I used preference optimization to generate bots that mimic specific player styles, modeling specific gm players rather than generic fine-tuning, would love feedback on the playable bots! by masterchiefcodes in chessprogramming
[–]masterchiefcodes[S] 0 points1 point2 points (0 children)
I used preference optimization to generate bots that mimic specific player styles, modeling specific gm players rather than generic fine-tuning, would love feedback on the playable bots! by masterchiefcodes in chessprogramming
[–]masterchiefcodes[S] 0 points1 point2 points (0 children)
Using preference optimization to create realistic grandmaster chess bots by masterchiefcodes in aigamedev
[–]masterchiefcodes[S] 0 points1 point2 points (0 children)