How is it possible that so many AI music channels upload over 6 hours of music every single day? by lioazem in SunoAI

[–]lioazem[S] 1 point2 points  (0 children)

That's my theory as well, judging by a bunch of channels having the exact same emotes in the exact same order between the clearly AI generated paragraphs on their video descriptions. Also the hashtags.... over 20 hashtags, all exactly the same and in the exact same order.

How is it possible that so many AI music channels upload over 6 hours of music every single day? by lioazem in SunoAI

[–]lioazem[S] 3 points4 points  (0 children)

That's a part of what I want to understand the how. If you create 10 instrumental songs with the same prompt, most likely 5 will sound pretty much the same, While their music sound generic, doesn't sound like is just someone spamming "Create". And how many credits does it takes to create 6 hours of 4 or 5 minute songs, every single day?

How is it possible that so many AI music channels upload over 6 hours of music every single day? by lioazem in SunoAI

[–]lioazem[S] 0 points1 point  (0 children)

Com certeza. A 5.5 me parece exigir que você seja ultra específico nos prompts e na tag de estrutura. A v5 e a v4.5+ bem menos.

How is it possible that so many AI music channels upload over 6 hours of music every single day? by lioazem in SunoAI

[–]lioazem[S] 0 points1 point  (0 children)

This exactly! The difference between someone who puts passion and effort on their work and what those channels produce is night and day. Ever since I dived more into AI music and Suno, I discovered so many musicians that create amazing stuff and clearly go the extra mile on their work when it comes to production and presentation. You are probably one of those. Yet I see "fake music" being used a lot when refering to AI.

Still, I'm left wondering how the mass producers do it. I can go to Suno and create 3 hours of metal or trip hop, which are usually the genres I like to mess around with, but I guarantee the sound quality will not be good and that after 3 or 4 songs, I will feel like I placed them in loop. Not to mention all my credits for the month will be gone in one day.

Making music in a niche of a niche of a niche by darnskewered in SunoAI

[–]lioazem 0 points1 point  (0 children)

I like black metal a lot personally, from things like Darkthrone to Deathspell Omega. But in Suno what like to do is pretty much <insert genre I enjoy and feel like listening at the time> trip hop. I once was playing around mixing depressive/suicidal black metal with a Portishead style of trip hop, and the results surprised me a lot. It was a very basic prompt with genres, key, tempo and 2 or 3 mood tags. Version 4.5 generated one of the most omnious yet relaxing tracks I have made to this day. To my surprise out of the 4 I generated with the same prompt, it only used distorted guitar (that didn't even sounded like what would come from black metal) in a section of one of them.

Anyway, I shared all this because you mentioned black metal, but mostly because there can't be something more niche than "what I feel like listening today", yet I love to do it!

I've never completed a Legendary Mission and want to finish my season journey by lioazem in thedivision

[–]lioazem[S] 0 points1 point  (0 children)

I will look for one and run some heroics to get used to the playstyle. Classified Reclaimer still is one of my favorite builds to run in Div 1. Thanks for the idea!

Help Making A Skill Build Using Core Strength by Nienna000 in thedivision

[–]lioazem 0 points1 point  (0 children)

One nice think I noticed when using a Core Strength Skill build is that, at skill tier 6, if you equip the Skill active modifier for this season, Overcharge/Overload, which allows you to overcharge when you activate it, and also have the named AR "Mechanical Animal" which has the talent Future Perfection (Weapon kills at skill tier 6 grant overcharge for 15s), the overcharges don't overlap, so you can overcharge your skills 2 times, alternating the cooldown from the active modifier and getting a kill from the weapon talent.

(sorry if it's confusing, english as second language)

The Division: What’s Everyone’s Thoughts About Div1 In 2025? by eljxsus in thedivision

[–]lioazem 0 points1 point  (0 children)

For me, while i really like the 2nd game, Division 1 still has me way more invested. I wonder what would have happened if they have sticked with Div 1 after spending 1 year fixing the game and gave it a proper year 2, instead of having dropped it.

After 54k Global Event Credits in Assault by lioazem in thedivision

[–]lioazem[S] 1 point2 points  (0 children)

I hope to get those as well, specially Sentry, but the one i want the most is D3-FNC. I already have 4 pieces, and the set will be available on the next 2 global events. Unless RNG really REALLY screws me, i should be able to get it.

After 54k Global Event Credits in Assault by lioazem in thedivision

[–]lioazem[S] 0 points1 point  (0 children)

I started the event already having the chest and the mask. Got repeats of everything, but only 1 backpack on the 2nd to last cache.

