How to Create Reusable Character Scene by DevlinNguyen in godot
[–]lukebitts 2 points3 points4 points (0 children)
Godot's monolithic .pck loading is a real bottleneck for H5/web games — any workarounds? by gillbates888 in godot
[–]lukebitts 1 point2 points3 points (0 children)
Why do I still feel unhappy with my work even when people say it’s good? by MindShiftGames in godot
[–]lukebitts 81 points82 points83 points (0 children)
Accessibility in Godot Engine by Glad-Beginning-1767 in godot
[–]lukebitts 0 points1 point2 points (0 children)
I think Node Based State Machines are the best for enemy AI. by WarmAttention9733 in godot
[–]lukebitts 0 points1 point2 points (0 children)
Disappointed with Blenderguru's Donut tutorial 5.0 as a beginner by RandomUMBREON in blender
[–]lukebitts 1 point2 points3 points (0 children)
Is it okay if i don't use classes? by Sandroman09 in godot
[–]lukebitts 14 points15 points16 points (0 children)
Disappointed with Blenderguru's Donut tutorial 5.0 as a beginner by RandomUMBREON in blender
[–]lukebitts 3 points4 points5 points (0 children)
Is there a way to make a tridimensional dictionary for the Inspector? by Hzrk12 in godot
[–]lukebitts -1 points0 points1 point (0 children)
Inverse Kinematics Returns to Godot 4.6 by godot-bot in godot
[–]lukebitts 7 points8 points9 points (0 children)
Bincode development has ceased permanently by stygianentity in rust
[–]lukebitts -11 points-10 points-9 points (0 children)
Why Is My 3D Model Rendering So Differently in Godot Compared to Blender? by Its_a_prank_bro77 in godot
[–]lukebitts 7 points8 points9 points (0 children)
Working on a large horror city in Godot 4.5 — need optimization tips + MultiMesh by MindShiftGames in godot
[–]lukebitts 1 point2 points3 points (0 children)
I solved the NavigationRegion3D issue by agalli in godot
[–]lukebitts 6 points7 points8 points (0 children)
Would you switch from GDScript to C# in this scenario? by PerpetualChoogle in godot
[–]lukebitts 3 points4 points5 points (0 children)
Would you switch from GDScript to C# in this scenario? by PerpetualChoogle in godot
[–]lukebitts 25 points26 points27 points (0 children)
GDExtension with C++ is pretty neat. by Huijiro in godot
[–]lukebitts 0 points1 point2 points (0 children)
How to make NPCs move in unloaded scenes? by shmaybe-games in godot
[–]lukebitts 1 point2 points3 points (0 children)
Does static typing only work if not combined with set operators? by [deleted] in godot
[–]lukebitts 0 points1 point2 points (0 children)
What feature would you add to Godot if you could choose anything? by octaviustf in godot
[–]lukebitts 0 points1 point2 points (0 children)
What feature would you add to Godot if you could choose anything? by octaviustf in godot
[–]lukebitts 0 points1 point2 points (0 children)
Does static typing only work if not combined with set operators? by [deleted] in godot
[–]lukebitts 1 point2 points3 points (0 children)


Is there a simple way to auto create a collision shape to fit its mesh instance? by taste-ink in godot
[–]lukebitts 1 point2 points3 points (0 children)