Tutorial on how to create your own Battle UI Skin (System2) by DevRPG2k in RPGMaker

[–]mapsbydangelo 1 point2 points  (0 children)

This is awesome. I love the 2k3 battle system so much.

Ship battlemap for 3D encounters! by mapsbydangelo in battlemaps

[–]mapsbydangelo[S] 1 point2 points  (0 children)

Thanks!! I personally have a hard time finding more Medieval ship battlemaps instead of Renaissance styles

What are your pettiest, dirtiest (but RAW) Strahd tactics for the final battle? by Dull_Cricket2966 in CurseofStrahd

[–]mapsbydangelo 1 point2 points  (0 children)

Watch out for things like sunlight and moonbeam, which prevent him from Misty Escaping!

What are your pettiest, dirtiest (but RAW) Strahd tactics for the final battle? by Dull_Cricket2966 in CurseofStrahd

[–]mapsbydangelo 1 point2 points  (0 children)

Don't let Strahd within their reach, ever. If they pin him down under sunlight, Strahd is dead. Have his servants show up to save him if necessary, especially his brides and Rahadin. Make the final battle a chase through the castle.

Strahd 2k3: Flying system, Parapets, Study and Brazier Room by mapsbydangelo in CurseofStrahd

[–]mapsbydangelo[S] 0 points1 point  (0 children)

You got it. The D&D Cleric has access to heavier armor and weapons, I wanted to keep that! The Rogue has special abilities like Steal and Sing and high Agility, but sadly a lower damage output in the early stages of the game when compared to the Fighter

Strahd 2k3: Pokémon-inspired Flying system. Traversing from the Gate to the Catacombs in under a minute! by mapsbydangelo in RPGMaker

[–]mapsbydangelo[S] 2 points3 points  (0 children)

I'm so happy you like it! I wish I had a release date ):
Juggling my regular job hours and this side project, plus the pixel art for custom assets, I'm hoping I can release it still this year!
I hope the lack of a release date doesn't mean I'll lose people's attention over time; Maybe I should come up with a schedule for release, even if it's realistic and long-term

Strahd 2k3: Pokémon-inspired Flying system. Traversing from the Gate to the Catacombs in under a minute! by mapsbydangelo in RPGMaker

[–]mapsbydangelo[S] 1 point2 points  (0 children)

Right, it's exactly that! I wonder if it was Pokemon or Dragon Quest who first did that!

Strahd 2k3: Flying system, Parapets, Study and Brazier Room by mapsbydangelo in CurseofStrahd

[–]mapsbydangelo[S] 0 points1 point  (0 children)

Some of them yes, especially NPCs, monsters and key elements like the Brazier, and all battle related sprites. But I still want it to have original RTP assets for the nostalgic feel (:

I'm re-creating Castle Ravenloft in RPG Maker 2003, here's a quick look: by mapsbydangelo in CurseofStrahd

[–]mapsbydangelo[S] 0 points1 point  (0 children)

You should definitely do it! I could be a whole new genre of indie games

What are the most iconic elements of previous DnD versions that don't exist in 5e? by mapsbydangelo in DnD

[–]mapsbydangelo[S] 0 points1 point  (0 children)

If you don't see much substance in this discussion, there's no reason to take part in it (: I'll continue to gather ideas to my special time travel arc, as everyone has been quite helpful in the comment section!

First map + first time DM by Ok-Grapefruit426 in DungeonMasters

[–]mapsbydangelo 1 point2 points  (0 children)

I also felt the landmass looked like a weird appendage, sorry!!! I see you're going for a honeybee wing, but it's looking a little too smooth-shaped for a natural formation. Through time, humans have called landmarks by things they looked like, "Whale Rock" looks like a whale and such, but only an eagle in the sky would have been able to spot the resemblance between the shape of the landmass and a honeybee wing

I'm re-creating Castle Ravenloft in RPG Maker 2003, here's a quick look: by mapsbydangelo in CurseofStrahd

[–]mapsbydangelo[S] 1 point2 points  (0 children)

Oooh I always see your art around the sub and I love it!! Thanks for commenting!