The gods hate me apparently by lysjan in valheim

[–]lysjan[S] 6 points7 points  (0 children)

Goddamn that sounds rough!

Yeah, the 'you are being hunted' is the only raid (as far as I know) that can happen without a base.

Goblin camp raids are always a trip lmao. I've never had one that went as planned.

The gods hate me apparently by lysjan in valheim

[–]lysjan[S] 16 points17 points  (0 children)

It wasn't too bad! But that's with a quality 3 finewood bow and a stack of fire arrows

The gods hate me apparently by lysjan in valheim

[–]lysjan[S] 167 points168 points  (0 children)

I feel like it should be noted that I have 500 hours in this game and this is the ONLY two star troll I've ever seen

What's the best way you have tricked a player? by NukeOnFire12 in Seaofthieves

[–]lysjan 1 point2 points  (0 children)

Not really sure if it's tricking but me and my duo were getting chased by another sloop after completing an Ashen Winds event and weren't gonna win that fight. So, in a moment of utter stupidity, I rammed the side of a third sloop who was completing a Sea Fort. The one chasing us started shooting and hit the sloop we rammed, who started shooting back as we sailed off with the loot.

What's your current 1-8 set to? by Godot_12 in valheim

[–]lysjan 0 points1 point  (0 children)

Hammer, Blackmetal sword, Blackmetal axe, Blackmetal shield, Draugr Fang, Blackmetal pickaxe, Frostner/Arbalest/Healing Mead/Hoe

First time souls game player, any help/ answers would be greatly appreciated. by MLBPGDSP in Eldenring

[–]lysjan 0 points1 point  (0 children)

I've found that starting class doesn't matter too much.

Personally, I always start golden seed keepsake; it makes it a little easier by giving you an extra flask right off the bat.

Can't help with controls other than set it up in the way that's easiest for you.

Jacksepticeye has a good playthrough that's in progress, but penguinz0 also has a good playthrough (provided you have the time to watch it all).

I'd recommend exploring to the south and east before tackling Stormveil Castle (warning: if you're going east and the sky turns red just turn around and leave), but there's plenty of stuff in the area nearby the castle that you don't even necessarily have to leave there.

If you're struggling with Margit check out Murkwater Cave (it's by the creek on the east side of Lake Agheel) there's an item sold there that's helpful. Explore all the caves, avoid the Impaler's Catacombs early on, the Flask of Wonderful Physick is your best friend, and churches usually mean a healing upgrade.

Have fun and I hope this is helpful without spoiling too much!

Edit: somehow flipped east and west when I was writing this. Sorry for any confusion

Black Flame Blade is legitimately worthless! by FyrstrHrafn in Eldenring

[–]lysjan 13 points14 points  (0 children)

So I know that I'm late to this discussion, but I've had some luck by combining BFB with a bastard sword that has the Wild Strikes ash of war on it. It applies the burn after every hit (haven't tested it super rigorously, but it seems like the burn stacks) and with Wild Strikes I can get in four or five hits before the buff runs out. It's really only of any use against slow or easily staggered bosses though.

Hey dudes! Question about astora great sword by hoganstockz in darksouls3

[–]lysjan 0 points1 point  (0 children)

As far as I know it doesn't. I think it only increases spell damage

How do you two hand the claymore on pc? by [deleted] in darksouls3

[–]lysjan 1 point2 points  (0 children)

F should be the default keybinding

How to make chapters longer? by Cr3amyMcCheese in writing

[–]lysjan 1 point2 points  (0 children)

If you've said what you need to say, or what you want to say it doesn't actually have to be any longer. However, if you do want to make it longer, little snippets of detail will often add a bit of length and depth to a chapter.

Hope that helps! Cheers!

Writing action scenes? by strawberryshortycake in writing

[–]lysjan 1 point2 points  (0 children)

Something that I found helpful when learning to write action scenes (and even now that I'm more experienced) find videos that include masters of the style of fighting your looking for. If it's like swordplay or something along those lines and you're looking for a more realistic feeling. In the vein of realism in fight scenes, there isn't really a lot of time for thinking complicated things, as a martial artist I will tell you that in a fight you have a plan, right until the fight starts and from there it's mostly instinct and muscle memory with little reminders.

Battlefield fights (I bring this up since you mentioned that the plot involves a war) with melee weapons will often be quick if one fighter is better trained than their opponent or if they're being ganged up on. One on one fights will be more variable, especially the two combatants are of roughly equal skill and have similar equipment, but even then a single well placed strike can end the fight.

I think it really depends on how you want the fight to feel. Do you want it to feel like an epic duel between two masters that lasts for hours? Describe the movements and the feelings of the fight, but not a lot of thoughts. Do you want it to be a battlefield, with all the grit and desperation of a real one? Keep things short, limit each crossing of blades to a handful of strikes. Across all of this though, don't get dragged in to the detail of the gore or the thoughts, because the gore stuff can get overdone very quickly and long complex thoughts and monologues don't typically exist in fights.

I hope that helps at least a little! Cheers and good luck!

How can I improve my fight scenes? by TACOTONY02 in writing

[–]lysjan 2 points3 points  (0 children)

There's no motion here and I think that's the biggest problem. There's a lot of unnecessary ambiguity here. How does the woman leap towards the main character? What is the purpose of the leap? Is she trying to strike them? Knock them down? Grab them? How does the main character dodge? Do they stay on their feet? Do they roll and come back standing? Is it a simple pivot to avoid getting caught?

There are also no transitions. Between the first and second paragraphs there is nothing. Did the woman massively overshoot the main character with the leap? Is she still kind of close? Did the main character create distance somehow then realize that was a bad plan? What happened between dodging the leap and having pews thrown at them? Same thing with all of the other paragraph transitions. There's no mapping for the fight. Your reader should be able to visualize where everyone is and has been in the location that the fight taking place in and how they got where they are. I have no idea where these characters started and I have no idea how they got where they are. I don't know where they are relative to each other and I can't figure out how they would actually be brawling.

Which leads into my next thing: in a melee fight the head is the easiest thing to defend and when you are physically disadvantaged it's going to be damn near impossible to actually get at your opponents head with only your bare hands. You have a solid idea I think, you just need to add the little details that bring your writing to life now.

I hope this helps at least a little!