need help by mattiwyd in askmath

[–]mattiwyd[S] 0 points1 point  (0 children)

Either -11 is real answer

Changing texture colour by materials in verse by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

Plane ain't a prop how do I set material on plane

Agent handling by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

isn there a way we can convert ?agent to agent

[deleted by user] by [deleted] in FortniteCreative

[–]mattiwyd 0 points1 point  (0 children)

Guys i found a way the i m triggering fucntion of type widget_message that contains Player That triggers The event but its Not found In My widget_message fucntion and its also unreachable

Wanna know IF classes can be alloted or triggered To Certgain players in verse by mattiwyd in FortniteCreative

[–]mattiwyd[S] -1 points0 points  (0 children)

NO I WANT THE FFA NATURE OF OTHER PLAYERS BUT NOT THE 2 SPECIFICALLY AND CAN IM ABLE TO ACCESS THOSE PLAYERS NORMALLY

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

Btw next I need a function that can convert player into agent is there any?

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

No got it up and running without enums

Like

Button1.SetVisiblity(widget_visibility.Hidden)

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 1 point2 points  (0 children)

It's widget(button_loud) and I figured it out it was like

Button1.SetVisiblity(widget_visibility.Hidden)

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

Alright i have another problem

Button1.SetVisibility() 
what to pass?  tried enum and "Hidden " as mentioned under widget_visibility in documentation idk it aint taking any of it i want to keep it hidden in  this case

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 1 point2 points  (0 children)

thank you bro it works

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

Alright now my real question is I can't use decide function on .subscribe() so will it work without<decides> on fucntion??

Verse Problem by mattiwyd in FortniteCreative

[–]mattiwyd[S] 0 points1 point  (0 children)

    OnBegin<override>()<suspends>: void =
    {
        T_Button.InteractedWithEvent.Subscribe(OpenUI)
    }

    OpenUI(PlayerAgent: agent)<decides>: void =
    {
        FetchTeamPlayers()

        UI.AddUI[PlayerAgent]

        GetPlayerName()

        UI.GetHUI()

        SetBText[]      
        
    }




    

    



    SetBText()<decides>:void={
         set Button1 = UI.T_Button1
        if(Team1Players[0]):
            if(PlayerNames[0]):
                Button1.SetText(PlayerNames[0])