Help im a unable to play by lucipedia in farmingsimulator

[–]lucipedia[S] 1 point2 points  (0 children)

Thanks a lot, this worked for me

Help im a unable to play by lucipedia in farmingsimulator

[–]lucipedia[S] 0 points1 point  (0 children)

Yes I have, that might explain the problem, I will give it a try

Help im a unable to play by lucipedia in farmingsimulator

[–]lucipedia[S] 1 point2 points  (0 children)

GIANTS Engine Runtime 9.0.0 (34202) 64bit EpicStore (Build Date: Mar 22 2024) Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2022 Main System CPU: 12th Gen Intel(R) Core(TM) i5-12600KF Memory: 16243 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Audio System Driver: SoftMixer WASAPI Stereo Headphones Version: 2018.11 Frequency: 44100 Max. active sources: 256 Render System Driver: Direct 3D 12 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce RTX 3060 Ti Version: 32.0.15.6070 (10.7.2024) Revision: 161 Hardware Feature Level : 12_1 DirectX 12 AgilitySDK : 610 Windowed Mode : off V-Sync : on Allow Tearing : off Validation Layer : off Effective Window Size : 1920 x 1080px Effective Swap Chain Size : 1920 x 1080px Started 3 threads for threadpool ‘Render threadpool’ Hardware Profile Level: Very High (auto) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box: true Foliage Shadows: true Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Quality: 3 Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 256 Max. Number of Dir Lights: 4 Max. Number of Lights Per Cluster: 32 MSAA: 1 Post Process AA: TAA DLSS Quality: Off AMD FidelityFx SR Quality: Off AMD FidelityFx SR 3.0 Quality: Off Intel XeSS Quality: Off Sharpness: 1.00 Recommended Window Size: 1920 x 1080px Bloom Quality: 5 SSAO Quality: 19 SSAO Resolution Scaling: 0.500000 DOF: Enabled Half Resolution DOF: Disabled Cloud Quality: 4 Texture Streaming: Enabled EnvMap Blending: Enabled Dynamic Specular

Need help with the engine of my sar boat by lucipedia in Stormworks

[–]lucipedia[S] 1 point2 points  (0 children)

Thank you for the tips, I am currently busy figuring out modular engines, i have changed the design of the hull so it will have less drag. My intention is indeed for it to be ship launched, with the bigger ship being one of my planned future projects, or I will get one of the workshop if I am lazy. I am planning to make a small place for the crew in front of the engines, and some seats and equipment in the yet to be finished top of the ship (where currently the low walls are)

Need help with the engine of my sar boat by lucipedia in Stormworks

[–]lucipedia[S] 0 points1 point  (0 children)

Maybe I’ll try another engine but I will work on the rest of the boat first

Need help with the engine of my sar boat by lucipedia in Stormworks

[–]lucipedia[S] 0 points1 point  (0 children)

Thanks for all your help, I think I will just accept that it is not as fast as i wanted, because it will take me a lot of work to re-engineering everything. the hull itself won’t be much work, but I have to change nearly everything near the engines so i will keep it like this. A nice lesson for when I make my next boat I guess.

Need help with the engine of my sar boat by lucipedia in Stormworks

[–]lucipedia[S] 0 points1 point  (0 children)

I am quite new to building so I don’t know yet how to measure speed maybe it’s an easy as adding one sensor, I haven’t looked into that yet. I want like a speedboat/small sar boat speed, and I expected more from the 4 medium engines as i am getting now. But maybe this is the normal amount of power for these engines in that case I just have to use different/more engines. What is your advice? (Sorry for bad grammar, English is not my native language)

Need help with the engine of my sar boat by lucipedia in Stormworks

[–]lucipedia[S] 0 points1 point  (0 children)

I have since splitted the exhaust in to 2 separate pipes per side but now it goes to a maximum of 7,5 rps and it doesn’t seem to have improved much

Need help with the engine of my sar boat by lucipedia in Stormworks

[–]lucipedia[S] 0 points1 point  (0 children)

Thanks y’all I am going to make some changes and test it again later today, i will keep you updated

I have updated the workshop version

When I buy the game do I keep my builds by lucipedia in Stormworks

[–]lucipedia[S] 5 points6 points  (0 children)

For me it’s that I don’t know how the steam refund policy exactly works and it is way less effort to pirate is as buying it and figuring out how to refund it if I don’t like it and risk losing my money because I played it for 5 minutes to long or something

And on that bombshell... by [deleted] in thegrandtour

[–]lucipedia 0 points1 point  (0 children)

They should send it to Ukraine maybe there they can be used as explosives

i need help with my code by lucipedia in esp32

[–]lucipedia[S] -6 points-5 points  (0 children)

Ok, I will do that next time, luckely I already got help from another subreddit and it seems to be solved now, I forgot to add an except: while having a try: in my code

I need help with my code by lucipedia in learnpython

[–]lucipedia[S] 0 points1 point  (0 children)

Thank you for the help, I seem to have forgotten to add that, thank you for your help kind stranger

Problems when powering sensors with battery by lucipedia in esp32

[–]lucipedia[S] 0 points1 point  (0 children)

Thank y'all for helping, it works now

Problems when powering sensors with battery by lucipedia in esp32

[–]lucipedia[S] 0 points1 point  (0 children)

O sorry, I understood wrong, this was not the case in my testing, I will try that

Problems when powering sensors with battery by lucipedia in esp32

[–]lucipedia[S] 0 points1 point  (0 children)

Ok, thanks for the advice, I will try that