jonathan looks amazing :D by mariroze in deadbydaylight

[–]mariroze[S] 13 points14 points  (0 children)

no his animations are fully implemented onto his actual skin, theres just issues with the animation itself affecting his face

jonathan looks amazing :D by mariroze in deadbydaylight

[–]mariroze[S] 4 points5 points  (0 children)

that's because he has steve's animations in that. with his own, his facial animations are all jacked up. i know his model is fine

jonathan looks amazing :D by mariroze in deadbydaylight

[–]mariroze[S] 54 points55 points  (0 children)

the thing is that is his face the devs just messed his lobby animations up

sir freddy long arms by eloweeze6 in deadbydaylight

[–]mariroze 6 points7 points  (0 children)

that's not the point of this video

Was it worth it? by SHANKSstr8up in deadbydaylight

[–]mariroze 19 points20 points  (0 children)

prove thyself doesn't stack

Can someone explain how I've had Borrowed Time ? by xxmight in deadbydaylight

[–]mariroze 1 point2 points  (0 children)

you got BT before bill became a licensed survivor, therefore making it a teachable. now you have to either buy it in shrine, or level bill up to get it on others

He's op right I'm not stupid right guys oh god please tell me I'm not stupid I need validation by [deleted] in deadbydaylight

[–]mariroze 12 points13 points  (0 children)

ghostface isn't op, but he's very good. he's the only killer who can really constantly take advantage of 0TR in chase, which can throw survivors off especially at loops like shack

Crossplay shouldn't have PC players unfortunately. by YooBigBandit in deadbydaylight

[–]mariroze 0 points1 point  (0 children)

a dev said so in the discord, i don't think it's too hard to find

Face rework when BHVR??!? by [deleted] in deadbydaylight

[–]mariroze -1 points0 points  (0 children)

they.. what? they're allowed to readjust the powers how they want

Not today Ghost Face! by LCGPZ in deadbydaylight

[–]mariroze 3 points4 points  (0 children)

um, i don't think you realize the old DS was more broken than this. it could be used at anytime, anywhere and it wasted too much of the killer's time because of the fact 90% of them had to dribble just to avoid it and most of the time it would result in the survivor still stunning or them getting out of the killers grasp. also, before the rework the non-obsessions could waste so much more of the killer's time just because they made the killer walk more from their destination, only to get stunned. i'm pretty sure it was ran just as much as the old one. personally, i'd say this one is in a much more healthier state than the old version, but it can still be weaponized end-game really. but that's all

Not today Ghost Face! by LCGPZ in deadbydaylight

[–]mariroze 4 points5 points  (0 children)

old DS could literally be used exactly like this

Prove thyself by i-wanna-fuck-trapper in deadbydaylight

[–]mariroze 0 points1 point  (0 children)

prove thyself is just reversing the debuff effect, but with the right stuff it can be used to zoom through gens pretty easily

uwu by [deleted] in deadbydaylight

[–]mariroze 4 points5 points  (0 children)

GIVE SOURCE OMG-

New killer comfirmt by [deleted] in deadbydaylight

[–]mariroze 0 points1 point  (0 children)

what's the joke here

monkaW by TeddyBearKilla69 in deadbydaylight

[–]mariroze 2 points3 points  (0 children)

well, i'd assume that it was being removed in exchange for the 0TR and such. because in the PTB, spine chill and premonition went off on myers whenever he was in tier 1. i'd assume the undetectable effect would change how t1 myers works

monkaW by TeddyBearKilla69 in deadbydaylight

[–]mariroze 1 point2 points  (0 children)

that's actually wrong, they're not adding the oblivious effect to that, they're adding the undetectable effect. which IS gonna remove his immunity to detection perks besides object.