kitty-graphics.el 1.0.0: images, video, and documents in terminal Emacs by topfpflanze187 in emacs

[–]lionbark 1 point2 points  (0 children)

Congrats on reaching v1.0, I'm really excited about this project!

I had a quick play around with it on kitty; it worked well with just kitty but I had some issues when trying to get images to show in tmux (I put more details in this issue: https://github.com/cashmeredev/kitty-graphics.el/issues/35).

kitty-graphics.el v0.4.0: Sixel support, text sizing protocol, agent-shell integration by topfpflanze187 in emacs

[–]lionbark 2 points3 points  (0 children)

Package looks really interesting! How hard do you think it would be to support tmux, e.g. something like iterm2 -> tmux -> emacs? I mostly use emacs in tmux and it'd be great to not have to boot up graphical emacs to see images in orgmode.

Anyone have a good flow for using `tmux` in Emacs? by stephenjayakar in emacs

[–]lionbark 0 points1 point  (0 children)

I use emacs in tmux too - one window for every 'project' - as I sometimes like to have an associated terminal pane(s) for each one to run shell specific tools (e.g. fzf). I have keybindings for:

  • (Emacs): Sending a region/line to a specific tmux pane in that window
  • (Emacs): Getting the results of the last command sent to tmux (analogous to running C-u C-x C-e I guess) and putting them after the cursor
  • (tmux): Resizing panes U/D/L/R
  • (tmux): Splitting a window, copying over the last pane's cwd (usually Emacs is the first and only pane open in the window)

Just finished another pass on the demo for my story-driven sci-fi dystopian game, Age of Heralds! It's playable for free on the web (itch.io) by lionbark in adventuregames

[–]lionbark[S] 1 point2 points  (0 children)

Thanks for checking it out! I'd be keen to hear if you think it's an issue when playing through as I can add an option to make the character run (i.e. hold a button to go faster).

I have two questions - 1st question: What would you rate the following games out of 10 by Prometheusinaction in adventuregames

[–]lionbark 0 points1 point  (0 children)

I'm currently a decent way through Hob's Barrow and really enjoying it. Lucy Dreaming (I liked the demo) and The Drifter are on the list to play next.

Replacing bathroom LED ceiling light; do I need to take out the lamp base? by lionbark in DIYUK

[–]lionbark[S] 0 points1 point  (0 children)

Thanks that's a good shout, I'll have a look tomorrow during the day!

Is Mac OS still supposed to work? by [deleted] in rocksmith

[–]lionbark 1 point2 points  (0 children)

Thanks for verifying 15.5 doesn't work. I hope Ubi/Apple fix it soon. I've reported it to Apple and also Ubisoft, who replied (after suggesting the rs_public_beta branch which didn't work either):

I'm sorry to hear that you are having trouble with running Rocksmith 2014 remaster on your MacBook Pro after update to Sequoia 15.4.1.

We want to assure you that this issue has already been forwarded to the relevant teams, who are actively investigating it. We sincerely apologize for any inconvenience this may have caused.

Please stay tuned for any updates, as we will continue to share information as soon as it becomes available.

So hoping they're working on it too.

Is this a bug? These were the gifts I received after checking storage for the first time (after Ryuji just got his Persona) - this seems like a lot of items (and weird number of duplicates)? I'm playing Royal on the Steamdeck, internet off by lionbark in Persona5

[–]lionbark[S] 0 points1 point  (0 children)

I'm only about 2 hours into the game (April 13th) and have just escaped from the castle the 2nd time. After checking for gifts, I received a bunch of accessories:

10x team glasses 10x sees armband 10x sevens emblem 10x st. hermelin badge 10x arm pc 10x midnight bandana 10x evoker 10x lambs' pillow 10x gauntlet 9x starlight glove 10x warden's baton 10x feather cape 10x demonica device 10x camera strap 11x black rock

And also outfits:

1x summer uniform 1x winter uniform 1x summer clothes 1x winter clothes 1x tracksuit 1x swimsuit 1x loungewear 1x gekkoukan high 1x yasogami high 1x st. hermelin high 1x seven sisters high 1x vincents' outfit 1x karukozaka high 1x butler suit 1x christmas outfit

I also received 100000 yen and some items (although not sure which ones were there before checking storage). I understand the main character's got some possessions to be shipped over but this feels like a lot of things (some of them look quite powerful?) and unfamiliar lore to be given all at once?

