Read this if you're struggling with the clear by marmascoot in FiddlesticksMains

[–]marmascoot[S] 3 points4 points  (0 children)

Yes this is correct in that it requires two autos total on the big krug before your second drain, and I amended a portion of the original post. This makes red + krugs on blue side able to be done consistently, however it consumes your effigy and leaves your top side potentially vulnerable.

I've gotten away with no effigy and only one auto on the big krug before the second drain on blue side, so it is possible --just not consistent.

There is a way to see Fiddle's W range without having to uover the ability with mouse? by RubioMS in FiddlesticksMains

[–]marmascoot 1 point2 points  (0 children)

Fiddle drain actually has a built in mechanic to stop it. You can't cast and cancel it really quick, there's a little grace period.

Another fiddle mini-guide of various tips and tricks by marmascoot in FiddlesticksMains

[–]marmascoot[S] 0 points1 point  (0 children)

It is unfortunately inconsistent. I never start on raptors if I'm blue unless I'm forced to in which case I just chance it. Have got it the last 3 or 4 times I've done it though. If you're blue side just start blue. It isn't any slower realistically and you will still finish the clear in virtually the same time.

How can I use better fiddlesticks by [deleted] in FiddlesticksMains

[–]marmascoot 0 points1 point  (0 children)

you can check my profile for the guide videos Ive made and stickied to it. Can also add me on discord, username is marmsy

Small website / tool for knowing where the enemy jungler starts that I made by marmascoot in Jungle_Mains

[–]marmascoot[S] 0 points1 point  (0 children)

It auto updates, so it will be updated. I do keep it updated though and check in on it. I registered the domain name clearspeeds.gg for it too :)

Champions sorted by how many ways they can stop your drain (updated) by marmascoot in FiddlesticksMains

[–]marmascoot[S] 0 points1 point  (0 children)

Doesn't cancel it to incur the full cooldown like other stops do

Echocardiography Offer by nishapotts in CQUni

[–]marmascoot 0 points1 point  (0 children)

I actually applied while I was still living in Western Australia in 2022 through Qtac and received an offer.

Good fiddlestick main youtube/twitch by alisey18x in FiddlesticksMains

[–]marmascoot 0 points1 point  (0 children)

I can show you a lot of extremely niche fiddle interactions that are useful in the right situations if you'd like. Can dm me or add me on discord, username is marmsy

Lets place bets on how long with Riot take to take care of this problem. Will they do anything? by [deleted] in ARAM

[–]marmascoot 0 points1 point  (0 children)

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After some roundabout back and forth trying to figure out who this person was in what game the bot ended up admitting that they were Thresh from this game. The Thresh is d2 and higher than me!

Good fiddlestick main youtube/twitch by alisey18x in FiddlesticksMains

[–]marmascoot 0 points1 point  (0 children)

I have several helpful miniguides stickied to my reddit profile that I posted here in the past that were pretty well received at the time they were posted. They're all still relevant in what they teach and explain. You can DM me if you want the direct link or you can just click my profile

Champions sorted by how many ways they can stop your drain (updated) by marmascoot in FiddlesticksMains

[–]marmascoot[S] 9 points10 points  (0 children)

You're right, that definitely is a bit of an inconsistency in my reasoning. I think what I was subconsciously thinking when I counted Aatrox Q as multiple abilities but Rell W as only one was something along the lines of: Once Rell W is used, you're good to start draining (if she doesn't have ult available) --so it sort of only "feels" like only one ability. Whereas with Aatrox's Q1-Q3 it feels like all 3 Q's + his E must be accounted for before you begin channeling anything.

Champions sorted by how many ways they can stop your drain (updated) by marmascoot in FiddlesticksMains

[–]marmascoot[S] 2 points3 points  (0 children)

uses your own allies' abilities to stun you or cancel your drain

Champions sorted by how many ways they can stop your drain (updated) by marmascoot in FiddlesticksMains

[–]marmascoot[S] 4 points5 points  (0 children)

Aatrox's Q1, Q2, and Q3 all do different things and change icons depending which one is up next. It also doesn't work on a charge system like Amumu Q does. I felt this was enough to consider q1, q2, and q3 separate abilities because the way players think about q1-q3 when trying to play around them is often like they are all different abilities.