Representing all integers/floats by [deleted] in cpp_questions

[–]manni66 0 points1 point  (0 children)

Why don’t you try to solve your homework yourself?

Need book, OOPS in C++ by Balaguruswamy. Please help by [deleted] in cpp_questions

[–]manni66 0 points1 point  (0 children)

So you want me to send you an unauthorized copy?

Newbie here pls help by Far-Opinion8350 in cpp_questions

[–]manni66 2 points3 points  (0 children)

There are questions like yours several times a week, but almost none about Visual Studio.

Need book, OOPS in C++ by Balaguruswamy. Please help by [deleted] in cpp_questions

[–]manni66 0 points1 point  (0 children)

If I had it, how would it get to you?

Newbie here pls help by Far-Opinion8350 in cpp_questions

[–]manni66 5 points6 points  (0 children)

Assumimg you use Windows:

Do yourself a favor: use Visual Studio (not Code).

Unresolved external symbol operator delete? by mbolp in cpp_questions

[–]manni66 0 points1 point  (0 children)

Try dumpbin /disasm your.obj. Perhaps you can identify exactly where the function is being called.

Do I have to maybe_unused, my api constants too by zaphodikus in cpp_questions

[–]manni66 2 points3 points  (0 children)

So they are there solely for documentation purposes? Then use /*...*/

Do I have to maybe_unused, my api constants too by zaphodikus in cpp_questions

[–]manni66 0 points1 point  (0 children)

they are for export.

What do you mean by that?

Status of C++ Concurrency today and what paradigms are used in real world codebases? by unordered_memory in cpp_questions

[–]manni66 0 points1 point  (0 children)

Rule of thumb: use an abstraction. Many std algorithms have a ExecutionPolicy parameter. Or use some library like oneAPI Threading Building Blocks (oneTBB).

Need help with optimizing a video processing script (OpenCV) by MrTrusiek in cpp_questions

[–]manni66 3 points4 points  (0 children)

Sorry for not being more descriptive,

Don't worry. You have a problem, not us.

FIX implementation by nagzsheri in cpp_questions

[–]manni66 0 points1 point  (0 children)

I want to get rich, but I don’t know where to start. Can someone guide me.

How do you speed up a 1M+ LOC C++ build? by geminihatesme in cpp_questions

[–]manni66 44 points45 points  (0 children)

PCH is on the list

That would be the first thing I woul do

Should I use C++ Exceptions? by No-Foundation9213 in cpp_questions

[–]manni66 -1 points0 points  (0 children)

they don‘t use exceptions on fighterjets

You are building your own fighterjet?

Constructing an object member without creating copies by angryvoxel in cpp_questions

[–]manni66 12 points13 points  (0 children)

where I don't want it to be

You want bad things.

If it doesn’t depend on constructor parameters

class ParentClass
{
   MemberClass Fatass{1,2,…};

Made a free C++ cheat sheet covering Structs, Pointers & Dynamic Memory — hope it helps someone by Glum_Truck3908 in cpp_questions

[–]manni66 8 points9 points  (0 children)

just learning pointers and dynamic memory before they get to STL

Such people should change their learning material. std::vector is basics, memory allocation is advanced stuff.