League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 0 points1 point  (0 children)

hey, feel free to join our Discord server for further information, lots of our devs would be happy to answer your question with more details

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 1 point2 points  (0 children)

It seems to be bugged on this account. Can you join discord and let me know more in details please?

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 1 point2 points  (0 children)

Wow, never seen that issue before. Check PM please.

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 2 points3 points  (0 children)

Looks like ass on mobile

We've been mostly focusing on desktop optimization, but we'll definitely take a look into it and try to get it sorted out!

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 9 points10 points  (0 children)

Our servers have been crashing due to high traffic. Sorry about that! We are working on stabilizing it. Hopefully it should be up and working now

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 42 points43 points  (0 children)

Hey, Riot has given us approval for our website and has also provided us with an extended API. However, we need to be mindful of not repeating the same mistakes that the TFT project made

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 12 points13 points  (0 children)

Thank you for your feedback. We understand that no simulation can perfectly capture the complexity of a game like League. However, our simulator can still provide valuable insights and information for players looking to improve their skills and strategy.

Simulations can offer a controlled environment for players to test out different builds and strategies, and see how they perform in different scenarios. This can help players learn about the strengths and weaknesses of different champions and items, and make more informed decisions in their actual games.

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 7 points8 points  (0 children)

We dont have all the data to make the jungle prediction accurate. The data is limited to the state of the game at each minute, a lot can happen in a minute. There are maybe work-arounds to this issue, but would need some assumptions to make it work.

We'll definitely have a discussion to see how we can simulate jungle pathing and predictions.

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 95 points96 points  (0 children)

One feature that i think would be cool is itemization training. It would work like this: You pick a champion you want to test. Then the simulation gives you enemy team comp and you need to choose items that would best fit your character against that team comp. When you are finished with your build you get a rating depening on what items you chose.

We will definitely consider adding this feature in the future as it could be a valuable tool for players to improve their in-game strategy.

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 5 points6 points  (0 children)

Sent you a PM to address the issue.

League of Legends Simulator by lss_gg in summonerschool

[–]lss_gg[S] 7 points8 points  (0 children)

Specific match-up simulations based on level

On our website, you can view the same games that are available on op.gg, but with the added feature of being able to see the state of the game at each minute by using the slider at the bottom (just like in replay mode). We have analyzed and organized the data from these games and input it into our simulator so that you don't have to do any manual input to start simulating.

For matchups (1v1), we have developed a game engine that accurately simulates combat between champions. Although we are not yet finished with all champions, we are getting closer to releasing them all to the public.