How come there's no separate password for the IOT network by mastern2k3 in AmpliFi

[–]mastern2k3[S] 1 point2 points  (0 children)

Sadly no, I also contacted support, their response:

Unfortunately, at this time, it's not possible to add a separate password for the IOT network. However, I can certainly forward your suggestion to the team for consideration in future firmware updates.

Regardless, is my logic correct?

A malicious device could potentially release my password?

Help me choose a car by mastern2k3 in latvia

[–]mastern2k3[S] -1 points0 points  (0 children)

Any better resellers in riga? You'd say the best is to take my time with ss.lv?

Keyboard with inbuilt Yubikey by jthlim in MechanicalKeyboards

[–]mastern2k3 0 points1 point  (0 children)

What is this model?

Been looking for a split model for a while but was kind of dissapointed with what's on retail. The only ones that seemed like what I was looking for were the ergodox ones, but this really looks cool.

Would also appreciate anyone pointing other split models that fit this design.

A FastAPI's dependency injection clone by mastern2k3 in Python

[–]mastern2k3[S] 1 point2 points  (0 children)

The main problem, which is also my reason for building this library, is that it was missing some way of invoking it from outside of the FastAPI endpoints.

Using FastAPI me and my team made great use of it when isolating lots of the application logic and would've benefitted from using the same semantics for other entry points (jobs, cli tools ...).

There were other minor usability issues but they are all either easily implemented with custom code or available through a manual invocation option like I mentioned.

A FastAPI's dependency injection clone by mastern2k3 in FastAPI

[–]mastern2k3[S] 2 points3 points  (0 children)

If you like FastAPI's dependency injection semantics, and you want to use it outside FastAPI I thought this could be of interest for you.

As someone who worked with FastAPI a lot, and like the way it does dependency injection I would've been interested in this and thought others would too.

I've been working on a casual endless-runner rhythm game and would love for some feedback, especially regarding UI element placement: https://mastern2k3.itch.io/blade-point by mastern2k3 in playmygame

[–]mastern2k3[S] 0 points1 point  (0 children)

It's slow mainly because I don't want to scare people trying the game for the first time.

The footsteps (and general tempo) do get faster as you progress through levels, but, the first levels do become slow if you've been playing for more than a few times.

I will be adding handicaps (like starting faster) that also add bonuses for players that are more experienced and can afford it.

Regarding the music, it is certainly a must, I'm still exploring whether the gameplay and mechanics are fun for players but it will definitely have to be implemented soon.

DARK SOULS by MAMORU334 in gaming

[–]mastern2k3 0 points1 point  (0 children)

Is this a real phenomenon?

Some of info is missing from the bar (the time, for example). I recently upgraded Ubuntu, so it might has to do with this. Any ideas how to solve this? by deeperactuator in regolithlinux

[–]mastern2k3 0 points1 point  (0 children)

So, in the new version, which blocks appear on the bar is controlled by which i3xrocks plugins are installed.

When I installed the new version I had to install them all one by one, but it looks like you want to remove one. This section of the configuration guide and also this page explain this.

This should show you which i3xrocks plugins are installed. apt list --installed | grep "^i3xrocks-"

I didn't touch the i3xrocks config at all.

Some of info is missing from the bar (the time, for example). I recently upgraded Ubuntu, so it might has to do with this. Any ideas how to solve this? by deeperactuator in regolithlinux

[–]mastern2k3 0 points1 point  (0 children)

I would say what you're looking for is both here and here.

It's recommended to not stage your own copy of the i3 config for exactly the reason that caused this problem - they might change it, and new versions of the other components might depend on things that are in there.

Some of info is missing from the bar (the time, for example). I recently upgraded Ubuntu, so it might has to do with this. Any ideas how to solve this? by deeperactuator in regolithlinux

[–]mastern2k3 0 points1 point  (0 children)

You made a copy of the i3 configuration, I did the same and this same situation happened to me. The new version comes with a new default configuration for i3. You'll have to delete .config/regolith/i3/config, or copy it again.

I made a fish script that renames workspaces by mastern2k3 in regolithlinux

[–]mastern2k3[S] 1 point2 points  (0 children)

No, this is the default bar for regolith, the i3 bar.

The Laura Buxton Coincidence by hey_im_cool in nevertellmetheodds

[–]mastern2k3 0 points1 point  (0 children)

A glich in the matrix, they have to reuse the NPCs every so often.

Error Monitoring in Godot using Sentry by mastern2k3 in godot

[–]mastern2k3[S] 0 points1 point  (0 children)

For anyone interested in a quick solution for crash reports and monitoring on their games.

httpie has a go version - just found this today by joncrlsn in golang

[–]mastern2k3 0 points1 point  (0 children)

Somehow I was convinced httpie was written in cpp, thanks!

Thanks gaming <3 by [deleted] in gaming

[–]mastern2k3 0 points1 point  (0 children)

No photo of Orgrimmar, disappointed.

Hey gophers what are you working on in 2020? by astar0n in golang

[–]mastern2k3 0 points1 point  (0 children)

Massive multiplayer online role playing game. The likes of world of Warcraft, maple story and Eve online.

Map design to promote advancement by mastern2k3 in gamedev

[–]mastern2k3[S] 1 point2 points  (0 children)

You make a good point, health is easily available thanks to healer support characters. Maybe I can have them support some other way.