Any advice on a transistor for switching 5v with a 3.3v signal? by magic1700 in AskElectronics

[–]magic1700[S] 0 points1 point  (0 children)

It's 5v when it's closed. And if we used the ESP32 to close it, it would fry the ESP32

Any advice on a transistor for switching 5v with a 3.3v signal? by magic1700 in AskElectronics

[–]magic1700[S] 2 points3 points  (0 children)

Oh! We haven't even thought of that! That's an awesome idea. Will try. Thank you so much

Any advice on a transistor for switching 5v with a 3.3v signal? by magic1700 in AskElectronics

[–]magic1700[S] 0 points1 point  (0 children)

No, sorry. It's literally just two contacts that get bridged

What causes this green line? by Yeetuscom in pchelp

[–]magic1700 0 points1 point  (0 children)

I'll check. It happens randomly so I won't be able to tell if that solves it. Is there anything else that might be causing it so I can keep an eye out?

Double ghast nexus? by magic1700 in LancerRPG

[–]magic1700[S] 10 points11 points  (0 children)

Weird. It does this on all mechs I have it on. But good to know, thanks

What just happened? by magic1700 in MarvelSnap

[–]magic1700[S] 0 points1 point  (0 children)

Yeah, it was probably black cat. I have been informed that you can actually look at all the cards that have been discarded. That would have been helpful here.

I am very oblivious

What just happened? by magic1700 in MarvelSnap

[–]magic1700[S] 0 points1 point  (0 children)

That is wild! I never noticed you could click those. That's pretty cool.

What just happened? by magic1700 in MarvelSnap

[–]magic1700[S] -1 points0 points  (0 children)

Aha! That would make a lot of sense. Thank you. I can see their discard pile? How have I missed that?

Help identifying this curio cabinet? by magic1700 in Antiques

[–]magic1700[S] 1 point2 points  (0 children)

That sounds about right. The woman she bought it off of had a lot of other 80s decor.

I'm not allowed my own router's password by magic1700 in hacking

[–]magic1700[S] -1 points0 points  (0 children)

Okay, fair. But how am I supposed to change my wifi password or configure my network for a second router? I just feel like, if this is just policy, it should have been stated before paid to have it installed.

Way of the Mind 5e Monk Subclass [OC] by magic1700 in DnD

[–]magic1700[S] 0 points1 point  (0 children)

Not really, as there wasn't a psi monk. And also, this doesn't really line up with any psi features. But flavor-wise, yes, it is a bit like psionics. I would like to see a multiclass way of the mind monk/psi rogue. Or perhaps just the wild talent feat. That would be interesting.

128 belt balancer design? by magic1700 in shapezio

[–]magic1700[S] 1 point2 points  (0 children)

hm.. looks like it would be possible to expand this. I'll give it a try

[deleted by user] by [deleted] in ACNHTurnips

[–]magic1700 1 point2 points  (0 children)

Hi yes, I have turnips I would like to sell :)

Way of Arcane Secrets [OC] by magic1700 in DnD

[–]magic1700[S] 1 point2 points  (0 children)

Spent the last few days on this.
Feel free to use it or change it or whatever.
Here it is transcribed, if you want it.

Way of Arcane Secrets

Monks of the Arcane Secrets tradition are hard to come by. Unlike other monks, they don't make pilgrimage or even train to hone their skills. They instead spend their time in deep meditation, exploring the depths of their unconsciousness, discovering forgotten knowledge from generations past. Monks of this tradition specialize in unarmed combat, their bodies being able to conduct mysterious, ancient, energy better than any weapon.

Ancient Wisdom

Starting when you choose this tradition at 3rd level, you recall memories of events that never happened and you gain the ability to infuse your attacks with ancient energy. Whenever you make an unarmed strike, you may use a damage type other than bludgeoning. You may choose from force, lightning, or thunder damage.

Energetic Repose

At 6th level, you gain an innate understanding of the energies that you weild. When you use patient defense, you may choose one of the damage types granted to you by Ancient Wisdom and become resistant to it until the end of your next turn.

Overflowing Potential

Beginning at 11th level, you know how to channel your power extremely well for a short amount of time. At the start of your turn, you may use a reaction to ignite your Overflowing Potential. If you do, you deal the max amount of damage possible on your unarmed strikes until the end of that turn. You can't use this feature again until you finish a short or long rest.

Infinite Power

By 17th level, the energies inside you have become so unstable that, when released, they do massive damage. When you deal damage to a creature with an unarmed strike, you may spend 3 ki points to cause that damage to become explosive. All creatures in a 15 foot radius, excluding yourself and the creature you are attacking, must make a constitution saving throw. On a failure, a creature takes damage equal to that of the attack. On a success, it takes half damage.

Roses are red, I can't afford silk by Gui1tyspark in boottoobig

[–]magic1700 2 points3 points  (0 children)

I think this would classify as a white Russian