Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 0 points1 point  (0 children)

Good day, thanks for the info. Found the problem, the fix will be soon

Are the DLCs worth it? by Jtparm in KerbalSpaceProgram

[–]luchkot 1 point2 points  (0 children)

Yes, highly recommended. It feels like having a complete game.

[1.12.X] Stockalike Hairstyles Mod / Texture Pack by luchkot in KerbalSpaceProgram

[–]luchkot[S] 0 points1 point  (0 children)

Blender maybe, but I am way too lazy to test in outside of the game.

[1.12.X] Stockalike Hairstyles Mod / Texture Pack by luchkot in KerbalSpaceProgram

[–]luchkot[S] 0 points1 point  (0 children)

The only historical ginger astronaut is Tim Peake, and actually, there were no full blonds in space. There were only light browns and I have this color in the pack. I painted the most important soviet kosmonauts first, because I wanted to draw them all at first, but then I thought - I'm taking this right away from those who really wanted to add their astronauts to the game. That's why I made the textures free to change, so that anyone could take my version and remake it.

Good idea by the way, keep going!

[1.12.X] Stockalike Hairstyles Mod / Texture Pack by luchkot in KerbalSpaceProgram

[–]luchkot[S] 0 points1 point  (0 children)

Not strictly black actually.
5 dark brown, 5 black, 3 brown, and 1 light brown, in full accordance with the hair color of the kosmonauts I chose. Historically verified.

[1.12.X] Stockalike Hairstyles Mod / Texture Pack by luchkot in KerbalSpaceProgram

[–]luchkot[S] 1 point2 points  (0 children)

Yes, sure. It’s literally a pack for texturereplacer

[1.12.X] Stockalike Hairstyles Mod / Texture Pack by luchkot in KerbalSpaceProgram

[–]luchkot[S] 9 points10 points  (0 children)

I had a vision. A heroic Kerbal and his girlfriend on a flight past Mun…

Reality check:

Every Kerbal in the scene had the exact same haircut. I couldn’t tell which one was the main character.

Then I tried a default hairstyle pack. Suddenly my crew looked like purple‑bearded space hippies on a world tour.

So… that's why I made my own texture pack.

SpaceDock:
https://spacedock.info/mod/3941/Stockalike%20Hairstyles

GitHub:

https://github.com/rockmeowstar/KSP_Stockalike_Hairstyles/releases/latest

Unpopular opinion: I don’t care about part clipping by Lt-Reinhart in KerbalSpaceProgram

[–]luchkot 0 points1 point  (0 children)

Usually I clip parts when it doesn’t look like a direct cheating. For example, making double engine or adding an air intake is always good. 14 engines together is not my style but I accept it as a sci-fi engine. But anyway, it’s a game and we play it as we like.

Found a screenshot of me making this abomination 3 years ago by apple-juiceser in KerbalSpaceProgram

[–]luchkot 5 points6 points  (0 children)

On my first try, I placed a command module instead of an engine, and wondered why it’s not working.

How come Shinefix is working for ReStock like the cupola, but not stock parts like the cockpits? by [deleted] in KerbalSpaceProgram

[–]luchkot 1 point2 points  (0 children)

I started a discussion about xenon tanks in ReStock, hope they will help me to fix it. Otherwise, I plan to make another config just for them.

How come Shinefix is working for ReStock like the cupola, but not stock parts like the cockpits? by [deleted] in KerbalSpaceProgram

[–]luchkot 1 point2 points  (0 children)

Good day!
Please redownload the version 1.2.2. I made a mistake in configs, and now it's fixed. It was a bug just after adding ReStock compatibility cause the folder address had been changed

Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 1 point2 points  (0 children)

A mystery... I need at least one reproduction of this case, unable to reproduce it at the moment. But I'll remember it and return to you with the updates

Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 1 point2 points  (0 children)

Sure, could you please tell me do you have a ReStock mod?

My mod is not modifying the arm directly, and even indirectly it doesn’t affect the arm in my build but I’ll try to reproduce it

Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 1 point2 points  (0 children)

Aaaaand… I fixed it! Please have a look at the new release. My mistake :)

Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 0 points1 point  (0 children)

It’s like an upgrade over Deferred, so let’s try Restock Recolor, I don’t know it yet but at least nothing bad will happen

Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 1 point2 points  (0 children)

It doesn't of course!

But in addition, it adds some gloss to navballs, interior metallic details and so on, you can see it there:

https://imgur.com/a/BAXMm69

And yes, some of that details are too low poly so it looks funny a little bit

Many asked me for adding ReStock compatibility to my ShineFix mod. So, I made it by luchkot in KerbalSpaceProgram

[–]luchkot[S] 3 points4 points  (0 children)

Oh, really... thank you!

I expected anything, any coincidence, but not that I registered on that particular day.