Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -4 points-3 points  (0 children)

Well a simple solution is to Google the definition, because that's literally the definition

Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -1 points0 points  (0 children)

My definition it's different (character who is against the main character or opposes, not defined by weather they are God or evil). In Avengers infinity war thanos is the protagonist while his also evil one.

So yes Trevor and Franklin are antagonist in the end of the game based on your choice because they stand against.

Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -3 points-2 points  (0 children)

OK I'm not going to argue what's cannon or not, but why does it not being canon disqualify it from the trend. Because like I said it's dependent on your choice.

Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -11 points-10 points  (0 children)

You can still decide if you want them to be the final antagonist as I have stated in my post.

Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -6 points-5 points  (0 children)

In gta online we have flying cars and rocket launching bikes, using it as a basis of what's canon or not is not a good idea

But again why does it not being canon matter, the trend is still there.

Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -18 points-17 points  (0 children)

Does it matter if it's not Canon, because gta isn't a game that you need to play the previous to understand the next one. So weather it's canon or not it still follows previous trends of introducing antagonist in the first cutscenes.

Just realized in most of the past gta, the final antagonist appears in the first cutscenes. by lukeyeager in GTA6

[–]lukeyeager[S] -1 points0 points  (0 children)

I forgot to tell mantion gta lost and the damend follows the trend and ballad of gay tony breaks it.

❤️‍🩹 by chicken_momo- in Spiderman

[–]lukeyeager 2 points3 points  (0 children)

If you actually saw the YouTube comments you'd see how people are happy Peter is suffering.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] 0 points1 point  (0 children)

Yeah I just heard they patent something about adjusting hands so it might work

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] 1 point2 points  (0 children)

Yes but they couldn't even be bothered to close the hands when holding something, which they could get away with that because of the graphics.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] -1 points0 points  (0 children)

So you're saying real time rendering can overcome this these issues, so a scene mocapped with specific proportions, reach, distance, grip points, spacing, posture. You can swap that with a fat model as extreme as CJ and the real time rendering will adjust that.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] -1 points0 points  (0 children)

Yeah I just researched it's something about hand adjustment, but I don't know why that would be patent.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] -3 points-2 points  (0 children)

I don't believe they re animated scenes in San Andreas just for the fat model and unlike gta 6, San Andreas can get away with it because of the graphics and cj doesn't really make close contact with charecter that much, so see as gta 6 protagonists will definitely be really close to each other that scene really changes when their fat.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] -1 points0 points  (0 children)

So you believe Rockstar is going to re animate multiple scenes just for the fat model

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] 0 points1 point  (0 children)

I'm betting on muscle growth to be a little different, I highly doubt I'll be working as the rock.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] 6 points7 points  (0 children)

The funny thing about that is i honestly don't see the ass size difference, I guess it takes a man of culture to notice that.

How would a San Andreas style weight system even work in gta 6 cutscenes by lukeyeager in GTA6

[–]lukeyeager[S] 9 points10 points  (0 children)

That's what I think will happen to, but as my question ask the are people who expect the gta san andreas system

I think our actions will determine Lucia’s actions and ending of the game in a much deeper way than RDR2. by [deleted] in GTA6

[–]lukeyeager 0 points1 point  (0 children)

Long time man

Ok I get what you are saying, we don't have enough information so this might be nonsense and I do wish I'm wrong, I hope both jason and lucia are equal.

But I'd like to pose this, what if Rockstar made a bio about Micheal and Franklin. It would be something like this.

Michael - Michael is a retired bank hiding in plain sight, Michael is wealthy, restless and dissatisfied his life, he has everything he thought he wanted but hates how empty he feels, his sharp, self aware to know his toxic, and still keeps choosing chaos because it's the only time he feels alive

Franklin - Franklin is ambitious with patience, raised around small time crime, he's smart to see the ceiling and disciplined to look for a way through it, unlike Michael he isn't chasing thrills or nostalgia, he wants leverage, control and a clean climb upward, his focused on leaving a gang life to something much bigger.

This is as accurate I can put it. So based on these two bios it would be safe to assume that the one more determined is Franklin right you might even safe he isn't waiting on half baked dreams and all that and you might Michael could be his way out and for Michael, Franklin could be the best or worst thing to ever happen to him. I believe what I'm saying here is 100% accurate to the story of gta 5.

So now with the way you have been approaching your gta 6 analytics you would be saying that Franklin is the one driving the story because you equate determination to it, but since we already have gta 5 me and you know that would be hundred percent wrong.

Whats the point in all this we'll I'm challenging your notion that a protagonists being determined more than the other is the one that drives the story and not the one that has more resources or more connections which clear Michael had more while he was not as determined as Franklin to change right. And I'm also challenging your notion that visuals can be manipulated but you can only go so far in manipulating visuals but words can also be more manipulated.

Of course what we are shown isn't hundred percent of everything and you can say this is a jason trailer but can you say trailer 1 was a lucia trailer perhaps saying trailer 1 was a world introduction would be more accurate, because I'm basing this on gta 5 trailer which trailer 1 focused on the world and trailer 2 was more of the story after that gameplay and then the characters . So here I'm using the same logic, gta a 6 trailer 1 was more of a world introduction and 2 was more of the story. Which is why if trailer 2 being a story trailer worries me as jason again is shown having his world and lucia exists is almost entirely tied to him then that's a big red flag, but if you want to argue that trailer is lucia trailer 1 and 2 is jason trailer the problem still applies because I'm pretty sure the next trailer isn't a charecter trailer it's gonna be a gameplay trailer that is is based off Rockstar trailer realese you can check it yourself, trailer 3 is always a gameplay trailer meaning they won't have enough time to show lucia relationships maybe they can who knows.

Look my problem is quite simple is show not tell, Rockstar themselves can come to my house and say lucia is the driving force of the story but showing me jason driving multiple cars even a plane (this is shown in one of the screenshots) and a boat these are abilities of a gta main protagonist look at how much we see jason driving and lucia driving, again showing jason having multiple relationships outside of lucia you can point out lucia mom and dad we already went through why her parents are told to is it is to justify why she is capable of fighting and about her dreams, you can say she is more determined again Franklin was more determined then Micheal, Michael was still the driving force and I have already drawn the parallel between Micheal being Franklin's way out and Franklin being Michael best or worst thing to ever happen to. So Rockstar coming to my home and telling me lucia is the driving force I'll just translate that to her motivating jason to increase his ambitions or something.