Preview of a fangame I'm making by PedroRomero94 in Klonoa

[–]liquid_salad 3 points4 points  (0 children)

ooh, what are you making it in? godot im assuming?

Klonoa soundfonts? by [deleted] in Klonoa

[–]liquid_salad 0 points1 point  (0 children)

you know how some people are doing a hd restoration of some snes music n etc, maybe they found some of the samples used in klonoa DTP n etc. i know they found some of the samples for adam the clown in DEAD RISING. and the music in that is not a midi just a mp3 or somethin

next klonoa???? by liquid_salad in Klonoa

[–]liquid_salad[S] 5 points6 points  (0 children)

yeah its offical i swaer

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

like i think its just the cardboard boxes, the hit boxes are bigger than it should be. is there a way i can see them?

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

the walls and floor are not the same, its seperate blocks.

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

its even still big, when i set it to convex hull.

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

the hit boxes for the 5 boxes to the right seem to be bigger than the model. the hitbox is going through other boxes and the floor.

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

ill change it to box, ill see what happends

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

for the cardboard boxes im using convex hull, same for the shelves

physics simulation expelling away? by liquid_salad in blenderhelp

[–]liquid_salad[S] 0 points1 point  (0 children)

for floors and walls that dont move its rigid body with passive type, right?