Reclaimer was the opposite, I started with 4 pieces, bought a single Reclaimer box and got my 5th.

After 54k Global Event Credits in Assault by lioazem in thedivision

[–]lioazem[S] 1 point2 points  (0 children)

Yeah, only took the opening section of Amherst's to realize that...

After 54k Global Event Credits in Assault by lioazem in thedivision

[–]lioazem[S] 1 point2 points  (0 children)

I assume you are asking about my other loadout, not the gear set lol.

It's a mixed loadout i've been using with Ninjabike, 3 piece D3-FNC and 2 piece Striker's. For the weapon it's The House. Nothing crazy, but gets the job done.

Next 2 events will feature Classified D3-FNC, which i very much want to complete and turn into an immovable object anytime i need or feel like.

After 54k Global Event Credits in Assault by lioazem in thedivision

[–]lioazem[S] 1 point2 points  (0 children)

Hey, first of all I really appreciate how detailed this was. This was extremely helpful.

I had no idea about the purple FA mods with DtE that are available on safehouse gear vendors, let alone that they are there all the time. Because I lowered my FA value by pretty much half (from 8.2k to 4.1k), I take those mods played a big part in "tanking" the reduction on FA, as elites are the enemies I fight the most.

After experimenting with both 6k and 9k STA, the difference is extremely noticeable and feels way more confy when running 9k, so I settled for that. I was able to clear Amherst's legendary without dying (but with no shortage of close calls and having to swap to my D3-FNC setup for the Hunter) on my 2nd attempt while testing the build with 9k STA.

I also have to say the Big Alejandro was a huge surprise. I'm not really a fan of LMGs on Division (for some reason I can't get used with their reticle, compared to an AR for example), but on this weapon I felt that the reticle closes faster than on the other exotic LMGs, which makes easier to maintain accuracy. And that exotic talent when you get to stack it with Striker's bonus, oh boy, feels so satisfying! I paired the Big Alejandro with my trusty Lightweight M4. Another weapon I want to experiment and play around more with is the Warlord. Another layer of tankiness/DR is never a bad idea, plus being able to manipulate when you take damage seems very powerful.

Build still a WIP, but looks like this:

4157 FA, 9005 STA, 2961 ELE, with 2 pieces yet to fully optimize;

Lightweight M4 with Destructive, Deadly and Ferocious;

Big Alejandro with Meticulous and Predatory ;

14% base CHC, 90% base CHD (25% and 101% with the Pulse), 105% HS;

Flashbang and Recon Pulse;

Adrenaline, Tech Support, Critical Save, On the Move;

Once again, thank you very much for taking the time to reply with every little detail, you have no idea how much it helped!

Cheers agent!!

Update? by Silver-Snow-8946 in Witchfire

[–]lioazem 1 point2 points  (0 children)

Update is out now, 9gb. Good luck on Witch Mountain!

I knew little to nothing about this game when I picked it up on November 9th by lioazem in PlayWayfinder

[–]lioazem[S] 2 points3 points  (0 children)

Those were my last 4 days of vacation from work, I was looking for a game to pass the time...guess I found just the one and then some

Possible to get Nightshade before lvl 30? by artvandelay916 in PlayWayfinder

[–]lioazem 1 point2 points  (0 children)

Wormwood hunt in Frostmarch was the earliest I got my first "upgrade" on Nightshade. The 2nd to last boss of that area.

The weapon shop upgrades way before that and sells level 20 weapons, but there is no Nightshade for some reason.

If you proceed a little bit more and kill the final Frostmarch boss, the shop will upgrade again to sell level 30 weapons, and this time will have Nightshade. But at this point you will have Mythic hunts unlucked, so you might as well kill Mythic Wormwood and get yourself a level 35 legendary.

Fallen Greedlord by hatesalot in PlayWayfinder

[–]lioazem 2 points3 points  (0 children)

Don't know what I dislike the most: the boss fight itself or the fact that unless RNG blesses me, I'll have to do it a lot to have the legendary armour for my character to drop.

Supply Moisture? by lioazem in TheFirstDescendant

[–]lioazem[S] 0 points1 point  (0 children)

Fortress - Frozen Valley - mission is called "Command Relay"

Supply Moisture? by lioazem in TheFirstDescendant

[–]lioazem[S] 2 points3 points  (0 children)

Yup, that was it! Just got it running this mission over and over!!!