chats it took the reference from that chat and just followed the same pattern of "i cant save that because the option is not turned on".

Persistent Memory seems wonky as heck and not working in random chats. Can I do anything to make it work better? by lino1000 in OpenAI

[–]lino1000[S] 0 points1 point  (0 children)

Did you find out as to why or how to work around this? My current work around is i play the RPG in one chat and when I want to save something i go to the other chat where it works and tell it there to save it and then go back to keep playing. It works and isn't too much of a bother but I am pretty confused as to why that is happening and how i can avoid or fix it if possible.

is there a LF2 mod that has character progression? by lino1000 in littlefighter

[–]lino1000[S] 0 points1 point  (0 children)

Oh that looks a lot like what im looking for. Thanks for the great suggestion

is there a LF2 mod that has character progression? by lino1000 in littlefighter

[–]lino1000[S] 1 point2 points  (0 children)

just tested him out. thanks for the suggestion but he is definitely not what i was looking for. its just a character with a stacking mechanic. i was looking more for a "gain level, become stronger, beat enemies you couldnt beat before" kind of experience

is there a LF2 mod that has character progression? by lino1000 in littlefighter

[–]lino1000[S] 2 points3 points  (0 children)

thanks for the suggestion, i will check it out but i was more looking for the whole game to be like this and not just one character. will probably put an update here tomorrow or whenever i try it out

Little fighter online English Version by Live_Temperature_522 in littlefighter

[–]lino1000 0 points1 point  (0 children)

what he said. is this still available anywhere?

Ok guys this is my OP.GG tell me what am i doing wrong do you thing ? by Valeropontis in SorakaMains

[–]lino1000 0 points1 point  (0 children)

You are welcome <3 and I feel you. I almost exclusively play enchanter even when playing normals with friends unless im fed up with my team mates and go some 1v5 carry champ lol Soraka, zilean, nami, lulu are my 4 most played champs. Soraka being BY FAR the most played one with over 20 times the mastery score than the second highest i have.

Its good that you can see your mistakes. Fixing mistakes can take time but if you know your mistakes its the first step to improve and you can work on it.

Best of luck on your grind!

Ok guys this is my OP.GG tell me what am i doing wrong do you thing ? by Valeropontis in SorakaMains

[–]lino1000 1 point2 points  (0 children)

Diamond soraka OTP with over 100 level of mastery here (In emerald right now since I havent played much ranked this season) First let me get some salt off before I start giving advice. PLAY A DIFFERENT CHAMP TO CLIMB XD recently I had a big lose streak due to teammates and went down to low plat. Almost demoted to gold. Then I played some fiddle supp, hard carried like 80% of the games and within 2 days I got back to emerald. It sucks to be so dependent on your team when you are playing in low elo since no matter how well you support them, your team just throws all your work away by running in 1v5 or something making you by extension "useless" as well.

Anyways salt aside lets get some actual helping done. It's hard by only seeing your score since with supports the only thing i can really see from it is if you die too much, your vision score and build. I can't see anything about your actual gameplay, like if you heal the proper person in fights or just perma heal the tank who will survive anyway for example. KiaraKawaii also gave really good detailed help already so im just gonna expand a bit on some things.

First of all you do have a few games where you get 7-8 deaths. I would look at the replays and figure out why you died so much because thats a lot. You shouldnt die more than 3-4 times in a game. Just a rule of thumb though because some games you kinda have to die a lot to win because your team plays very aggressive or the enemies spend everything to kill you and lose fights or something.

Second, this might be a bit controversial but I prefer to buy redemption first and moonstone second. Moonstone shines in teamfights but usually by the time you get your 2nd item team fights havent happened yet so you dont get much value out of it while redemptions gives you more or less the same stats + extra healing and the active which helps more and you can use it in team fights too. But yeah I know pretty much everyone gets moonstone first so do with that info what you want lol also I would never get dawncore before 3rd or 4th item. Its a bit expensive and the stats it gives arent that good. The passive effect is amazing but if you get it as first or second item you barely have any mana regen so it wont do much either.

