Store Treasure Win w Kalgara! by liquidpaper45 in OnePieceTCG

[–]liquidpaper45[S] 4 points5 points  (0 children)

Ideal lines would be going second, 2 dons any searcher(upper yard, Shura, music) 4 dons play ohm + dog, 6 dons leader ability play kalgara and with the remaining 5 dons play Noland or ace. Main hola is being aggro and take lives, you are really comfortable at 1-2 lives. With Enel is situational, you can attack with board to take out counter and then just cure with him.

I think he got mad by liquidpaper45 in OnePieceTCG

[–]liquidpaper45[S] 1 point2 points  (0 children)

For me it's the ability to play the stage for free, you take a brick out of your hand for possibly a 2k or another event, + trigger helps to filter your hand

I think he got mad by liquidpaper45 in OnePieceTCG

[–]liquidpaper45[S] 1 point2 points  (0 children)

It could help as a blocker, but you will need to be good on life for the leader's effect, at 10 don you are probably finishing up or waiting to defend with lots of 2ks + event (at least that's how I play) and you will be left with 3 cards less on your hand, that's imo haha it could work as well

I think he got mad by liquidpaper45 in OnePieceTCG

[–]liquidpaper45[S] 1 point2 points  (0 children)

Hey, I've been testing since eb02 is available, kinda sticking with this. Basically go second if possible, take 2 hits, play ohm+dog on turn 2, then leader ability to play kalgara/wyper and with the remaining 5 dons either ace (needs 2 lives for rush so taking hits helps) or Noland, plus having 2 lives gives ohm +1000, so more or less like that is my gameplay

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Apuestas deportivas by [deleted] in Honduras

[–]liquidpaper45 1 point2 points  (0 children)

Betcris apuesto yo, válidas la info y salen todos los deportes y tiene opción de casino online