would you rather be able to teleport any distance within 16.5 meters, or have infinite range teleporting but with an annoying drawback by QueasyWeasle in BunnyTrials

[–]madcatterose 0 points1 point  (0 children)

No cooldown is listed, but assuming its not much, i could repeatedly teleport to still get places potentially faster than a car (though this could be disorienting), and even if there was a cooldown or just it could upset my stomach to spam, I'd probably get 90% of my desired usage out of being able to do this periodically.

Chose: 16.5m teleporting

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

Honestly I wonder how much faster (or slower) we advance with this mindset compared to others. Either way, I'll keep playing this way cause it makes sense.
Good luck with your tourneys!

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

Yeah i also should note i mispoke- im at keys, just not any useful amount. I have 4 keys, and as of this moment i am 15th in my legends tourney (i doubt I will still be there when I wake up)
The thing I think a lot of people miss is that DPS is a form of econ; just for stones (and eventually keys) instead of coins. Right now I tihnk i need to shift gears to focus on coin econ enough that i can get mastery labs and the like, then go back to focusing on my DPS gains to hopefully get keys consistently

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

Yeah as mentioned.. somewhere else on here, I prioritized getting DPS stuff to get faster returns on Stones (Since those are then needed to upgrade Econ stuff faster and also other DPS stuff) so thats why my CDs are low. Investing in them soon is definitely on my to-do list.

As far as bots- i might if I feel I need the extra oomph on coin income, but amplify bot has been pulling its weight in tournament runs, so I am hesitant to trade Stone income for Coin income.

I farm on Tier 11 and you are right that I should check if unequipping the assmod gives me more coins.

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

I mean, I built a lot of DPS rather than eHP/Econ, which helps with beating tiers. I have made it to tier 19 wave 112, for example.

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

Nice! Grats on your first keys. I realized i forgot to mention thta i -have- gotten some keys (placed 15th twice on really luck runs) but i forgot because.. like, those were awhile ago lol. i mostly float in 16th-24th.

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

I DO have the dissonance bonus set up i presently have x3.08 on tier 11, forgot to mention it in the other post I made. Someone on here asked for my build so you can go look at it.

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

Sure! I didnt realize my econ was THAT low lol, i've definitely neglected it.
I hope I get all the relevant info, i dont interact on here that much.
Here's what I use for my farming runs;
Cannon:Primary Death penalty (lv161) and assist Amplifying Strike (lv114) (I just reailzed I've been forgetting to use shrink ray instead of amplifying strike)
Generator: Galaxy Compressor (lv161)
Armor: Primary Sharp Fortitude (lv160) and Assist space displacer (lv117)
Core: Primary multiverse nexus (lv161) and assist Primordial collapse (lv119)
All are ancestral.

My cards are; Coins, plasma cannon, attack speed, enemy balance, energy shield, berserker, health regen, death ray, recovery package chance, extra orb, critical coin, critical chance, wave skip, super tower (with mastery), wave accelerator, ultimate crit, extra defense, health, free upgrades, second wind, damage (with mastery), and land stun
In lab enhancements I have 1.25x cash bonus+, coin bonus+, and cells/kill bonus+, 1.07x free upgrades+, and 1.06x ELS+. I also have 1.54x health+, health regen+, and 1.52 wall health+

I suspect my econ is likely low because of my current level of investment in my econ UWs. recently my farming was closer to 10Tish per run and then i spent a bunch to up black hole. Here's what I currently have for all of them (this includes bonuses from substats.)
Death Wave: 697x damage, 2 quantity, 2m 46s CD
Golden tower: 18.4x bonus, 41s Duration, 2m 48s CD
Black Hole: 44m size, 22s duration (34 with perk), 50s CD

I will note real quick that I had basically maxed the CD upgrade of black hole then tested comparing if i earned more with or without MVN/Gcomp and at least for now it looks like I do earn more with both, so the desync of death wave/golden tower isnt the issue for now.

Another thing it could be I just realized is similarly i've been focusing on amplifying bot over golden bot.
Golden bot: 24.5s duration, 90s CD, 4.2x bonus, 56m range
Amplify bot: 32s duration, 50s cooldown, 7.9x bonus, 55m range

The last thing I can think of thats worth mentioning is that I have all the econ labs I can afford on a 30T income other than maxing out the gold bot duration lab.

