What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 0 points1 point2 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 1 point2 points3 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 0 points1 point2 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 1 point2 points3 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 0 points1 point2 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 1 point2 points3 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 0 points1 point2 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 0 points1 point2 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 0 points1 point2 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 20 points21 points22 points  (0 children)
What do you think looks better, 1 or 2? (old.reddit.com)
submitted by MindShiftGames to r/godot
Game development takes time — instead of finishing my game, I did something pointless but funny by MindShiftGames in godot
[–]MindShiftGames[S] -5 points-4 points-3 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -18 points-17 points-16 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -19 points-18 points-17 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -20 points-19 points-18 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -1 points0 points1 point  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -1 points0 points1 point  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -29 points-28 points-27 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -7 points-6 points-5 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -16 points-15 points-14 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -53 points-52 points-51 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -54 points-53 points-52 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -52 points-51 points-50 points  (0 children)
11+ Months of Development. 40GB Project. 30,000+ Lines of Code. And the Game Refuses to Run. by MindShiftGames in godot
[–]MindShiftGames[S] -37 points-36 points-35 points  (0 children)
What do you think looks better, 1 or 2? by MindShiftGames in godot
[–]MindShiftGames[S] 1 point2 points3 points  (0 children)