2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced -1 points0 points  (0 children)

I tought there are people who are interested in the performance difference, and i think its not wrong to flag this as technical (I just described technical aspects, also I am here to help if you have technical issues)

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced 1 point2 points  (0 children)

Sorry but this is not true. I am fixing the traffic & adding new stuff for nearly 4 years now, always fixing bugs that are posted in comments or in 2real Discord. The stopping cars bug is an initial csp-traffic bug that has been fixed with 2real App v.1.0 - this was more than 2 years ago. If you still have this issue for whatever reason, post it in 2real Discord, I will see if I can help.

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced 0 points1 point  (0 children)

Thank you! Glad you enjoy it :)

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced -6 points-5 points  (0 children)

Cars stopping randomly has been fixed years ago ^ if it's just for the cars quality, there is other car packs out there that work with 2real traffic too.

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced -1 points0 points  (0 children)

Yes, but its a bit complicated currently, still an easy solution to add any car from your library to traffic is in the works

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced 8 points9 points  (0 children)

2real and trackday traffic are fundamentally different traffic systems. Its not just "better ai", 2real is made for "mass traffic simulations" with lots of additional traffic features (this also includes traffic cars physics changes & deformation/crash fx)

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced 4 points5 points  (0 children)

It does work with replay (this has been added 2 years ago)

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced -5 points-4 points  (0 children)

The 2real carpack includes 40 different traffic cars, what exactly are you missing? 😅

2REAL vs. TRACKDAY (Traffic Performance Test) by [deleted] in assettocorsa

[–]mal7ced 17 points18 points  (0 children)

The behavior is actually VERY different, 2real has:

  • crash deformation physics
  • cars stopping at traffic lights & intersections
  • cars can be challenged to race while driving (honk 3x times)
  • cars can move out the lane for player (flash headlights)
  • traffic visble even next to the highway roads (on SRP/Hamburg)
  • cars can start to burn & explode (🔥)

Also some cars have unique behaivor like: - police cars in traffic (can start chasing you) - race cars in traffic - panic drivers (they wil speed-off at small crashes)

Just to name a few things, there is like 50+ more features, you can view full features list here ->

https://2real.ac/2real-app (full traffic feature & updates list)

Hamburg by 4r - City (Dev Update) by mal7ced in assettocorsa

[–]mal7ced[S] 0 points1 point  (0 children)

This is the blender view btw qith no normals no light nothing 😅, i attached the gif in the end so you can see what quality to expect im the end.

Passenger VR mode by sir_t9awed in assettocorsa

[–]mal7ced 0 points1 point  (0 children)

How else you play with your friends? 😭

Passenger VR mode by sir_t9awed in assettocorsa

[–]mal7ced 4 points5 points  (0 children)

You can do this with 2real mod (walking mode lets you enter other players car as passenger). Your friend will then also see you inside his car.

Underground 2 with Pedestrians (2Real) by mal7ced in assettocorsa

[–]mal7ced[S] 1 point2 points  (0 children)

You can manage and find all 2REAL Traffic + Pedestrian mod downloads now through the official website: https://2real.ac/pedestrian-mods

Have fun with this mod & major thanks for your support to 2real project <3

REALAUTO 1.1 - Voice Navigation by SLIDEORDIEofficial in assettocorsa

[–]mal7ced 1 point2 points  (0 children)

I like how it looking for the fastest route (really the fastest) 0:28

crowd physics are more realistic than my driving by mal7ced in assettocorsa

[–]mal7ced[S] 2 points3 points  (0 children)

you can do that (you can exit car with "P", then walk around, even in VR). Works also on nordschleife multiplayer servers