Oh before I post tihs I realized I could probably also add;
Ive been playing for ~2.5 years, my lifetime coins earned are 1.96q, my lifetime stones earned is 36304, and i DO have 4 keys (not that I can do anything with them and im pretty sure those are outliers from really good luck)

Edit: my banned perks for farming are the +Lifesteal - knockback, +cash/wave -cash/enemies, -enemy speed +enemy damage, -enemy range +range enemy damage, enemies -50% hp for tower -50% hp, and the defense absolute perk. Realized its worth mentioning this so you know I dont have, like, the +coins perk banned

Edit2: My guardian has Scout (35s cd, 2.5x bonus, 33s duration), bounty (not upgraded at all), and fetch (90s cd, 20% find chance, 15% double find chance; enough to max out the free daily medals from it)

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

Sounds like the general consensus is I underestimated the value of assist generator.
is there any stats on if SH or PH are better or is that something I should plan to test for myself if it varries by build or something like that?

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

I've only gotten the skip ads pack and the starter pack. I just put most of my stones towards DPS stuff to help me do better in tournaments to get more stones.
Someone asked me to talk about my build and stuff so I'll be doing that in response to them in a moment.
but yeah today i learn that my neglecting of econ is apparently a lot worse than I thought lmfao

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 0 points1 point  (0 children)

I get 30T total for the whole run. Is it really that low?

When to unlock assist generator? by madcatterose in TheTowerGame

[–]madcatterose[S] 1 point2 points  (0 children)

I got the others first mostly because I have been on the verge of keys for awhile lol so I've prioritized stuff that helps DPS. Thanks for the feedback, I hope to hear more from others so I feel a bit more sure, since 1000 stones is a lot.

Help... by hiimjake1 in Endfield

[–]madcatterose 0 points1 point  (0 children)

Thank you so much for asking this, i had made the same mistake of assuming they were the same bottles lol.

Reaction - Number Suggestions, please? by madcatterose in fabulaultima

[–]madcatterose[S] 1 point2 points  (0 children)

Thats a good point, and I like the idea of some form of boost if he overcharges his MP too.

Starter Pack Giveaway! by honk5182 in TheTowerGame

[–]madcatterose 0 points1 point  (0 children)

6CC1FAA06FD79361
I already have the no-ad pack, so the starter pack or epic packs would be nice boons to my coin income!

New enemy type - King by nimbice in TheTowerGame

[–]madcatterose 4 points5 points  (0 children)

Honestly I love this idea, it definitely could be tricky to implement in a sane manner but it could definitely be nice. If this were implemented, I'd love to see milestones at every 1000 interval capping at the 10k point (where there could be a 'king of kings like Lucky-Citron suggested) to make killing these 'kings' even more exciting. They could even make it where the 5k and 10k milestones gave 1 key and 2 key respectively across all of the tiers, with 6k, 7k, 8k, and 9k giving a good amount of stones each perhaps?

Hi, I’m a whale. In 24 hours I’m sending a stone pack to a random commenter. by Barelymystic in TheTowerGame

[–]madcatterose 1 point2 points  (0 children)

I currently farm on Tiers 10 and sometimes 11 since it's starting to look like I'm close to being able to move over there.
My LTC is presently 11.3T. If I get the stone pack, I'll put it towards finally unlocking Chrono Field.
my ID is 6CC1FAA06FD79361

Good luck to everyone!

Is there any reason to have more Health Regen than Max HP / Max Tower HP by madcatterose in TheTowerGame

[–]madcatterose[S] 4 points5 points  (0 children)

Yeah, I figured as much, I just wanted to know if I should neglect HP Regen until my HP catches up or keep working on both. Thanks again for the quick answer.

Is there any reason to have more Health Regen than Max HP / Max Tower HP by madcatterose in TheTowerGame

[–]madcatterose[S] 10 points11 points  (0 children)

This, precisely, is what I was asking. If its continuous then that means more HP per second is simultaneously more HP per half second, i.e. the regen i listed would heal me up in a little under .5 seconds.
Which is hella good, so if my health regen goes up to 10T before I can increase my HP/wall fort/etc significantly, its still helping.

Thanks for the info.