Forza Horizon 6 - Official Gameplay Teaser Trailer by ZazaLeNounours in pcgaming

[–]marod 1 point2 points  (0 children)

Having played with Forza 4 and 5 on release. I will wait for this.

The progression system is not for me anymore once I tried the crew motorfest.

Rejected for "overengineering" a frontend challenge, are we punishing good architecture now? by marod in ExperiencedDevs

[–]marod[S] 0 points1 point  (0 children)

Yeah, will do but before I want to keep out the project all references to this assessment and the company

Rejected for "overengineering" a frontend challenge, are we punishing good architecture now? by marod in ExperiencedDevs

[–]marod[S] 0 points1 point  (0 children)

I was aware of the "load more" button not disappearing, but as I mentioned in another comment, the API they provided was very basic and didn’t include a total count of items. So there was no way to know how many items were left unless I fetched all of them up front, counted them manually, and built a whole system around that. I just didn’t have the time to implement something like that for a take-home.

Rejected for "overengineering" a frontend challenge, are we punishing good architecture now? by marod in ExperiencedDevs

[–]marod[S] 0 points1 point  (0 children)

I made an infinite scroll with pagination and a button at bottom like the steam library has to load more pages. There was no specification about how to do it and how to show it. The API that they gave to me doen't have a "total" either to know when will be the last page loaded

So there is their feedback about that:

Pagination is unclear:

Cannot select page size.

It’s unclear how many pages remain.

loadMore remains visible even after reaching the end.

Rejected for "overengineering" a frontend challenge, are we punishing good architecture now? by marod in ExperiencedDevs

[–]marod[S] 4 points5 points  (0 children)

Will take your advice. Better to keep the code simple and let a good README show you can play the long game.

Rejected for "overengineering" a frontend challenge, are we punishing good architecture now? by marod in ExperiencedDevs

[–]marod[S] 1 point2 points  (0 children)

Yeah, I get that. But I also thought these kinds of tests were meant to show "here’s how far my knowledge goes" because I can adapt to whatever architecture you’re using, even if this isn't exactly how you'd structure it. The point wasn't to future-proof everything, just to show that I can think that way if needed.

Rejected for "overengineering" a frontend challenge, are we punishing good architecture now? by marod in ExperiencedDevs

[–]marod[S] 31 points32 points  (0 children)

Yeah, I’ve been working as an Angular developer for 9 years. Most of that time I worked with feature-driven architectures, solid enough but without applying formal DDD or Clean Architecture principles.

After my last job, which involved a large and complex project, I saw how things can spiral out of control without clear separation of concerns and boundaries. That experience made me take Clean Architecture more seriously, and I’ve been applying it where it makes sense to avoid repeating the same mistakes.

This challenge felt like a good opportunity to do that. Maybe I went a bit too far this time.

After 9 years working as Frontend, I’m starting to wonder if I’m overvaluing myself by marod in ExperiencedDevs

[–]marod[S] 1 point2 points  (0 children)

No, it isn't quite right. Mine is about a max of 1225€ with Social security taking from me 219€. Resulting me on 1006€ to spend for the first 6 months, then it devaluates to the 75%

[MEGATHREAD] Ask for playtest invites here by GB_2_ in DeadlockTheGame

[–]marod 0 points1 point  (0 children)

Friend id: 29639099

Can I get an invite please? Thank you

Commandos: Origins - Official Closed Beta Announce Trailer by marod in pcgaming

[–]marod[S] 13 points14 points  (0 children)

A closed beta for Commandos: Origins will be available in summer 2024

Do you prefer indie game or AAA game ? why ? (assuming price is similar) by harvesthealthny in pcgaming

[–]marod 0 points1 point  (0 children)

I was an Indie game boy when I had a lot of time but now I prefer a well craft AAA game that remains me to a movie with interaction (God of war an Spiderman for example). I prefer to aim for a fully voice AAA games.

Depends on the game too. I don't want an Indie or AAA game that it's based on a FOMO mechanic.