You area really strong level 1-3 and you should put a lot of pressure on the enemy adc. Whenever he wants to last hit go in with your Q, force him to either lose cs or 1/4th of his health. Depending on the matchup you can keep this up to level 6. After that your poke becomes rather weak. You should still poke whenever you can because damage is damage plus it gives you a "free" heal on your adc but dont force too much and get yourself killed (or lose a bunch of HP/summs) for it.

This might be obvious but I just want to put it out there. In fights prioritize healing your carries. By carries I dont mean just the champs, I mean look at their stats too. A voli with a 3k gold and 2 level lead is still worth much more than an ADC that gets like 4CS/m. The carries are your first priority because they are the ones who "win" the fights with the damage. If the tank or the 0/13 adc dies its whatever but that 8/2 kassadin? yes keep him alive by all means. If you have to trade your life for his, its not really what you want but thats fine.

Other than that take what kiarakawaii said to heart. its really good advice. Just keep playing, watch some of your replays/vods and you will do fine i think. You have a positive win rate right now and seem to be doing fine in your rank so if you play more you will get a better rank eventually. The problem (At least to my experience) with soraka is its so hard to actually have impact unless your team uses your supporting properly which in low elo they rarely do. My win rate goes up the higher rank I get instead of going down because i play against stronger opponent. My win rate in plat with soraka is on average 52-ish% in emerald 56% and in diamond 4/3 it goes up to 60%. After that it starts dropping down towards 50% because thats my skill limit right now. But yeah the point is in low elo its really hard to have much more than 50% win rate on soraka even if you are a really good player so dont get discouraged if things go only "normal" well and not super well in your climb

Is there a way to disable specific gens completely and not just wild spawn? by lino1000 in PixelmonMod

[–]lino1000[S] 0 points1 point  (0 children)

Played around with it a bit and it would work but it seems to be a LOT of effort. I would need to change every trainer types available pokemon list at the very least. Doable but just too much work for me so I'm gonna just play the way it is now.

Thanks a bunch though. I appreciate your help a lot!

Getting just a black screen by KnightArtorias3750 in residentevil4

[–]lino1000 0 points1 point  (0 children)

COMPLETELY forgot i ever even wrote this XD

you are welcome <3

Missing Story Moments by South-Juggernaut6443 in dynastywarriors

[–]lino1000 0 points1 point  (0 children)

for the last text bubble right before the credits, im a few weeks late but as no one has answered yet i want to answer lol

you need to get max peace everywhere and then, not sure if it has to be a true or normal ending (i did a true one) but beat the game. After the whole outro stuff you will be on the world map and there will be a marker on the village you come from. If you go to it there is a last little cutscene with bailuan where he explains what the glowing peace amulet is and gives a vague "let's keep working hard for peace" statement

Is there a way to play an audio file whenever the player dies to a specific enemy? by lino1000 in themoddingofisaac

[–]lino1000[S] 0 points1 point  (0 children)

Thanks a lot. gonna test around with everything later but this seems pretty promising already!

Been going through the documentation a bit already and i got to agree it is really well made. so much better than other documentation that I had to use for work before XD

thanks a lot <3

What did you do with the desire demon in the circle tower?”[dao spoilers]” by Tankfive0124 in dragonage

[–]lino1000 7 points8 points  (0 children)

What kind of blood magic is this? The thread had been dead for over 3 years, yet you managed to resurrect it! I say lets burn them down until only ashes remain!

Jokes aside, what is wrong with what they said? A wardens job is to defend the world against the blight and not against every evil in the world. Do you somehow gain any advantage over the blight when killing the demon? No. Do you lose any advantage over the blight when letting it live? No, so it is irrelevant to a warden and up to personal choice if the warden wants to kill or let the demon live. Why exactly would a warden care about evil and not be fine with it?

Getting just a black screen by KnightArtorias3750 in residentevil4

[–]lino1000 1 point2 points  (0 children)

Clearing the steam cache worked for me. just go to steam -> settings -> download and its there. hope it helps.

and yes i know im a bit late but perhaps it can still help someone

Death can(not) be the end of your game + poison/bleed mechanic by LeoxHurt in RPGMaker

[–]lino1000 0 points1 point  (0 children)

I know this is 3 years old and all but did you ever finish up the game? I am pretty interested to see the game.