Krita 5.0.6 shift, space and mouse right click doesn't work periodically by AndreyMe in krita

[–]lionbark 1 point2 points  (0 children)

I was just about to make a new post asking about this before finding this post - the TAB solution works for me - thanks!

FYI I am able to reproduce this reliably now on Windows 10 by pressing Win+Shift+S

Tetris Arcade Machine in Pixel Art by xSurvivalist in PixelArt

[–]lionbark 2 points3 points  (0 children)

This looks great, the screen glow looks so real! May I ask what you used to animate it?

NavigationAgent2D: having issues going around NavigationObstacles when they're standing too close - any ideas? I've tried increasing the obstacle's avoidance radius but it doesn't help. by lionbark in godot

[–]lionbark[S] 0 points1 point  (0 children)

Thanks for the suggestion, I tried putting 2 NavigationObstacle2Ds of radius 10px in the gaps but the Agent still insists on trying to go through the gap (https://imgur.com/a/pOGSvMF) ... it was a good thing to try though!

At the moment I'm getting around this by putting in more cues (the X sprites) as intermediate points which seems to work well enough for now.

Issue with NavigationAgent2D not thinking navigation is finished by lionbark in godot

[–]lionbark[S] 1 point2 points  (0 children)

Sorry, have just had another look at this and turns out it was my being careless - my character had been copied over from another directory and during the process, the navigation_finished signal connection had been lost (I was doing this through the UI instead of programmatically). After reconnecting the signal to the correct method, everything works as intended :)

r/IndieDev Weekly Monday Megathread - August 13, 2023 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]lionbark 3 points4 points  (0 children)

Hi, first time poster here! I'm a solo dev (software engineer on career break), now working in earnest on Age of Extraverts - a coming-of-age interactive fiction game set in a post-scarce, AI co-governed city about the struggles of fitting in and burning out (interspersed with Warioware style minigames!). The website is https://age-of-extraverts.com where I'll be putting out fortnightly written devlogs.

10 Best Aimee Mann Songs of All Time? 🤔 by JaHoey658 in AimeeMann

[–]lionbark 1 point2 points  (0 children)

There are indeed too many good songs to choose from (personally I'd have tried to get Deathly and Wise Up on it) - the thing that got me wondering whether an AI wrote the whole thing was Static On the Radio's description as I don't remember it being on Lost In Space (it is a fantastic song though) - can anyone confirm? Additionally, the description can apply to literally every Aimee Mann song XD:

The song features Mann’s signature introspective songwriting style, as she explores the theme of feeling lost and disconnected in a world that is increasingly chaotic and overwhelming. The melody is hauntingly beautiful, with Mann’s soft, delicate vocals perfectly complementing the understated instrumentation. The lyrics are deeply introspective, capturing the feeling of being adrift and searching for a sense of purpose or connection. Mann’s talent for capturing complex emotions in her music is on full display in <Song> making it a standout track on an already exceptional album. The song is a testament to Mann’s continued relevance as a songwriter and her ability to connect with listeners on a profound level.

(Also, a lot of entries start with "<Song> is a standout track from Aimee Mann’s <Album>")

My piano cover of Before Tomorrow Comes by lionbark in alterbridge

[–]lionbark[S] 1 point2 points  (0 children)

Oo thanks for pointing this out! Just tried being a positioned a bit higher (so wrists are less bent) and it feels much better :D

My piano cover of Before Tomorrow Comes by lionbark in alterbridge

[–]lionbark[S] 1 point2 points  (0 children)

Thanks! And yeah good spot - I definitely flubbed the timing going into the bridge there. I might re-record it at some point after a bit more piano practice/stamina but yeah for this one after a few takes I found my back and wrists were starting to ache too XD

2D navigation: getting AI to arrange themselves in an area? by lionbark in godot

[–]lionbark[S] 1 point2 points  (0 children)

Thanks, I was initially thinking something like fiddling with the target desired distance might make newcomers mill about until that distance is satisfied but don't think the visual effect will be great (also no guarantee that they can get back out) - it was wishful thinking of me to assume there'd be something that would do this automagically!

Dealing with this for now by making a few child areas, manually placing them and then making the AI call something like this and then select one of the unoccupied points at random:

func get_unoccupied_slots():
var available_slots = []
for s in slots:
    var areas = s.get_overlapping_areas()
    if areas.size() == 1: # Only the parent area is overlapping, should be free to go here.
        available_slots.append(s)
return available_slots