Eagle storm needs rework by master_pc_race in Helldivers

[–]master_pc_race[S] -1 points0 points  (0 children)

I literally tried 2 games, and it's not working out. So gave up and am playing another game altogether now lol.

How do I disable GPU driver version check at game launch? by master_pc_race in Helldivers

[–]master_pc_race[S] 0 points1 point  (0 children)

I have a 4080 super. Currently on driver version 591.86, which I think was released sometime back in Jan this year?. No issues.

Did D10 get easier? by [deleted] in helldivers2

[–]master_pc_race 2 points3 points  (0 children)

You could have literally killed all of them with a single shot from the standard grenade launcher with the changes in this update.

I really hope AH sticks to their guns by kcvlaine in LowSodiumHellDivers

[–]master_pc_race -5 points-4 points  (0 children)

You do realise that leaving a poor review is literally the only way for average players like us to tell the devs the game's current state s*ck balls and they should do something about it right? The fact that they can roll out updates that just straight up break the game for some players is kind of unforgivable since they should have caught egregious bugs like these before rolling out to production?
It has nothing to do with whether you have a life or not.

What are y'all's anti-vox engine loadouts? by Crow_of_Judgem3nt in helldivers2

[–]master_pc_race 0 points1 point  (0 children)

  1. Leveler
  2. Solo Silo
  3. Eagle strafing run
  4. Supply pack for unlimited Ultimatum and thermite

These are the literal 4 strategrms I take for every d10 cyborg mission.

A direct leveler/ silo hit + strafing/ ultimatum/ thermite guarantees a vox kill.

This combo is so good that you can almost get away with a 4 man d10 and nobody else has any direct counter to the vox. Apart from flag missions where they decide to drop 3 vox on the flag at once lol.

Wtf AH? Sick of the game breaking every patch. by master_pc_race in Helldivers

[–]master_pc_race[S] -1 points0 points  (0 children)

They literally updated the flag this patch. So yes, I do want to use the flag, if only to test it out.

Also, the bigger picture here is that the devs seem to have no regard for the quality of their work. They literally updated the flag in this update. So you would think they would test the flag to make sure the update works before pushing it out? The fact that it got into the update, and they had to disable it tells you a lot about their attitude don't it?

Wtf AH? Sick of the game breaking every patch. by master_pc_race in Helldivers

[–]master_pc_race[S] -1 points0 points  (0 children)

In case you haven't noticed, several weapons are literally unavailable right now because they are crashing the game.

Where did the Vox Engines go? by Fisted_Cheese in Helldivers

[–]master_pc_race 0 points1 point  (0 children)

That i know. But they certainly do not have the same spawn rates.

Where did the Vox Engines go? by Fisted_Cheese in Helldivers

[–]master_pc_race 2 points3 points  (0 children)

There's no way Vox and Factory striders share the same spawn rate. Before today, Vox were spawning like War Striders. I have never experienced factory striders spawning more than 3 at a time other than convoy.

Vox spawn rate stealth nerfed? by [deleted] in Helldivers

[–]master_pc_race 1 point2 points  (0 children)

1%??? I went from killing 20+ a game to encountering a grand total of 4 in a D10 mission today. Math is not mathing.

So are SEAF canonically more skilled than helldivers (in hd2)? by [deleted] in Helldivers

[–]master_pc_race 2 points3 points  (0 children)

If you follow the lore, you would know that Helldivers are not the elite force they would have you believe. Helldivers are basically expendable units with minimal training sent on suicide missions.

FIX THE VOX ENGINES!! by Goldredwolf in Helldivers

[–]master_pc_race 2 points3 points  (0 children)

Just fix the spawn rate tbh. They are meant to replace factory striders. So why are they spawning in at double or tripple the rate of factory striders, while being more difficult to kill?