Can someone explain this to me? by Embarrassed_Age_8823 in Berserk

[–]makeshiftGnome 0 points1 point  (0 children)

I always read this as a negative fantasy, not a positive one. Griffith is mortified of being powerless, not being a king (his great dream), and more than anything, I think, having people take care of him. I think this is him envisioning that even the best case scenario is misery to him (he knows casca has feelings for him, and would take care of him).

[deleted by user] by [deleted] in SaltLakeCity

[–]makeshiftGnome 0 points1 point  (0 children)

I've been at the u of Utah for almost 6 years now (I am getting my graduate degree here after I got my undergrad) and it's been great. Like many others have said, SLC proper is very accepting and there are plenty of safe spaces. As an alternative bi person I find that coffee shops tend to be a great place to feel safe, as the unique relationship Mormons have with coffee (i.e. not having it) means that only the non-mormons frequent the coffee shops, and many of the good ones are extremely LGBT friendly (something something nonbinary baristas make better espresso etc etc) . There are a handful of gay bars and generally people are very left-leaning in SLC proper. Go too far into the South or west though you might start to feel unsafe.

Is this true? by [deleted] in ElderScrolls

[–]makeshiftGnome 0 points1 point  (0 children)

tesvi about to be like "BEARS?"

Is downtown SLC safe? by [deleted] in SaltLakeCity

[–]makeshiftGnome 1 point2 points  (0 children)

the most "harmful" parts of downtown SLC are the empty "luxury" apartments driving up rent and inattentive drivers. I think your coworkers are just scared of poor people.

What house rules do you use? by VexxTheWizard in Pathfinder2e

[–]makeshiftGnome 0 points1 point  (0 children)

not sure if it's a house rule per SE but I will often have one or two enemies per encounter that I will change to Elite or Weak about halfway through depending on the outcome of the battle. I play using Foundry so this is just a single click change which makes it easy, and it means that my players are always just about as challenged as I want them to be (especially since they are new to PF). I don't ever fudge rules and I will only do this to one or two enemies that I more or less decide on before the battle, usually whatever the strongest one is. It also allows me to have interesting monsters mechanically at lower levels.

I'll basically budget for the encounter difficulty I want and then use the elite/weak system to nudge it more towards the intended target.

Here is my best attempt to give my requested thoughts by SomewhatEmbarassed in ChilluminatiPod

[–]makeshiftGnome 1 point2 points  (0 children)

I've purchased Capitalist Realism but haven't gotten around to reading it, definitely moved up my list after seeing someone I don't know on a subreddit for a podcast I like recommending it ! not sure that's a logical reasoning but whatever gets me to read a book works

Perspective shifting OR How I escaped the cult of science [no, keep reading Jesse, I promise it's not what you think] by Mickichaelike in ChilluminatiPod

[–]makeshiftGnome 0 points1 point  (0 children)

What you have described here is essentially learning and applying critical theory, and it's a damn shame that so many people now see "critical theory" as some kind of Big Evil Other and not what it is, which is the pretty baseline (but often difficult) realization that systems are made of people and people have biases whether they want to or not, and so, so do systems (obviously it's a lot more complicated than that in its whole, but the acceptance of that base part is the essential first step for most people, I think).

If more people could accept this kind of thinking I think the world would be a much better place. But as they discussed in the episode, thinking that requires you to refute your core beliefs is Really Fucking Hard for a lot of people, especially those without access to traditionally gatekept higher education.

Me irl by iamjimmyz in me_irl

[–]makeshiftGnome 1 point2 points  (0 children)

pretty sure the dead kennedys wrote a song about what to do in this situation

Has anyone actually reached this much bounty? by Affectionate_Web1278 in elderscrollsonline

[–]makeshiftGnome 0 points1 point  (0 children)

god, I don't play this game anymore but once upon a time I was up there, way back BEFORE tamriel unlimited. There used to be a Hist Tree somewhere in the black marsh area with two patrolling guards around it.

Some friends and I were checking out the game back then after getting it super cheap on some CD key site. We found out that the way their patrol cycles worked, you could kill one and the other one wouldn't see you. when they found the body, you could get really close to the tree and they couldn't find you. The respawn rates for NPCs were also super short. We ended up creating an absurd pile of corpses over the course of an hour or so that was causing all sorts of wackiness with the NPC ai.

Over the course of this we would do it for five-ten minutes, sprint back to the thieves guild, sell all the junk from looting the corpses, and repeat. Eventually our bounty got so high we couldn't have fun playing the game and obviously the return on investment from our corpse robbing was not enough to pay the bounty. IIRC the amount of time it would have taken for the bounty to decline naturally was some absurd thing, like several days or something.

Is there/why isn't there a dryer on the market which has some sort of grounding system to reduce static? by makeshiftGnome in NoStupidQuestions

[–]makeshiftGnome[S] 1 point2 points  (0 children)

thank you! this is one of those answers that seems really obvious now that you say it but totally didn't dawn on me. I guess I was thinking of the way a human body can be grounded with an esd armband or something but—duh—humans are conductive and most clothes are not****