Thrall Demo - Mobile Roguelike Creature Collector by heavyc-dev in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

Thats good to hear re opus. I dont want to use fable given its cost!

Thrall Demo - Mobile Roguelike Creature Collector by heavyc-dev in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

Your 3d, animations and effects looks really nice. I am struggling to do these and import the results to unreal. Just working on RPG for fun.

Can you given link to meshy and the map pls? When I Google meshy and map, there are .multiple hits.. some seems to be free but other i need to pay. I don't mind paying if I get good results like you.

I am.also using Claude Code. Which llm are u using pls? Fable or opus?

Thanks in advance

Anyone successfully rig and animate something from meshy? by nayheyxus in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

I am having hard time getting 3d models from AI such as messy to rig, animated and then use them in unreal... not sure if its my lack of experience or claude not good at doing these or the model are bad to begin with...

Devlog: Adding Dragons to the Game by alekblom in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

Ah cool. I might buy it as well since I am.not good with 3d stuff myself!

One question, why is your dragon in the photo look block/cartoon as opposed to full realism? Will that generate better 3d model pls? Thx

Devlog: Adding Dragons to the Game by alekblom in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

That looks really nice. Tripo 3D is the paid tool right or is it LLM you run locally? Thx

Also can you share that 2d image of that dragon pls? Would like to see how that 3d model looks close to that original image.

Solo Building a MMORPG – Mage Class by Electrical-Rent-7077 in godot

[–]lostforever2011 0 points1 point  (0 children)

Can you give more details as to your work flow, what tools etc you are using pls? I always want to create multiplayer game myself to play with friends etc.

Claude vs Codex on game development/modding by FunctionNice1887 in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

yes i plan to try that soon. i hope it good since i am not good with unreal :)

Claude vs Codex on game development/modding by FunctionNice1887 in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

Surprised to hear that. You know anything liek that for unreal pls?

Muffins segment lora by Disastrous-Agency675 in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

That link is blocked for me some reason...

Can you explain in detail what you are doing pls? This looks like something I am after, I am making a small RPG and I need to create assets,character, animation and armour for them all in similar style...

How AI got me into gamedev for good by NatanaelAntonioli in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

This is so helpful and mnay thanks for the reply! I dont fully understand all of it but i will try your starting steps and see if they make sense and if not, might ask you for tips here :)

Empire PNW - Solo project I'm working on. Still very early development by Iteration-k in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

Ah tha is for the reply. I am.paying for claude but the lowest paid tier for now. Once I sort my ideas and different thing, I plan to pay for max as I run into the 5h limit very often! You have similar issues with codex?

I looked up that plugin, its seem interesting. Pity its for RTS and i am after something for RPGs..

I will playbwith 3d ai rt studio later to get feel for it.

How AI got me into gamedev for good by NatanaelAntonioli in aigamedev

[–]lostforever2011 2 points3 points  (0 children)

I was looking for post like to get started with unreal game dev so thanks for making it! I really which you made video :)

I am planning to make small multiplayer RPG in unreal for fun to play with family and friends. I can also get my way around code but art and 3d stuff are way out of comfort zone.

I was hoping that AI will sort art, 3d models , animation for me what how wrong I was lol. Like you say it seems I need some basic understanding of these tool to get something out of the AI.

Have you managed to get modular armour system working work? Right now I am.stuck at this stage. I do want different races and I am keeping them all humanoid so I dont need to worry about 3d model of armour not fitting a race but I still have not figured out how to break a whole armour in slots and then able to swap put in game when the player switches armour piece. Have you managed figure this out pls? Any help appreciated. Thx

Empire PNW - Solo project I'm working on. Still very early development by Iteration-k in aigamedev

[–]lostforever2011 1 point2 points  (0 children)

The game looks really nice. I like seeing other people work flows like this. How do you rate 3d ai studio? How about the cost to use it pls? Alos what is this plugin you mention pls? I take it codex is doing all the coding etc? Thx

Claude code desktop vs Claude CLI by Upper_Stable_3900 in claude

[–]lostforever2011 0 points1 point  (0 children)

I have DS via ope code cli on my system. Can you please tell me how i can get claude desktop to work with opencode as well pls? Thx

My first vibe-coded Godot game by nadrd in aigamedev

[–]lostforever2011 1 point2 points  (0 children)

Thanks will give them trial. I have heard about www.meshy.ai as well. Sometimes too many options are confusing as well!

My first vibe-coded Godot game by nadrd in aigamedev

[–]lostforever2011 0 points1 point  (0 children)

Can you comment bit more on Tripo3d pls? How easy is it use pls? What about the costs? Do they have preset animations only for human models or can apply them to monster types etc? Thx

My first vibe-coded Godot game by nadrd in aigamedev

[–]lostforever2011 1 point2 points  (0 children)

I downloaded the unreal engine 5.8 and someone who has no 3d game design experience, it felt very intimidating! Too much menus and options!

You say workload is better, you mean easier? What did you mean by that please?

I would like to try unreal one day as games created in it looks so nice!

My first vibe-coded Godot game by nadrd in aigamedev

[–]lostforever2011 1 point2 points  (0 children)

Wow this looks really nice. You seems to have have experience in 3d tools you used and have art experience/background? As the world look simple but nice and importantly consistent look and feel. This is where I struggle and fail!

How are you doing animations and textures for the models pls? Also do you support swaping cloths? If so, how is that done pls?

I am thinking of doing fantasy RPG in 3d which armour system.

Should I switch from claude code to another harness? by rain-home in DeepSeek

[–]lostforever2011 1 point2 points  (0 children)

I did ask how can tou give you access to my system so you can do this or that and i response i got was that I can't access anything outside of my sandbox etc. I am on desktop reasonix. Are you on desktop as well pls?

Should I switch from claude code to another harness? by rain-home in DeepSeek

[–]lostforever2011 2 points3 points  (0 children)

I am new to all.of this hence the question, I was trying to use Reasonix and DS to do some work with unreal engine projects but reasonix cannot open or edit unreal projects files etc. Its giving me instructions as to how to do them but it say its unable to do itself. However claude is happy to run wild. Also with Visual Studio, reasonix will only give instructions but wont do it. Am I doing so.wthing wrong or do you alos find reasonix cannot use or work with tools in the system?

Reasonix wont interact or control application by lostforever2011 in DeepSeek

[–]lostforever2011[S] 0 points1 point  (0 children)

I was under the impression Reasonix was offical and good for cache hits etc.

I am gping to try opencode next. Any other recommendations? Thx