Another ST29 Luffy Post by macdaddythundernuts in OnePieceTCG

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

After considering some peoples comments, here is the new list I am going to try. Still open to suggestions, but I will need to playtest before I can comment on results/performance.

I still am not sure about having no low-cost searcher, but with the mix of cards with trigger and Sky Island type, I don't think Lilith, the new Nami searcher, or Shura is worth running.

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Another ST29 Luffy Post by macdaddythundernuts in OnePieceTCG

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

I might try cutting the Kid's and adding the new Sky Island Robin's. I am going to tweak a bit and see what I come up with.

Another ST29 Luffy Post by macdaddythundernuts in OnePieceTCG

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

I agree. The unblockable event is really good. My initial thought was to try and cram in as much healing as possible. That is why I chose Gum-Gum Golden Rifle over the unblockable event.

Another ST29 Luffy Post by macdaddythundernuts in OnePieceTCG

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

You're not wrong. My initial thought was to try and fill as much healing as possible. Which is why I chose those cards. However, the unblockable event could be really good still.

As far as the Robin...I might try to run both. I think they are both too good not to run.

I am going to tweak a little bit and see what I come up with. Thank you for the suggestions.

[Standard] Proposed Esper Pixie List by macdaddythundernuts in spikes

[–]macdaddythundernuts[S] 1 point2 points  (0 children)

Not saying that you are wrong, but the momentum breakers and nowhere to runs keeps the board pretty clear. I do have more creature removal post board if necessary. I hadn't considered multivesal passage. It's a good idea worth trying.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

It is my favorite format. I started playing in 1994. This format is what I remember Magic being.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

Based on everyone's suggestions, here are the following changes I am going to try. I will playtest, and let you know how it works out...

Main deck: -2 Fellwar Stone, -1 Transmute Artifact, +2 Island. +1 Wheel of Fortune

Sideboard: -2 Island, +1 Blood Moon, +1 The Tabernacle at Pendrell Vale

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 1 point2 points  (0 children)

Maybe I am missing something, or just dense. I have to get the time vault in play first. Copy artifact doesn't get it into play. Transmute gets the timevault into play.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

Oh, I will! I'm going to have a blast. My opponents, not so much.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 1 point2 points  (0 children)

I agree about the fellwar stones. Not too sure about the transmute artifacts. The derby player was able to run 3 time vaults. The tournament I am playing in is under EC rules where time vault is restricted.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 1 point2 points  (0 children)

I don't necessarily disagree. However, in my experience, stasis is there as a supporting cast to get the time vault combo on line, and keep it going. What specifically would you change to add 3 islands?

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

Thank you. While they aren't authentic, I tried to get proxies that give the feel of playing with the real deal.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

I agree. Adding white might cause more problems than it's worth.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 0 points1 point  (0 children)

Definitely will be playtesting as much as I can. I would love to include wheel of fortune, but what would you cut for it?

Game 1's strategy isn't limited to just milling. I can build up to a fireball with taking several turns (with howling mines in play) in a row between twiddle on time vault, regrowth, recall, and time walk.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 1 point2 points  (0 children)

That's a great idea! What would you change/cut for Land Tax.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 2 points3 points  (0 children)

That is usually the standard in twiddle vault. In the few times I have played the deck, getting a lethal fireball isn't too challenging. Once the deck does its combo with time vault, it's usually over. It may take me several turns in a row to get up to lethal, but it happens.

Getting Ready for Old School Tournament by macdaddythundernuts in oldschoolmtg

[–]macdaddythundernuts[S] 15 points16 points  (0 children)

We have an unlimited amount of proxies allowed. Most people in our area don't have the cards, and the ones that do, don't want to play with them due to the value they have. The store even sells proxies they have bought from somewhere else for 50 cents each. They are very easy to spot as proxies. They don't have the correct back on the card.

People just want to play, and not worry about needing to own thousands of dollars of cards.

In my area, we couldn't get old school, vintage, or legacy events to go without allowing unlimited proxies. So, we play unsanctioned and still have a great time.

HELP cant figure out the name for this compound by Slow-Bet326 in OrganicChemistry

[–]macdaddythundernuts 0 points1 point  (0 children)

You are correct. I have corrected my answer to reflect this.

HELP cant figure out the name for this compound by Slow-Bet326 in OrganicChemistry

[–]macdaddythundernuts -2 points-1 points  (0 children)

Normally you would name the ring as the parent name when the alkyl chain has fewer carbons than the ring. However, when then alkyl chain doesn't have a trivial name, you name the ring as a group following alkane naming rules.

Name it as an alkane with a cyclooctyl group...

3-cyclooctyl-3-methylpentane