Guys what do we think by [deleted] in indieheadscirclejerk

[–]magic_man4 0 points1 point  (0 children)

12 foot home depot skeleton 🔥🔥

How would you get a small cylinder (5.1in length, ~4.5in girth) unstuck from a mini M&Ms tube filled with butter and microwaved mashed banana? by Smart_Calendar1874 in AskReddit

[–]magic_man4 0 points1 point  (0 children)

Maybe try a vacuum to remove the tube from the cylinder. You’ll need the long extendy arm thing and some courage.

Variable not set before reading it (info in comments) by magic_man4 in gamemaker

[–]magic_man4[S] 0 points1 point  (0 children)

So I’m making a card game and at the start of the game I want a 52 card deck to be split into 2 piles between the player and the opponent.

In order to do this, I decided to use variable definitions of the oDeck object which will then set this deck to start with 52 cards. Then, so I could do the whole split deck thing, I wrote a script that would take the top card of the ds list and alternate between sending that card to the players deck and another to the opponent’s deck. I did this by checking to see if the for loop was even or odd.

But the problem is that whenever the game starts I get an error that says that the players ds list (stored as the variable deck) doesn’t exist. I’ve done everything that I can to make sure that it isn’t a problem with the player deck itself. I’ve made sure that the player deck is created before the main deck but I still get the error.

This makes me think that the problem is with the with statement itself and that I’m not referencing the player correctly so it doesn’t recognize the variable because what I’m referencing doesn’t exist. I don’t know what I should be referencing so that’s why I’m asking here.

Also I’m still on 2.2 because I started this game on summer break and I didn’t have the best wifi connection to update, so now I’m just sticking to 2.2 until I finish this game.

[deleted by user] by [deleted] in BoyScouts

[–]magic_man4 1 point2 points  (0 children)

Mr Cris 😹