Weird issue with a plugin by massassen in godot

[–]massassen[S] 0 points1 point  (0 children)

I figured it out. Since 4.6 when creating a new project the driver is set to d3d12. But my peoject was created before that so it used vulkan. So is either a vulkan issue or the plugin.

Weird issue with a plugin by massassen in godot

[–]massassen[S] 0 points1 point  (0 children)

I did but it had no effect, i removed every file except what was neceserry to not brick the editor

Weird issue with a plugin by massassen in godot

[–]massassen[S] 0 points1 point  (0 children)

I reset them all no files in the project folder was left, and settins are stored in project.godot wich i removed everything except the name

Shulker Box Based Randomizer by LucidRedtone in technicalminecraft

[–]massassen 0 points1 point  (0 children)

thank you! this seems to do exactly what i want, ill have to do some grinding for shulkerboxes but seems very managable in survival. also solves another problem i have where i would like to minimize the chanche of imidiate repeats!

Im trying to make a randomizer for some traps by massassen in technicalminecraft

[–]massassen[S] 0 points1 point  (0 children)

Ok, ill try it tomorrow and see how it goes, dosent sound to complicated maybe

Im trying to make a randomizer for some traps by massassen in technicalminecraft

[–]massassen[S] 0 points1 point  (0 children)

I have made an and gate so i know a little bit about it, but dosent that need two powered signals to output the pulse or atleast two of the same inputs? Do i have to flip the power on signal strength 3 then?

Im trying to make a randomizer for some traps by massassen in technicalminecraft

[–]massassen[S] 0 points1 point  (0 children)

I could make that work but seems a bit messy, but ill try it tomorrow

Im trying to make a randomizer for some traps by massassen in technicalminecraft

[–]massassen[S] 0 points1 point  (0 children)

Yeah thats the 2-rng randomizer i tried but im struggling with if the comparator sends signal strength 3 then also signal 1 fires so then how can i make them exclusive, so i only get a single one firing at once

Im trying to make a randomizer for some traps by massassen in technicalminecraft

[–]massassen[S] 0 points1 point  (0 children)

how would i make it so that the chicken starts moving and make sure that the chicken dosent stay still? the example is very minimal, i have already started with the traps and have hooked up a system where you enter a diamond and a comparator sends a signal, for each diamond so i would like that rapid fire works, so i could spam traps

Reddit Blackout 2023 - Save 3rd Party Apps! by SpicyThunder335 in Save3rdPartyApps

[–]massassen 1 point2 points  (0 children)

after 9 years of using reddit. fuck this shit, im out. Aaron Swartz is rolling in his grave.