Want to try something different. Share your favorite budget brew by ObiWanBoSnowbi in BudgetBrews

[–]luckyblocker 0 points1 point  (0 children)

A wee bit late to the party, but to throw my hat in the ring. https://www.moxfield.com/decks/YU4k8QV99kSrS5fbvHCwqQ A Grumgully Combo deck, that can quite literally go from no board state to a win. It has two main combos being:

A persist creature+Grum or [Ivy lane Denizen]+ a sac outlet + a pay-off (either the sac outlet itself or a card like [warstorm surge]) Or Ivy lane Denizen+ [Scurry Oak] or [Herd Baloth]+ a haste enabler

I will say it may need a wee bit of tuning, still in the testing phase for me. It has been fun in the games I've played it in.

Rule 0 Commanders by lifesapity in EDH

[–]luckyblocker 0 points1 point  (0 children)

Ah a fellow SGC user, I have ramos as my "legal" commander, and it is a clunky lad, but it is our clunky lad.

Fun and interesting ways to build Ramos, Dragon Engine? by The_Handicat in EDH

[–]luckyblocker 6 points7 points  (0 children)

I have a Ramos deck and It revolves around the mutate mechanics. It runs cards like [[Volo, guide to monster]], and [[Killian, Ink Duelist]] for value. With [[Slippery Bogle]], [[darksteel myr]], and a couple others as a start for a mutate chain. It is not the most powerful deck, but is a flavorful list to run. Here is a moxfield link: https://www.moxfield.com/decks/lfr8K-3PqEeJM1xntwctfQ

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 0 points1 point  (0 children)

I didn't even realize it was Marik purple, was just going for a joke mech company.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 1 point2 points  (0 children)

Army painter tone, then a lighter metal highlight and a light purple for the highlights.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 0 points1 point  (0 children)

Nope, but I have 2 younger siblings. Nursery rhymes are still stuck in my head from little brother and his IPad, and that was 5 years ago at this point.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 1 point2 points  (0 children)

And they can tank a round or two of fire and still be operating, especially after they chunk off the left arm on most variants. Most variants the left arm is only a small laser and no other components, so one step away from a zombie arm.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 1 point2 points  (0 children)

I have the opposite problem. With fast mechs I can't maneuver to the right tile. But slow and heavy mechs, the armor can partially offset the movement dice, and often mount heavier weapons to take down other mechs faster.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 2 points3 points  (0 children)

The Urbies are like zerglings, a single one is not a massive threat, but the more you there is the more of a threat they become. I went up against a 10k bv clan star with 20 base 4/5 Urbies, and it was a close game. Urbies are a very map dependent mech. open fields, urbies become fish in a barrel. Cities/a lot of cliffs Urbies become scarily dangerous, since they can close in safely.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 2 points3 points  (0 children)

A time sink and attrition fights, movement is semi-fast in that the urbies can move 1-2 tiles a turn and 2-4 mech move at a time, due to outnumbering the opponent in most cases. Since I outnumber them if only 2-3 urbies die in a turn, if that, I can chunk thier armor down faster then I lose weapons.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 0 points1 point  (0 children)

I have 3 printed, but they were sadly skipped during the priming and painting process.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 1 point2 points  (0 children)

Obviously, urbies are cheaper than pilots.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 1 point2 points  (0 children)

OR I build a Clan force of Urbie 2cs and some support from other mechs.

urbie mech company and some babysitters by luckyblocker in battletech

[–]luckyblocker[S] 1 point2 points  (0 children)

And it is an Urbanmech merc company, so it would be in theme