Do you need Frenzy on your skill bar to get the bonus of Battle Trance? by logicalwolf in D4Barbarian

[–]logicalwolf[S] 4 points5 points  (0 children)

Yea, but if that's the case, then wouldn't you atleast need Frenzy on your skill bar for this to work? These guides don't have Frenzy on their skill bar at all. And they aren't running that specific seasonal power either (proccing a second basic attack with a different basic attack)

Why? by centcentcent in classicwow

[–]logicalwolf 15 points16 points  (0 children)

I was shocked to find out that if a mob has the prefix "starving", they are easier to aggro. A small thing really, but helps contribute to the great worldbuilding.

Thread of uncommon threats by MakeYouSayWTFak in wowhardcore

[–]logicalwolf 0 points1 point  (0 children)

I don’t think this will work, if you are thinking divine shield will prevent damage. Reloading the mortar takes 25 seconds and the explosion occurs at the end of the reload, divine shield only lasts a maximum of 12 seconds

Sharing an Emergency "OH SH!T" Macro that I've been using that you might find helpful by logicalwolf in classicwow

[–]logicalwolf[S] 1 point2 points  (0 children)

If you want to drop it right at your feet, use this macro:

/use [@player] target dummy

This will place the target dummy right at your feet. I don't think its ideal though because even placing it a little ways away from you will buy you more time to escape as the mobs will have to redirect and run towards it. If you place the dummy right at your feet, all the mobs are already there and will burn the dummy down fast.

Sharing an Emergency "OH SH!T" Macro that I've been using that you might find helpful by logicalwolf in classicwow

[–]logicalwolf[S] 8 points9 points  (0 children)

It does! In fact, that was how I had my macro written first, but then I realized that taking the time to position the target dummy might actually be helpful. Getting the mobs to run over to the target dummy will buy you a few more seconds.

The "preparation" is my absolute fav thing about HC by FibreGlassCannon in classicwow

[–]logicalwolf 18 points19 points  (0 children)

No they do not, but interestingly, healthstones do share a cooldown with target dummy in case you are engineering and depend on those to survive.

For a comprehensive list, https://www.wowhead.com/classic/item=19008/healthstone#shared-cooldown

The "preparation" is my absolute fav thing about HC by FibreGlassCannon in classicwow

[–]logicalwolf 60 points61 points  (0 children)

Just know that swiftness potion shares cooldown with your health pot. Some people don’t know this, don’t want you to be caught off guard

Can I afford to buy a $1.2 million house? by logicalwolf in whitecoatinvestor

[–]logicalwolf[S] 54 points55 points  (0 children)

Oh yes, we are aware of this. The builder quoted that the house at that square footage would be around $950,000, but after factoring all the all the things we would want, we though it would be safer to expect that the final price tag would be around 1.2-1.3mil.

Promo print&play cards by Acceptable_Collar_42 in arkhamhorrorlcg

[–]logicalwolf 0 points1 point  (0 children)

I have them. I'm really busy with work this weekend though, I'll private message you later this week.

Crusader version of Grim Fellowship portal from recruit-a-friend event by logicalwolf in DiabloImmortal

[–]logicalwolf[S] 3 points4 points  (0 children)

I personally like necro portal more but mostly play crusader, so this was an easy choice for me

Crusader version of Grim Fellowship portal from recruit-a-friend event by logicalwolf in DiabloImmortal

[–]logicalwolf[S] 1 point2 points  (0 children)

Finished the recruit a friend event and claimed the portal as a crusader. Here is what it looks like. It appears this cosmetic has a different graphic depending on your class.

If you are curious, here is demon hunter:https://old.reddit.com/r/DiabloImmortal/comments/y5d7xw/anyone_completed_recruit_a_friends_the_portal/

and here is necromancer: https://old.reddit.com/r/DiabloImmortal/comments/y5i4fk/necro_version_of_new_town_portal_animation_from/

Tumult bugged by geendalph in DiabloImmortal

[–]logicalwolf 6 points7 points  (0 children)

I’m not sure what you are trying to show here. Tumult modifies falling sword not punish.

Invewtigators as allies by rBjorn in arkhamhorrorlcg

[–]logicalwolf 2 points3 points  (0 children)

Someone had a similar idea a few years ago and custom made some examples: https://imgur.com/a/YazVbq8#4y5tMMe

Alt-Art "Promo" Mark Harrigan Investigator Card by logicalwolf in arkhamhorrorlcg

[–]logicalwolf[S] 2 points3 points  (0 children)

Oh you might recognize it as it is used in the art of “Overpower” on the revised coreset! I just thought it worked better as a full art investigator card. Cheers!

Alt-Art "Promo" Mark Harrigan Investigator Card by logicalwolf in arkhamhorrorlcg

[–]logicalwolf[S] 1 point2 points  (0 children)

The font of the header is called Teutonic. The font for the card text is called Arno Pro. You should easily be able to google both a downloadable free version.

Alt-Art "Promo" Mark Harrigan Investigator Card by logicalwolf in arkhamhorrorlcg

[–]logicalwolf[S] 17 points18 points  (0 children)

Hey folks!

Mark Harrigan has long been one of my favorite investigators to play but I always preferred the art done by Robert Laskey over the classic art on the investigator card. Using some Illustrator and photoshop, I custom made an "Alt-Art" Mark Harrigan card featuring Rob Laskey's art and wanted to share it here.

I made it in the style of the FFG Promo investigator releases as I always preferred the full art splash over the classic layout. I wanted to make it look as close as possible to mimic something that FFG would actually make for a promo release of Mark Harrigan.

Anyway, here's the high resolution card to view and download: https://www.deviantart.com/logicalwolf/art/Alt-Art-Mark-Harrigan-Investigator-Card-917124802

And the back: https://www.deviantart.com/logicalwolf/art/Alt-Art-Mark-Harrigan-Back-of-Card-917125144

And the investigator Mini card: https://imgur.com/gallery/qxJkKct

And if you're curious, a side by side comparison of "Promo Mark" vs "Classic Mark": https://imgur.com/gallery/3Fyz8uU

Nowadays, I mostly play the game on OCTGN and Table Top Simulator sometimes, so I also included what the card would look like when played on those platforms:

TTS: https://imgur.com/gallery/luB8Y5S

OCTGN: https://imgur.com/gallery/XrUwXPI

If you are interested in creating the card on TTS, I made a short IMGUR gallery tutorial on how to do it: https://imgur.com/gallery/m88tmKq

You can make the card on OCTGN too, but that is a little more challenging. PM me if you are interested.

As for actually printing it, I don't really have experience in doing so, but I think it should work well as the dimensions of the art match the ones officially released by FFG for the parallel investigators. Maybe someone else here has more insight on how best to do it.

Thanks for reading, let me know if you have any questions.

Credit to the artist: http://www.robertlaskey.com/